Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Ezequiel_uhh_
Chronos
Level 88
God Stats
2W - 1L
1,275 SR
Queue Stats
50W - 49L
1,508 Elo+
Party 1
Artio
Artio
KOIDAMMY
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,612 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MaxiiPalavecino
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,305 SR
Queue Stats
68W - 41L
1,545 Elo+
Party 1
Arachne
Arachne
agusssrock232
Arachne
Level 159
God Stats
21W - 7L
1,706 SR
Queue Stats
471W - 357L
1,538 Elo+
Party 1
Team Averages
Level 97
1,457 SR
1,541 Elo+

VS

Team Averages
Level 85
1,500 SR
1,478 Elo+
Atlas
Atlas
 
Atlas
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LIONS_Freyr
Jing Wei
Level 106
God Stats
13W - 15L
1,512 SR
Queue Stats
550W - 589L
1,495 Elo+
Solo
Nemesis
Nemesis
RENAN-INFAMOUS
Nemesis
Level 123
God Stats
8W - 6L
1,627 SR
Queue Stats
369W - 357L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
Yargo1212121212
Baba Yaga
Level 79
God Stats
58W - 59L
1,547 SR
Queue Stats
354W - 349L
1,496 Elo+
Solo
Tiamat
Tiamat
klausZera
Tiamat
Level 63
God Stats
11W - 22L
1,315 SR
Queue Stats
67W - 89L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 8
7,248
518
4,925
9,913
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
14
1 / 0 / 3
8,757
626
4,574
5,254
1,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
KOIDAMMY
Artio
13
1 / 1 / 3
7,799
557
3,546
10,166
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
MaxiiPalavecino
Ah Muzen Cab
13
2 / 0 / 4
8,032
574
6,194
5,681
1,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arachne
15
10 / 2 / 0
9,341
667
8,268
13,324
4,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
0 / 1 / 3
5,912
422
1,392
8,319
3,173
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
LIONS_Freyr
Jing Wei
9
0 / 5 / 0
5,912
422
3,539
8,475
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 2
6,580
470
4,077
9,811
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Yargo1212121212
Baba Yaga
11
3 / 3 / 1
6,914
494
6,781
8,323
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
klausZera
Tiamat
13
1 / 2 / 0
7,690
549
5,389
5,626
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
5
5
Deaths
16
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
8
2.5
L
Atlas
 
Atlas
0
1
3
1.5
W
Chronos
1
0
3
2.5
W
Artio
KOIDAMMY
Artio
1
1
3
2.5
L
Jing Wei
LIONS_Freyr
Jing Wei
0
5
0
0
W
Ah Muzen Cab
MaxiiPalavecino
Ah Muzen Cab
2
0
4
4
L
1
5
2
0.4
L
Baba Yaga
Yargo1212121212
Baba Yaga
3
3
1
1.17
W
Arachne
10
2
0
5
L
Tiamat
klausZera
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,507
Damage
21,178
44,338
Taken
40,554
21,748
Mitigated
13,715
16,948
Healing
10,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,925
788
0
2,432
9,913
5,723
110
3,330
6,353
4,915
12,570
L
Atlas
 
Atlas
1,392
458
1,156
1,883
8,319
3,173
0
1,061
7,219
10,858
0
W
Chronos
4,574
1,882
0
2,646
5,254
1,461
1,094
241
5,013
62,172
0
W
Artio
KOIDAMMY
Artio
3,546
462
0
4,657
10,166
8,305
442
4,588
5,512
35,948
0
L
Jing Wei
LIONS_Freyr
Jing Wei
3,539
1,874
0
1,703
8,475
2,475
0
4,150
4,325
0
35,724
W
Ah Muzen Cab
MaxiiPalavecino
Ah Muzen Cab
6,194
3,296
0
4,157
5,681
1,859
265
2,269
3,282
0
60,413
L
4,077
898
0
2,988
9,811
3,045
0
680
9,052
0
36,157
L
Baba Yaga
Yargo1212121212
Baba Yaga
6,781
287
0
919
8,323
2,612
0
786
7,458
36,347
0
W
Arachne
8,268
4,960
0
3,056
13,324
4,400
54
2,616
10,616
0
65,241
L
Tiamat
klausZera
Tiamat
5,389
727
0
1,696
5,626
2,410
413
2,024
3,280
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
33,008
432
Minions Killed
352
0
Camps Cleared
0
1,371,831
Distance Traveled
1,297,011
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,248
518
24
2
0
287,872
8
L
Atlas
5,912
422
30
2
0
280,546
5
W
Chronos
8,757
626
126
9
0
264,580
5
W
Artio
7,799
557
77
6
0
279,808
3
L
Jing Wei
5,912
422
75
5
0
227,229
5
W
Ah Muzen Cab
8,032
574
95
7
0
240,990
0
L
Nemesis
6,580
470
80
6
0
257,280
2
L
Baba Yaga
6,914
494
84
6
0
274,475
5
W
Arachne
9,341
667
110
8
0
298,581
2
L
Tiamat
7,690
549
83
6
0
257,481
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role