Player Matchup

Zhong Kui
Zhong Kui
BerrysNCreme
Zhong Kui
Level 69
God Stats
27W - 16L
1,610 SR
Queue Stats
352W - 367L
1,435 Elo+
Solo
Geb
Geb
HeWhoSchmeltIt
Geb
Level 146
God Stats
24W - 13L
1,553 SR
Queue Stats
244W - 244L
1,488 Elo+
Party 1
Hachiman
Hachiman
XGodOfAllSaiyans
Hachiman
Level 139
God Stats
2W - 1L
1,672 SR
Queue Stats
287W - 281L
1,516 Elo+
Party 1
Pele
Pele
lPsychoLogicallx
Pele
Level 124
God Stats
2W - 5L
1,293 SR
Queue Stats
267W - 296L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
meestamistah
Tsukuyomi
Level 137
God Stats
21W - 13L
1,638 SR
Queue Stats
786W - 729L
1,501 Elo+
Solo
Team Averages
Level 123
1,553 SR
1,480 Elo+

VS

Team Averages
Level 124
1,455 SR
1,497 Elo+
Geb
Geb
PrimellD3M0N
Geb
Level 148
God Stats
1W - 2L
1,304 SR
Queue Stats
46W - 47L
1,599 Elo+
Party 2
Janus
Janus
TyrJRG2002
Janus
Level 102
God Stats
0W - 1L
1,536 SR
Queue Stats
8W - 8L
1,496 Elo+
Party 2
Achilles
Achilles
barkyj
Achilles
Level 138
God Stats
33W - 25L
1,621 SR
Queue Stats
645W - 600L
1,443 Elo+
Solo
Xbalanque
Xbalanque
llDranzeRz
Xbalanque
Level 128
God Stats
9W - 6L
1,529 SR
Queue Stats
411W - 399L
1,528 Elo+
Solo
Arachne
Arachne
yungmarco6955
Arachne
Level 106
God Stats
1W - 4L
1,286 SR
Queue Stats
212W - 218L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BerrysNCreme
Zhong Kui
15
5 / 4 / 9
10,869
473
20,488
18,219
13,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 0 / 14
10,856
472
7,722
19,781
23,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 3 / 1
12,725
553
12,724
14,792
6,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 7 / 11
12,192
530
20,680
23,057
9,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
meestamistah
Tsukuyomi
18
8 / 6 / 5
12,492
543
18,115
23,395
19,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
10,502
457
12,261
21,903
28,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
15
1 / 7 / 9
9,369
407
11,535
13,903
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
barkyj
Achilles
15
8 / 6 / 6
10,369
451
17,837
27,338
22,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
llDranzeRz
Xbalanque
18
6 / 8 / 3
11,437
497
14,421
17,988
6,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
16
0 / 3 / 4
9,770
425
4,532
16,905
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
26
Kills
19
20
Deaths
26
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BerrysNCreme
Zhong Kui
5
4
9
2.38
W
0
0
14
7
L
4
2
6
3.5
L
Janus
1
7
9
0.79
W
7
3
1
2.5
L
Achilles
barkyj
Achilles
8
6
6
1.83
W
6
7
11
1.64
L
Xbalanque
llDranzeRz
Xbalanque
6
8
3
0.94
W
Tsukuyomi
meestamistah
Tsukuyomi
8
6
5
1.75
L
Arachne
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,729
Damage
60,586
99,244
Taken
98,037
72,223
Mitigated
67,984
34,046
Healing
14,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BerrysNCreme
Zhong Kui
20,488
2,300
1,965
8,518
18,219
13,553
1,748
7,930
10,092
67,791
0
W
7,722
103
0
5,076
19,781
23,117
0
6,081
13,472
28,591
0
L
12,261
877
0
2,804
21,903
28,262
0
8,175
13,372
37,966
0
L
Janus
11,535
852
0
1,905
13,903
4,212
0
5,415
8,398
55,562
0
W
12,724
7,080
0
4,955
14,792
6,190
2,768
2,298
12,358
0
104,889
L
Achilles
barkyj
Achilles
17,837
4,036
0
6,171
27,338
22,983
112
6,797
19,572
2,057
50,417
W
20,680
4,449
0
5,575
23,057
9,419
0
5,143
17,519
0
99,925
L
Xbalanque
llDranzeRz
Xbalanque
14,421
5,265
0
2,876
17,988
6,436
0
4,059
13,732
0
65,223
W
Tsukuyomi
meestamistah
Tsukuyomi
18,115
4,424
1,266
6,691
23,395
19,944
120
3,395
19,476
0
74,500
L
Arachne
4,532
3,589
0
893
16,905
6,091
1,338
3,764
12,880
0
58,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,134
Gold Earned
51,447
525
Minions Killed
411
0
Camps Cleared
0
2,095,167
Distance Traveled
2,043,971
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,869
473
103
4
0
370,589
2
W
Geb
10,856
472
21
1
0
443,450
3
L
Geb
10,502
457
37
2
0
431,500
1
L
Janus
9,369
407
83
4
0
380,362
2
W
Hachiman
12,725
553
162
7
0
396,181
10
L
Achilles
10,369
451
77
3
0
423,658
6
W
Pele
12,192
530
128
6
0
461,320
1
L
Xbalanque
11,437
497
105
5
0
373,388
3
W
Tsukuyomi
12,492
543
111
5
0
423,627
5
L
Arachne
9,770
425
109
5
0
435,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role