Player Matchup

Hel
Hel
Aizura
Hel
Level 25
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 13L
1,276 Elo+
Party 2
Camazotz
Camazotz
Cmb1215_
Camazotz
Level 22
God Stats
0W - 5L
1,101 SR
Queue Stats
0W - 8L
1,003 Elo+
Party 2
Nox
Nox
Koza0
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,317 Elo+
Party 2
Raijin
Raijin
infestation69
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,321 Elo+
Party 2
Ullr
Ullr
xXEWAK_JR_11Xx
Ullr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,102 Elo+
Party 2
Team Averages
Level 30
1,373 SR
1,204 Elo+

VS

Team Averages
Level 60
1,546 SR
1,486 Elo+
Ra
Ra
 
Ra
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DarkSkn_Prince
King Arthur
Level 107
God Stats
10W - 9L
1,525 SR
Queue Stats
373W - 391L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
Imc0d3d
Guan Yu
Level 7
God Stats
3W - 3L
1,702 SR
Queue Stats
7W - 23L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lasuroph
Ah Muzen Cab
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 13L
1,478 Elo+
Party 3
Mercury
Mercury
SneakyKiller54
Mercury
Level 52
God Stats
7W - 4L
1,502 SR
Queue Stats
13W - 19L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Aizura
Hel
16
0 / 5 / 5
8,939
813
590
13,037
7,446
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
Cmb1215_
Camazotz
16
0 / 9 / 6
9,159
833
7,144
18,393
7,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nox
Koza0
Nox
16
0 / 8 / 8
9,620
875
12,178
17,535
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 8 / 3
10,909
992
16,687
21,416
8,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 7 / 4
9,826
893
8,277
18,404
7,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
1 / 1 / 23
11,410
1,037
10,202
6,288
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
DarkSkn_Prince
King Arthur
19
8 / 3 / 21
11,806
1,073
15,845
19,192
22,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
Imc0d3d
Guan Yu
17
0 / 5 / 20
10,209
928
3,807
13,575
14,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Lasuroph
Ah Muzen Cab
19
10 / 0 / 26
13,334
1,212
34,622
5,269
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
17 / 0 / 11
12,726
1,157
18,899
9,045
3,901
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
9
Kills
36
37
Deaths
9
26
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
23
12.5
L
Hel
Aizura
Hel
0
5
5
0.5
L
Camazotz
Cmb1215_
Camazotz
0
9
6
0.33
W
King Arthur
DarkSkn_Prince
King Arthur
8
3
21
6.17
W
Guan Yu
Imc0d3d
Guan Yu
0
5
20
2
L
Nox
Koza0
Nox
0
8
8
0.5
W
Ah Muzen Cab
Lasuroph
Ah Muzen Cab
10
0
26
23
W
17
0
11
22.5
L
6
8
3
0.94
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
83,375
88,785
Taken
53,369
37,550
Mitigated
45,625
8,095
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,202
647
2,426
967
6,288
2,521
0
5,191
1,097
49,965
0
L
Hel
Aizura
Hel
590
197
2,137
1,118
13,037
7,446
0
1,307
11,730
3,280
0
L
Camazotz
Cmb1215_
Camazotz
7,144
2,774
0
2,788
18,393
7,351
0
2,494
15,899
0
16,751
W
King Arthur
DarkSkn_Prince
King Arthur
15,845
2,839
314
1,700
19,192
22,113
0
9,588
9,604
0
35,343
W
Guan Yu
Imc0d3d
Guan Yu
3,807
1,271
1,065
2,060
13,575
14,825
0
7,948
5,627
273
4,758
L
Nox
Koza0
Nox
12,178
946
286
682
17,535
7,097
0
3,373
14,162
29,427
0
W
Ah Muzen Cab
Lasuroph
Ah Muzen Cab
34,622
11,098
0
2,567
5,269
2,265
0
3,638
1,631
0
51,965
W
18,899
10,208
0
1,095
9,045
3,901
0
3,090
5,571
0
29,760
L
16,687
2,081
0
752
21,416
8,100
0
2,016
19,400
39,812
0
L
8,277
5,551
0
332
18,404
7,556
0
1,285
17,119
0
22,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,453
Gold Earned
59,485
154
Minions Killed
222
2
Camps Cleared
9
819,505
Distance Traveled
1,069,761
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,410
1,037
108
10
5
210,334
1
L
Hel
8,939
813
4
0
0
152,001
0
L
Camazotz
9,159
833
16
1
0
152,097
0
W
King Arthur
11,806
1,073
35
3
1
206,765
0
W
Guan Yu
10,209
928
4
0
1
160,005
0
L
Nox
9,620
875
32
3
0
190,511
1
W
Ah Muzen Cab
13,334
1,212
42
4
1
237,856
0
W
Mercury
12,726
1,157
33
3
1
254,801
0
L
Raijin
10,909
992
60
5
1
159,546
0
L
Ullr
9,826
893
42
4
1
165,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role