Player Matchup

Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HELIXSTUDIOSoNET
Ganesha
Level 112
God Stats
4W - 3L
1,543 SR
Queue Stats
233W - 222L
1,536 Elo+
Solo
Atlas
Atlas
PillsDoughboi
Atlas
Level 128
God Stats
8W - 9L
1,360 SR
Queue Stats
250W - 216L
1,535 Elo+
Solo
Cliodhna
Cliodhna
Shawwdawg
Cliodhna
Level 158
God Stats
3W - 4L
1,444 SR
Queue Stats
252W - 209L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
Squirmaking
Danzaburou
Level 158
God Stats
31W - 16L
1,611 SR
Queue Stats
238W - 215L
1,520 Elo+
Party 2
Team Averages
Level 137
1,492 SR
1,531 Elo+

VS

Team Averages
Level 140
1,650 SR
1,536 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CrimsonxCarnage
Nike
Level 149
God Stats
1W - 1L
1,778 SR
Queue Stats
85W - 83L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
Hekn Bamboozler
Sylvanus
Level 108
God Stats
5W - 3L
1,677 SR
Queue Stats
24W - 23L
1,532 Elo+
Party 1
Mercury
Mercury
Yahshua241
Mercury
Level 134
God Stats
3W - 2L
1,731 SR
Queue Stats
149W - 176L
1,536 Elo+
Solo
Chang'e
Chang'e
seasaltbottle
Chang'e
Level 153
God Stats
48W - 37L
1,563 SR
Queue Stats
406W - 402L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
6 / 1 / 3
6,662
666
8,857
3,969
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 7
5,193
519
2,204
6,277
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 0 / 0
5,400
540
4,006
5,926
3,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Shawwdawg
Cliodhna
11
6 / 2 / 4
6,651
665
4,751
7,647
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Squirmaking
Danzaburou
10
1 / 0 / 3
5,695
570
3,929
3,761
931
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 3 / 0
4,821
482
2,617
7,230
1,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,712
571
3,331
6,259
4,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
8
1 / 3 / 0
5,013
501
2,805
5,568
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Yahshua241
Mercury
9
2 / 3 / 0
5,640
564
3,037
8,078
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
8
0 / 4 / 2
4,975
498
3,951
6,152
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
3
7.5
L
Cliodhna
 
Cliodhna
0
3
0
0
L
0
1
0
0
W
0
0
7
3.5
L
Sylvanus
1
3
0
0.33
W
1
0
0
1
W
Cliodhna
Shawwdawg
Cliodhna
6
2
4
4
W
Danzaburou
Squirmaking
Danzaburou
1
0
3
2.5
L
Mercury
Yahshua241
Mercury
2
3
0
0.67
L
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
15,741
27,580
Taken
33,287
11,395
Mitigated
13,109
10,204
Healing
7,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,857
870
0
500
3,969
1,263
0
1,760
2,209
35,391
0
L
Cliodhna
 
Cliodhna
2,617
359
0
2,195
7,230
1,477
0
2,118
4,895
0
22,020
L
3,331
447
0
1,000
6,259
4,796
0
3,465
2,072
0
31,048
W
2,204
427
0
2,448
6,277
3,442
0
1,916
4,361
10,752
0
L
Sylvanus
2,805
664
855
1,612
5,568
3,553
0
1,779
3,746
15,077
3,556
W
4,006
1,243
0
2,132
5,926
3,121
0
0
5,926
27,135
0
W
Cliodhna
Shawwdawg
Cliodhna
4,751
524
0
3,632
7,647
2,638
0
2,527
5,120
0
36,135
W
Danzaburou
Squirmaking
Danzaburou
3,929
2,485
0
1,492
3,761
931
984
332
3,429
0
33,284
L
Mercury
Yahshua241
Mercury
3,037
853
0
140
8,078
1,972
0
3,617
4,231
0
29,284
L
Chang'e
3,951
302
123
1,842
6,152
1,311
327
2,717
3,276
24,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,601
Gold Earned
26,161
306
Minions Killed
268
0
Camps Cleared
0
982,379
Distance Traveled
978,173
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,662
666
87
9
0
184,841
4
L
Cliodhna
4,821
482
53
5
0
209,990
1
L
Nike
5,712
571
70
7
0
174,610
2
W
Ganesha
5,193
519
4
0
0
195,399
3
L
Sylvanus
5,013
501
35
4
0
174,522
2
W
Atlas
5,400
540
55
6
0
189,462
2
W
Cliodhna
6,651
665
74
7
0
220,753
1
W
Danzaburou
5,695
570
86
9
0
191,924
4
L
Mercury
5,640
564
66
7
0
231,064
4
L
Chang'e
4,975
498
44
4
0
187,987
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role