Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BwDavidgtz
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,296 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Floctlight
Morgan Le Fay
Level 152
God Stats
19W - 18L
1,602 SR
Queue Stats
221W - 241L
1,559 Elo+
Party 1
Hera
Hera
IIDestinoII
Hera
Level 157
God Stats
2W - 3L
1,366 SR
Queue Stats
347W - 337L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
Mictlanx
Heimdallr
Level 139
God Stats
7W - 17L
1,416 SR
Queue Stats
958W - 957L
1,529 Elo+
Party 1
Team Averages
Level 125
1,477 SR
1,489 Elo+

VS

Team Averages
Level 86
1,523 SR
1,603 Elo+
Sol
Sol
BallSchmuckers
Sol
Level 22
God Stats
6W - 7L
1,500 SR
Queue Stats
67W - 41L
1,630 Elo+
Party 2
Jing Wei
Jing Wei
IDFKai
Jing Wei
Level 103
God Stats
0W - 1L
1,324 SR
Queue Stats
31W - 24L
1,597 Elo+
Party 3
Atlas
Atlas
Nicco925
Atlas
Level 153
God Stats
1W - 5L
1,414 SR
Queue Stats
364W - 341L
1,584 Elo+
Party 2
Bellona
Bellona
ViIIerss
Bellona
Level 126
God Stats
8W - 10L
1,569 SR
Queue Stats
403W - 354L
1,568 Elo+
Party 2
Skadi
Skadi
xPunzz
Skadi
Level 26
God Stats
4W - 2L
1,807 SR
Queue Stats
30W - 20L
1,638 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 1 / 2
6,929
630
4,672
5,079
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 0
4,990
454
809
5,197
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Floctlight
Morgan Le Fay
11
0 / 0 / 0
6,002
546
2,920
3,237
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 2
6,906
628
4,171
3,459
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Mictlanx
Heimdallr
9
0 / 3 / 1
5,458
496
5,157
7,028
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,518
593
4,084
4,699
1,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
IDFKai
Jing Wei
10
1 / 1 / 3
5,716
520
3,568
5,842
1,688
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Nicco925
Atlas
8
0 / 2 / 2
5,220
475
2,111
8,543
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
ViIIerss
Bellona
10
2 / 0 / 1
5,780
525
3,837
5,424
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
xPunzz
Skadi
9
0 / 5 / 0
5,170
470
1,808
6,196
1,854
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
5
5
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
1
2
5
L
2
0
0
2
W
0
1
0
0
W
Morgan Le Fay
Floctlight
Morgan Le Fay
0
0
0
0
L
Jing Wei
IDFKai
Jing Wei
1
1
3
2.5
W
4
0
2
5
W
Heimdallr
Mictlanx
Heimdallr
0
3
1
0.17
L
Atlas
Nicco925
Atlas
0
2
2
0.5
L
Bellona
ViIIerss
Bellona
2
0
1
2.5
L
Skadi
xPunzz
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,729
Damage
15,408
24,000
Taken
30,704
9,941
Mitigated
10,501
7,246
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,672
58
0
2,497
5,079
1,517
0
924
4,155
0
35,826
L
4,084
1,208
0
2,660
4,699
1,258
360
1,990
2,519
45,170
0
W
809
128
215
823
5,197
3,638
0
1,964
3,233
8,211
0
W
Morgan Le Fay
Floctlight
Morgan Le Fay
2,920
332
0
498
3,237
1,085
0
1,689
1,548
36,913
0
L
Jing Wei
IDFKai
Jing Wei
3,568
2,515
0
3,140
5,842
1,688
0
339
5,503
0
31,192
W
4,171
918
0
1,956
3,459
907
486
104
3,355
39,738
0
W
Heimdallr
Mictlanx
Heimdallr
5,157
2,521
0
1,257
7,028
2,794
560
1,514
5,514
0
30,916
L
Atlas
Nicco925
Atlas
2,111
1,057
919
1,908
8,543
3,396
0
1,337
7,174
13,362
0
L
Bellona
ViIIerss
Bellona
3,837
895
0
3,122
5,424
2,305
0
577
4,783
0
30,087
L
Skadi
xPunzz
Skadi
1,808
503
0
260
6,196
1,854
0
3,371
2,825
0
27,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,285
Gold Earned
28,404
336
Minions Killed
305
0
Camps Cleared
0
1,015,003
Distance Traveled
1,081,185
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,929
630
83
8
0
244,554
4
L
Sol
6,518
593
97
9
0
204,249
0
W
Ymir
4,990
454
23
2
0
182,788
2
W
Morgan Le Fay
6,002
546
88
8
0
226,251
6
L
Jing Wei
5,716
520
72
7
0
227,108
1
W
Hera
6,906
628
81
7
0
194,383
5
W
Heimdallr
5,458
496
61
6
0
167,027
1
L
Atlas
5,220
475
13
1
0
203,049
5
L
Bellona
5,780
525
69
6
0
246,740
1
L
Skadi
5,170
470
54
5
0
200,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role