Player Matchup

Awilix
Awilix
BigHeroHots
Awilix
Level 53
God Stats
23W - 14L
1,669 SR
Queue Stats
236W - 246L
1,479 Elo+
Party 1
Izanami
Izanami
Lockmydotbud
Izanami
Level 29
God Stats
2W - 4L
1,550 SR
Queue Stats
157W - 151L
1,411 Elo+
Party 1
Aphrodite
Aphrodite
Paranoiá
Aphrodite
Level 26
God Stats
5W - 6L
1,469 SR
Queue Stats
17W - 27L
1,351 Elo+
Party 1
King Arthur
King Arthur
Sharps32
King Arthur
Level 64
God Stats
7W - 21L
1,262 SR
Queue Stats
301W - 302L
1,435 Elo+
Party 1
Nu Wa
Nu Wa
tagurazz
Nu Wa
Level 80
God Stats
13W - 14L
1,509 SR
Queue Stats
425W - 445L
1,431 Elo+
Party 1
Team Averages
Level 50
1,492 SR
1,421 Elo+

VS

Team Averages
Level 87
1,567 SR
1,521 Elo+
Tsukuyomi
Tsukuyomi
AlwaysLegacy
Tsukuyomi
Level 86
God Stats
4W - 2L
1,546 SR
Queue Stats
372W - 272L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
Golden-ghost1999
Gilgamesh
Level 109
God Stats
14W - 9L
1,563 SR
Queue Stats
240W - 219L
1,448 Elo+
Party 3
Nu Wa
Nu Wa
Streetbeast21
Nu Wa
Level 68
God Stats
3W - 5L
1,495 SR
Queue Stats
216W - 201L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
butterking12341
Hou Yi
Level 87
God Stats
5W - 6L
1,459 SR
Queue Stats
354W - 341L
1,566 Elo+
Party 3
Horus
Horus
xXSTONEVIPERXx
Horus
Level 85
God Stats
22W - 16L
1,771 SR
Queue Stats
208W - 220L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
12 / 8 / 8
15,599
538
24,407
31,930
13,614
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Lockmydotbud
Izanami
18
1 / 13 / 10
12,711
438
9,973
25,199
5,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Paranoiá
Aphrodite
18
3 / 10 / 8
12,574
434
6,940
24,591
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Sharps32
King Arthur
20
9 / 7 / 4
15,487
534
25,405
38,917
47,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
tagurazz
Nu Wa
19
4 / 11 / 12
13,813
476
30,723
22,502
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlwaysLegacy
Tsukuyomi
20
8 / 5 / 11
17,577
606
21,716
23,781
10,875
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
18
4 / 12 / 7
13,539
467
18,059
41,330
32,271
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
8 / 3 / 16
15,869
547
27,288
17,100
6,623
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
20 / 4 / 13
17,156
592
31,540
25,244
11,319
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 5 / 22
15,519
535
18,502
28,852
28,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
118
29
Kills
49
49
Deaths
29
42
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AlwaysLegacy
Tsukuyomi
8
5
11
2.7
L
Awilix
12
8
8
2
W
Gilgamesh
4
12
7
0.63
L
Izanami
Lockmydotbud
Izanami
1
13
10
0.46
L
Aphrodite
Paranoiá
Aphrodite
3
10
8
0.7
L
King Arthur
Sharps32
King Arthur
9
7
4
1.57
W
8
3
16
5.33
W
20
4
13
6.63
L
Nu Wa
tagurazz
Nu Wa
4
11
12
0.91
W
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,448
Damage
117,105
143,139
Taken
136,307
84,148
Mitigated
89,686
32,156
Healing
47,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AlwaysLegacy
Tsukuyomi
21,716
5,507
0
9,642
23,781
10,875
2,512
8,441
15,114
0
165,592
L
Awilix
24,407
12,680
0
7,367
31,930
13,614
0
7,227
23,994
0
122,918
W
Gilgamesh
18,059
4,311
0
5,992
41,330
32,271
450
10,796
29,294
6,276
68,383
L
Izanami
Lockmydotbud
Izanami
9,973
6,128
0
3,448
25,199
5,234
775
7,305
17,332
0
85,951
L
Aphrodite
Paranoiá
Aphrodite
6,940
922
6,277
7,841
24,591
12,569
443
6,120
18,110
31,020
0
L
King Arthur
Sharps32
King Arthur
25,405
2,459
0
6,557
38,917
47,302
0
8,709
29,385
17,580
84,475
W
27,288
3,031
448
4,923
17,100
6,623
1,269
6,655
10,204
116,541
0
W
31,540
19,978
0
12,318
25,244
11,319
8,904
7,518
17,563
0
125,671
L
Nu Wa
tagurazz
Nu Wa
30,723
2,305
0
666
22,502
5,429
448
6,133
15,812
105,394
0
W
18,502
5,442
4,288
9,939
28,852
28,598
2,218
10,406
18,167
17,466
76,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,184
Gold Earned
79,660
638
Minions Killed
757
0
Camps Cleared
0
2,579,069
Distance Traveled
2,677,685
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,577
606
227
8
0
534,739
5
L
Awilix
15,599
538
124
4
0
555,245
1
W
Gilgamesh
13,539
467
107
4
0
485,742
0
L
Izanami
12,711
438
141
5
0
514,535
0
L
Aphrodite
12,574
434
51
2
0
515,276
4
L
King Arthur
15,487
534
181
6
0
530,962
0
W
Nu Wa
15,869
547
171
6
0
558,760
6
W
Hou Yi
17,156
592
145
5
0
523,982
2
L
Nu Wa
13,813
476
141
5
0
463,051
1
W
Horus
15,519
535
107
4
0
574,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role