Player Matchup

Atlas
Atlas
CROOKEDEYEGUYFB
Atlas
Level 14
God Stats
7W - 9L
1,659 SR
Queue Stats
18W - 34L
1,368 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GayDreamStreams
Ah Muzen Cab
Level 104
God Stats
5W - 8L
1,429 SR
Queue Stats
999W - 1,059L
1,492 Elo+
Party 3
Discordia
Discordia
IM4G1N4T1ON_
Discordia
Level 62
God Stats
7W - 3L
1,709 SR
Queue Stats
100W - 126L
1,392 Elo+
Party 2
Charybdis
Charybdis
aDrunkFool
Charybdis
Level 61
God Stats
14W - 17L
1,390 SR
Queue Stats
98W - 129L
1,363 Elo+
Party 2
Kukulkan
Kukulkan
zombiehuntaTX
Kukulkan
Level 25
God Stats
4W - 2L
1,479 SR
Queue Stats
44W - 61L
1,398 Elo+
Party 2
Team Averages
Level 53
1,533 SR
1,403 Elo+

VS

Team Averages
Level 59
1,443 SR
1,146 Elo+
Yemoja
Yemoja
Lunger Hane
Yemoja
Level 37
God Stats
3W - 17L
1,291 SR
Queue Stats
38W - 76L
1,077 Elo+
Party 1
Chernobog
Chernobog
PARK2323
Chernobog
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 87L
1,077 Elo+
Party 1
Cerberus
Cerberus
State of Domo
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 101L
1,077 Elo+
Party 1
Fenrir
Fenrir
inflamedcabbage
Fenrir
Level 154
God Stats
1W - 2L
1,632 SR
Queue Stats
16W - 17L
1,420 Elo+
Party 1
Chronos
Chronos
lII Monk IIl
Chronos
Level 2
God Stats
0W - 2L
1,291 SR
Queue Stats
50W - 94L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 27
13,318
1,024
12,019
20,279
32,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
GayDreamStreams
Ah Muzen Cab
20
23 / 7 / 16
17,917
1,378
44,736
14,672
8,628
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
IM4G1N4T1ON_
Discordia
20
5 / 4 / 27
14,534
1,118
20,568
10,192
5,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
aDrunkFool
Charybdis
20
7 / 7 / 16
13,053
1,004
16,834
17,974
7,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
zombiehuntaTX
Kukulkan
20
8 / 5 / 20
14,381
1,106
16,199
12,595
6,974
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

117

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 10 / 19
13,939
1,072
7,827
22,918
32,187
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chernobog
PARK2323
Chernobog
20
4 / 6 / 12
13,706
1,054
20,047
22,353
8,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
State of Domo
Cerberus
20
2 / 5 / 12
12,852
989
11,163
21,296
17,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
15 / 9 / 5
16,859
1,297
23,572
29,027
11,569
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
lII Monk IIl
Chronos
20
1 / 14 / 11
11,980
922
8,975
22,954
13,607
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
83
44
Kills
24
24
Deaths
44
106
Assists
59
Player
Kills
Deaths
Assists
KDA
W
1
1
27
14.5
W
Ah Muzen Cab
GayDreamStreams
Ah Muzen Cab
23
7
16
4.43
W
Discordia
IM4G1N4T1ON_
Discordia
5
4
27
4.63
L
Yemoja
2
10
19
1.15
L
Chernobog
PARK2323
Chernobog
4
6
12
1.67
L
Cerberus
State of Domo
Cerberus
2
5
12
1.6
W
Charybdis
aDrunkFool
Charybdis
7
7
16
2.14
L
15
9
5
1.94
L
Chronos
lII Monk IIl
Chronos
1
14
11
0.46
W
Kukulkan
zombiehuntaTX
Kukulkan
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,356
Damage
71,584
75,712
Taken
118,548
60,886
Mitigated
83,212
1,116
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,019
4,242
0
0
20,279
32,240
0
10,747
8,911
29,193
0
W
Ah Muzen Cab
GayDreamStreams
Ah Muzen Cab
44,736
27,274
0
570
14,672
8,628
0
4,306
10,324
0
68,954
W
Discordia
IM4G1N4T1ON_
Discordia
20,568
1,457
0
169
10,192
5,515
0
1,927
8,222
55,408
0
L
Yemoja
7,827
2,512
4,341
562
22,918
32,187
0
10,857
12,061
21,773
0
L
Chernobog
PARK2323
Chernobog
20,047
12,833
0
2,172
22,353
8,246
0
8,186
14,167
0
52,277
L
Cerberus
State of Domo
Cerberus
11,163
821
1,201
4,884
21,296
17,603
0
10,503
10,793
42,115
0
W
Charybdis
aDrunkFool
Charybdis
16,834
8,290
0
326
17,974
7,529
0
5,768
11,875
0
36,839
L
23,572
9,477
0
3,925
29,027
11,569
0
9,518
19,509
0
44,425
L
Chronos
lII Monk IIl
Chronos
8,975
5,705
0
780
22,954
13,607
0
9,722
13,232
21,955
0
W
Kukulkan
zombiehuntaTX
Kukulkan
16,199
2,775
0
51
12,595
6,974
0
4,044
8,415
27,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,203
Gold Earned
69,336
219
Minions Killed
275
11
Camps Cleared
7
1,128,022
Distance Traveled
1,164,069
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,318
1,024
27
2
0
260,304
0
W
Ah Muzen Cab
17,917
1,378
56
4
5
205,976
0
W
Discordia
14,534
1,118
69
5
5
252,698
0
L
Yemoja
13,939
1,072
15
1
1
206,129
0
L
Chernobog
13,706
1,054
82
6
1
239,182
0
L
Cerberus
12,852
989
101
8
0
237,945
0
W
Charybdis
13,053
1,004
42
3
0
195,921
0
L
Fenrir
16,859
1,297
46
4
4
274,599
0
L
Chronos
11,980
922
31
2
1
206,214
2
W
Kukulkan
14,381
1,106
25
2
1
213,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role