Player Matchup

Freya
Freya
CaseREDDEATH
Freya
Level 59
God Stats
5W - 11L
1,184 SR
Queue Stats
137W - 198L
1,302 Elo+
Party 2
Bellona
Bellona
KRAK3N105
Bellona
Level 63
God Stats
14W - 27L
1,283 SR
Queue Stats
199W - 269L
1,259 Elo+
Party 3
Geb
Geb
Reptile29z
Geb
Level 67
God Stats
17W - 22L
1,437 SR
Queue Stats
171W - 231L
1,271 Elo+
Party 2
Zhong Kui
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
Level 37
God Stats
3W - 6L
1,167 SR
Queue Stats
104W - 162L
1,269 Elo+
Party 3
King Arthur
King Arthur
Wolf2874
King Arthur
Level 28
God Stats
0W - 4L
1,208 SR
Queue Stats
45W - 95L
1,203 Elo+
Party 2
Team Averages
Level 51
1,256 SR
1,261 Elo+

VS

Team Averages
Level 51
1,482 SR
1,334 Elo+
Sol
Sol
DespairedSoul
Sol
Level 42
God Stats
4W - 1L
1,723 SR
Queue Stats
170W - 169L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
Fatal97230
Gilgamesh
Level 42
God Stats
14W - 11L
1,624 SR
Queue Stats
176W - 195L
1,308 Elo+
Party 1
Sun Wukong
Sun Wukong
djamah10
Sun Wukong
Level 57
God Stats
5W - 2L
1,445 SR
Queue Stats
131W - 148L
1,292 Elo+
Party 1
Ganesha
Ganesha
iShxot_Nxno
Ganesha
Level 44
God Stats
1W - 4L
1,152 SR
Queue Stats
107W - 111L
1,321 Elo+
Party 1
Danzaburou
Danzaburou
pher02420
Danzaburou
Level 68
God Stats
34W - 29L
1,465 SR
Queue Stats
172W - 216L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 4
9,306
443
15,677
17,966
6,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
KRAK3N105
Bellona
15
2 / 10 / 5
9,648
459
10,421
21,338
12,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 10
9,653
460
13,227
28,853
28,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
14
6 / 11 / 1
9,831
468
20,332
23,635
15,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Wolf2874
King Arthur
12
0 / 10 / 2
7,916
377
5,821
26,031
14,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 4 / 15
13,108
624
39,314
20,414
8,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Fatal97230
Gilgamesh
18
10 / 3 / 5
12,352
588
11,241
15,790
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
djamah10
Sun Wukong
19
8 / 1 / 11
12,461
593
17,629
20,686
15,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
iShxot_Nxno
Ganesha
16
1 / 1 / 30
11,299
538
11,125
23,249
27,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
pher02420
Danzaburou
16
9 / 7 / 16
11,580
551
15,139
17,227
7,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
121
16
Kills
44
44
Deaths
16
22
Assists
77
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
16
4
15
5.88
W
Gilgamesh
Fatal97230
Gilgamesh
10
3
5
4.17
L
Bellona
KRAK3N105
Bellona
2
10
5
0.45
L
1
6
10
1
L
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
6
11
1
0.59
L
King Arthur
Wolf2874
King Arthur
0
10
2
0.1
W
Sun Wukong
djamah10
Sun Wukong
8
1
11
13.5
W
Ganesha
iShxot_Nxno
Ganesha
1
1
30
16
W
Danzaburou
pher02420
Danzaburou
9
7
16
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,478
Damage
94,448
117,823
Taken
97,366
77,038
Mitigated
67,311
23,734
Healing
34,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,677
4,813
0
3,622
17,966
6,514
336
7,827
10,012
53,049
0
W
39,314
20,084
0
10,352
20,414
8,990
3,423
14,303
6,111
93,037
0
W
Gilgamesh
Fatal97230
Gilgamesh
11,241
3,646
0
6,519
15,790
8,264
4,429
6,166
9,624
0
69,160
L
Bellona
KRAK3N105
Bellona
10,421
3,408
0
1,380
21,338
12,993
342
7,681
13,293
0
69,550
L
13,227
2,363
0
7,203
28,853
28,148
141
12,880
15,717
37,017
0
L
Zhong Kui
Whisk3yThr0ttl3
Zhong Kui
20,332
3,490
0
6,903
23,635
15,370
395
11,884
11,659
55,040
0
L
King Arthur
Wolf2874
King Arthur
5,821
640
702
3,924
26,031
14,013
26
10,167
15,104
2,275
29,031
W
Sun Wukong
djamah10
Sun Wukong
17,629
3,464
327
8,866
20,686
15,034
5,556
6,854
13,832
0
78,599
W
Ganesha
iShxot_Nxno
Ganesha
11,125
2,225
0
3,683
23,249
27,918
303
14,308
8,941
22,869
0
W
Danzaburou
pher02420
Danzaburou
15,139
7,468
0
4,290
17,227
7,105
2,130
8,296
8,931
0
57,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,354
Gold Earned
60,800
359
Minions Killed
451
0
Camps Cleared
0
1,743,793
Distance Traveled
1,973,736
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,306
443
74
4
0
358,048
0
W
Sol
13,108
624
128
6
0
364,280
3
W
Gilgamesh
12,352
588
116
6
0
424,155
5
L
Bellona
9,648
459
115
5
0
373,604
1
L
Geb
9,653
460
40
2
0
405,606
2
L
Zhong Kui
9,831
468
74
4
0
294,301
1
L
King Arthur
7,916
377
56
3
0
312,234
0
W
Sun Wukong
12,461
593
120
6
0
395,458
2
W
Ganesha
11,299
538
10
0
0
416,277
4
W
Danzaburou
11,580
551
77
4
0
373,566
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role