Player Matchup

Geb
Geb
Pižza
Geb
Level 160
God Stats
3W - 2L
1,319 SR
Queue Stats
51W - 24L
1,757 Elo+
Party 1
Jing Wei
Jing Wei
VulpésV
Jing Wei
Level 114
God Stats
3W - 1L
1,592 SR
Queue Stats
98W - 69L
1,640 Elo+
Party 1
Ra
Ra
cozyboyzae
Ra
Level 127
God Stats
1W - 0L
1,407 SR
Queue Stats
13W - 7L
1,811 Elo+
Party 1
Team Averages
Level 134
1,439 SR
1,736 Elo+

VS

Team Averages
Level 69
1,490 SR
1,356 Elo+
Izanami
Izanami
Buck249
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 2
Atlas
Atlas
Hirshel
Atlas
Level 129
God Stats
4W - 3L
1,663 SR
Queue Stats
74W - 52L
1,669 Elo+
Solo
Gilgamesh
Gilgamesh
xBayonetPriestx
Gilgamesh
Level 61
God Stats
0W - 2L
1,307 SR
Queue Stats
3W - 13L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Pižza
Geb
15
3 / 0 / 12
11,119
741
7,361
14,327
15,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
VulpésV
Jing Wei
14
5 / 4 / 9
10,412
694
14,325
11,721
4,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 6 / 8
10,795
720
9,770
12,840
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buck249
Izanami
12
1 / 7 / 6
8,762
584
7,437
12,467
8,682
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Atlas
Hirshel
Atlas
12
2 / 3 / 7
8,997
600
12,871
14,153
14,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
xBayonetPriestx
Gilgamesh
13
7 / 5 / 2
9,844
656
8,915
13,212
6,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
15
Kills
10
10
Deaths
15
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
Buck249
Izanami
1
7
6
0.57
L
Atlas
Hirshel
Atlas
2
3
7
1.83
W
Geb
Pižza
Geb
3
0
12
9
W
Jing Wei
VulpésV
Jing Wei
5
4
9
2.38
W
7
6
8
1.83
L
Gilgamesh
xBayonetPriestx
Gilgamesh
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
29,223
38,888
Taken
39,832
25,516
Mitigated
29,043
12,851
Healing
5,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Buck249
Izanami
7,437
3,346
0
0
12,467
8,682
0
5,761
6,706
0
24,457
L
Atlas
Hirshel
Atlas
12,871
3,932
914
3,543
14,153
14,142
0
4,852
9,301
26,900
0
W
Geb
Pižza
Geb
7,361
1,166
165
2,740
14,327
15,681
193
3,908
9,912
15,452
0
W
Jing Wei
VulpésV
Jing Wei
14,325
9,032
0
2,815
11,721
4,551
1,749
3,502
7,297
0
32,660
W
9,770
853
3,317
3,814
12,840
5,284
833
4,827
7,653
55,863
0
L
Gilgamesh
xBayonetPriestx
Gilgamesh
8,915
1,303
0
1,014
13,212
6,219
0
6,772
6,440
0
27,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
27,603
150
Minions Killed
100
6
Camps Cleared
5
835,985
Distance Traveled
746,300
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,762
584
33
2
1
236,682
0
L
Atlas
8,997
600
38
3
1
250,302
5
W
Geb
11,119
741
18
1
1
292,575
0
W
Jing Wei
10,412
694
44
3
1
286,001
1
W
Ra
10,795
720
88
6
4
257,409
4
L
Gilgamesh
9,844
656
29
2
3
259,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role