Player Matchup

Baron Samedi
Baron Samedi
Greeny993038
Baron Samedi
Level 41
God Stats
77W - 89L
1,473 SR
Queue Stats
148W - 201L
1,395 Elo+
Party 1
Sylvanus
Sylvanus
Lorgmonster
Sylvanus
Level 99
God Stats
78W - 94L
1,480 SR
Queue Stats
585W - 635L
1,448 Elo+
Party 1
Sol
Sol
MCKILLINGS1
Sol
Level 103
God Stats
3W - 2L
1,246 SR
Queue Stats
221W - 245L
1,406 Elo+
Solo
Skadi
Skadi
Snuggler Bear
Skadi
Level 109
God Stats
583W - 523L
1,605 SR
Queue Stats
745W - 764L
1,520 Elo+
Party 1
Fenrir
Fenrir
esegueyangelito
Fenrir
Level 39
God Stats
11W - 11L
1,508 SR
Queue Stats
109W - 125L
1,366 Elo+
Solo
Team Averages
Level 78
1,462 SR
1,427 Elo+

VS

Team Averages
Level 40
1,377 SR
1,365 Elo+
Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AvgJon
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,241 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DaBigChung
Morgan Le Fay
Level 11
God Stats
8W - 10L
1,114 SR
Queue Stats
13W - 14L
1,299 Elo+
Party 2
Tyr
Tyr
NOTTHEBOOG
Tyr
Level 88
God Stats
2W - 5L
1,281 SR
Queue Stats
37W - 28L
1,413 Elo+
Party 2
Nox
Nox
Signer_Rua
Nox
Level 83
God Stats
7W - 7L
1,490 SR
Queue Stats
262W - 292L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Greeny993038
Baron Samedi
15
0 / 5 / 3
8,674
457
3,064
11,045
9,075
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Lorgmonster
Sylvanus
14
2 / 0 / 12
9,264
488
4,035
14,973
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
4 / 2 / 10
9,462
498
12,796
13,276
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 8
10,811
569
17,794
13,028
5,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
8 / 4 / 4
9,724
512
8,183
13,811
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
8 / 1 / 2
10,635
560
15,527
15,767
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
AvgJon
Neith
10
0 / 8 / 2
7,001
368
3,953
8,994
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DaBigChung
Morgan Le Fay
13
1 / 8 / 2
8,136
428
8,653
14,226
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 5
9,725
512
8,152
11,524
6,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 5
7,478
394
4,916
10,278
8,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
25
Kills
13
13
Deaths
25
37
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
1
2
9
L
Neith
AvgJon
Neith
0
8
2
0.13
L
Morgan Le Fay
DaBigChung
Morgan Le Fay
1
8
2
0.25
W
Baron Samedi
Greeny993038
Baron Samedi
0
5
3
0.3
W
Sylvanus
Lorgmonster
Sylvanus
2
0
12
8
W
4
2
10
4.5
L
4
3
5
2.17
L
0
5
5
0.5
W
11
2
8
7.5
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,872
Damage
41,201
66,133
Taken
60,789
40,062
Mitigated
27,470
24,511
Healing
14,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
15,527
3,148
0
7,236
15,767
5,440
0
4,342
11,245
0
72,021
L
Neith
AvgJon
Neith
3,953
1,584
0
466
8,994
2,894
0
508
8,138
0
35,110
L
Morgan Le Fay
DaBigChung
Morgan Le Fay
8,653
703
244
3,042
14,226
4,708
322
7,592
6,594
40,885
0
W
Baron Samedi
Greeny993038
Baron Samedi
3,064
325
0
2,248
11,045
9,075
896
175
10,870
49,145
0
W
Sylvanus
Lorgmonster
Sylvanus
4,035
736
1,085
4,432
14,973
14,900
321
4,170
10,577
29,459
0
W
12,796
1,567
0
6,375
13,276
4,384
676
4,436
8,564
66,342
0
L
8,152
1,078
0
1,588
11,524
6,255
486
4,110
7,320
2,314
43,097
L
4,916
340
0
1,939
10,278
8,173
244
3,506
6,486
21,410
0
W
17,794
6,789
0
5,170
13,028
5,909
1,570
1,960
11,006
0
84,361
W
8,183
1,028
0
5,201
13,811
5,794
702
2,650
11,071
0
52,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,935
Gold Earned
42,975
491
Minions Killed
420
0
Camps Cleared
0
1,729,688
Distance Traveled
1,757,022
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,635
560
122
6
0
391,452
0
L
Neith
7,001
368
77
4
0
308,052
0
L
Morgan Le Fay
8,136
428
78
4
0
334,961
2
W
Baron Samedi
8,674
457
99
5
0
277,792
4
W
Sylvanus
9,264
488
61
3
0
339,950
1
W
Sol
9,462
498
111
6
0
360,561
8
L
Tyr
9,725
512
107
6
0
387,172
2
L
Nox
7,478
394
36
2
0
335,385
5
W
Skadi
10,811
569
136
7
0
375,824
1
W
Fenrir
9,724
512
84
4
0
375,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role