Player Matchup

Olorun
Olorun
GalaxySukiru
Olorun
Level 105
God Stats
7W - 7L
1,471 SR
Queue Stats
216W - 248L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
II Akuma Ryu II
Cu Chulainn
Level 124
God Stats
14W - 26L
1,393 SR
Queue Stats
273W - 315L
1,495 Elo+
Party 1
Kukulkan
Kukulkan
MKZJ
Kukulkan
Level 122
God Stats
2W - 2L
1,573 SR
Queue Stats
115W - 123L
1,495 Elo+
Party 1
Athena
Athena
MrLecona17
Athena
Level 119
God Stats
7W - 12L
1,387 SR
Queue Stats
52W - 51L
1,470 Elo+
Party 1
Bastet
Bastet
Rushī
Bastet
Level 125
God Stats
1W - 0L
1,505 SR
Queue Stats
22W - 32L
1,464 Elo+
Party 1
Team Averages
Level 119
1,466 SR
1,497 Elo+

VS

Team Averages
Level 86
1,425 SR
1,339 Elo+
Gilgamesh
Gilgamesh
Farmer_Morty
Gilgamesh
Level 61
God Stats
4W - 7L
1,322 SR
Queue Stats
10W - 15L
1,304 Elo+
Party 2
Sol
Sol
MntDewMe69
Sol
Level 89
God Stats
9W - 4L
1,667 SR
Queue Stats
123W - 126L
1,304 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Nesshii
Ah Muzen Cab
Level 105
God Stats
0W - 1L
1,700 SR
Queue Stats
69W - 93L
1,369 Elo+
Solo
Artio
Artio
PurelyAbstract
Artio
Level 88
God Stats
0W - 7L
1,177 SR
Queue Stats
14W - 31L
1,334 Elo+
Solo
Odin
Odin
bearsaurus112
Odin
Level 89
God Stats
0W - 1L
1,260 SR
Queue Stats
55W - 55L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 2 / 4
8,186
455
11,550
13,993
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
II Akuma Ryu II
Cu Chulainn
17
2 / 1 / 3
10,552
586
10,111
17,931
10,941
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
MKZJ
Kukulkan
17
7 / 1 / 6
10,675
593
10,069
10,132
4,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
MrLecona17
Athena
14
1 / 0 / 6
8,824
490
6,445
14,670
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Rushī
Bastet
16
7 / 2 / 8
10,200
567
14,933
12,768
4,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Farmer_Morty
Gilgamesh
14
3 / 4 / 2
8,828
490
8,121
12,974
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 6 / 1
7,986
444
14,442
17,992
9,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Nesshii
Ah Muzen Cab
14
0 / 6 / 3
8,816
490
7,721
15,298
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 2 / 2
7,834
435
2,406
14,141
12,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 2 / 0
9,531
530
10,566
14,563
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
6
6
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Farmer_Morty
Gilgamesh
3
4
2
1
W
Olorun
3
2
4
2.5
W
Cu Chulainn
II Akuma Ryu II
Cu Chulainn
2
1
3
3.5
W
Kukulkan
MKZJ
Kukulkan
7
1
6
10
L
2
6
1
0.42
W
Athena
MrLecona17
Athena
1
0
6
4
L
Ah Muzen Cab
Nesshii
Ah Muzen Cab
0
6
3
0.25
L
0
2
2
0.5
W
Bastet
Rushī
Bastet
7
2
8
5.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,108
Damage
43,256
69,494
Taken
74,968
39,150
Mitigated
44,094
27,788
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Farmer_Morty
Gilgamesh
8,121
1,360
0
2,956
12,974
4,692
0
4,776
8,100
0
49,451
W
Olorun
11,550
5,176
2,857
8,343
13,993
5,446
991
7,988
6,005
58,425
0
W
Cu Chulainn
II Akuma Ryu II
Cu Chulainn
10,111
1,551
0
7,663
17,931
10,941
61
1,703
15,222
6,795
67,939
W
Kukulkan
MKZJ
Kukulkan
10,069
1,630
155
2,380
10,132
4,310
372
710
9,325
66,169
0
L
14,442
6,192
858
8,675
17,992
9,858
15
10,019
7,858
55,151
10,196
W
Athena
MrLecona17
Athena
6,445
979
0
3,697
14,670
14,084
134
5,711
8,913
31,000
0
L
Ah Muzen Cab
Nesshii
Ah Muzen Cab
7,721
3,223
0
5,815
15,298
5,187
1,205
4,777
10,273
0
60,996
L
2,406
285
1,329
4,580
14,141
12,436
0
7,583
6,520
24,433
0
W
Bastet
Rushī
Bastet
14,933
2,622
0
2,693
12,768
4,369
140
1,297
11,471
0
69,071
L
10,566
2,445
0
2,154
14,563
11,921
0
1,954
12,549
7,285
67,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
42,995
569
Minions Killed
498
0
Camps Cleared
0
1,824,134
Distance Traveled
1,674,611
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,828
490
74
4
0
387,611
0
W
Olorun
8,186
455
87
5
0
324,658
5
W
Cu Chulainn
10,552
586
169
9
0
321,145
4
W
Kukulkan
10,675
593
145
8
0
363,982
3
L
Sol
7,986
444
95
5
0
302,077
3
W
Athena
8,824
490
63
4
0
395,465
0
L
Ah Muzen Cab
8,816
490
130
7
0
296,055
0
L
Artio
7,834
435
34
2
0
361,946
6
W
Bastet
10,200
567
105
6
0
418,884
4
L
Odin
9,531
530
165
9
0
326,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role