Player Matchup

Artemis
Artemis
 
Artemis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
BurritoSunday
Odin
Level 3
God Stats
1W - 0L
1,697 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
InFaDeL1337
Merlin
Level 45
God Stats
4W - 3L
1,317 SR
Queue Stats
9W - 15L
1,395 Elo+
Party 2
Team Averages
Level 30
1,505 SR
1,465 Elo+

VS

Team Averages
Level 21
1,538 SR
1,286 Elo+
Atlas
Atlas
JewZhark
Atlas
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,275 Elo+
Party 1
Apollo
Apollo
NerdzGoneWild
Apollo
Level 48
God Stats
3W - 1L
1,614 SR
Queue Stats
10W - 17L
1,471 Elo+
Party 1
Tyr
Tyr
Rockboy1234555
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
4 / 6 / 7
9,454
727
14,026
13,967
4,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
5 / 4 / 8
9,962
766
8,262
11,674
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
14
4 / 1 / 9
9,683
745
13,464
6,185
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JewZhark
Atlas
11
1 / 2 / 6
8,656
666
9,160
10,614
10,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

13
8 / 6 / 3
9,848
758
9,107
11,780
4,066
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 8
8,693
669
6,682
19,588
15,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
13
Kills
11
11
Deaths
13
24
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
6
7
1.25
W
5
4
8
2.25
W
Merlin
4
1
9
8.5
L
Atlas
JewZhark
Atlas
1
2
6
2
L
8
6
3
1.58
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,752
Damage
24,949
31,826
Taken
41,982
16,034
Mitigated
30,278
8,687
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,026
8,300
189
4,371
13,967
4,609
0
3,950
10,017
0
30,832
W
8,262
2,291
473
1,809
11,674
9,128
1,457
3,755
7,919
0
17,709
W
Merlin
13,464
319
945
900
6,185
2,297
997
2,011
4,174
37,849
0
L
Atlas
JewZhark
Atlas
9,160
2,770
0
756
10,614
10,504
0
4,014
6,530
23,342
0
L
9,107
6,029
0
546
11,780
4,066
372
3,875
7,598
0
29,667
L
6,682
1,973
210
5,195
19,588
15,708
0
5,648
13,394
0
14,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,099
Gold Earned
27,197
125
Minions Killed
129
5
Camps Cleared
3
658,037
Distance Traveled
649,089
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,454
727
26
2
3
190,085
4
W
Odin
9,962
766
28
2
1
222,606
4
W
Merlin
9,683
745
71
5
1
245,346
2
L
Atlas
8,656
666
36
3
0
200,383
0
L
Apollo
9,848
758
72
6
2
201,653
2
L
Tyr
8,693
669
21
2
1
247,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role