Player Matchup

Gilgamesh
Gilgamesh
BlueberryRem
Gilgamesh
Level 157
God Stats
25W - 17L
1,684 SR
Queue Stats
292W - 232L
1,634 Elo+
Party 2
Ganesha
Ganesha
FaTe Helix
Ganesha
Level 146
God Stats
37W - 32L
1,699 SR
Queue Stats
132W - 113L
1,613 Elo+
Party 2
Cliodhna
Cliodhna
FateSmelGood
Cliodhna
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 10L
1,510 Elo+
Party 2
Medusa
Medusa
SmashScylla
Medusa
Level 141
God Stats
35W - 25L
1,550 SR
Queue Stats
245W - 198L
1,571 Elo+
Party 2
Zeus
Zeus
yousmell34
Zeus
Level 146
God Stats
1W - 3L
1,554 SR
Queue Stats
280W - 194L
1,617 Elo+
Party 2
Team Averages
Level 119
1,597 SR
1,589 Elo+

VS

Team Averages
Level 73
1,431 SR
1,487 Elo+
Gilgamesh
Gilgamesh
Azuqq
Gilgamesh
Level 45
God Stats
1W - 5L
1,213 SR
Queue Stats
63W - 47L
1,507 Elo+
Party 3
Set
Set
Hilbyjoe
Set
Level 43
God Stats
2W - 2L
1,578 SR
Queue Stats
52W - 64L
1,500 Elo+
Party 1
Anhur
Anhur
Hilbysam
Anhur
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 56L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
KxDMonst3r
Kukulkan
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,459 Elo+
Party 3
Scylla
Scylla
ZonaryPancake12
Scylla
Level 130
God Stats
1W - 6L
1,366 SR
Queue Stats
192W - 195L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlueberryRem
Gilgamesh
18
7 / 5 / 12
10,936
547
12,362
15,422
6,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
FaTe Helix
Ganesha
14
0 / 0 / 17
9,825
491
6,354
11,482
7,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
FateSmelGood
Cliodhna
19
8 / 0 / 3
12,108
605
13,127
9,152
5,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
17
11 / 2 / 7
11,191
560
10,978
11,223
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
9 / 5 / 1
11,918
596
13,535
11,293
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azuqq
Gilgamesh
9
0 / 7 / 0
6,943
347
2,431
14,838
8,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 8 / 3
9,592
480
7,656
17,025
5,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Hilbysam
Anhur
14
1 / 9 / 2
8,892
445
6,438
14,134
2,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
KxDMonst3r
Kukulkan
16
6 / 9 / 2
10,277
514
6,619
15,543
4,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 4
8,460
423
7,023
8,578
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
35
Kills
12
12
Deaths
36
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Azuqq
Gilgamesh
0
7
0
0
W
Gilgamesh
BlueberryRem
Gilgamesh
7
5
12
2.6
W
Ganesha
FaTe Helix
Ganesha
0
0
17
8.5
W
Cliodhna
FateSmelGood
Cliodhna
8
0
3
9.5
L
4
8
3
0.69
L
Anhur
Hilbysam
Anhur
1
9
2
0.22
L
Kukulkan
KxDMonst3r
Kukulkan
6
9
2
0.78
W
Medusa
11
2
7
7.25
L
1
3
4
1
W
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,356
Damage
30,167
58,572
Taken
70,118
27,078
Mitigated
24,244
21,605
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Azuqq
Gilgamesh
2,431
390
0
2,405
14,838
8,990
0
431
14,407
0
27,715
W
Gilgamesh
BlueberryRem
Gilgamesh
12,362
4,466
0
4,160
15,422
6,584
0
2,619
12,803
0
84,345
W
Ganesha
FaTe Helix
Ganesha
6,354
171
3,566
3,403
11,482
7,371
0
3,105
8,377
33,848
0
W
Cliodhna
FateSmelGood
Cliodhna
13,127
1,522
0
5,124
9,152
5,015
0
0
8,725
0
83,441
L
7,656
3,605
211
3,596
17,025
5,794
0
5,926
10,991
0
50,359
L
Anhur
Hilbysam
Anhur
6,438
3,590
0
2,599
14,134
2,776
516
2,182
11,952
0
54,206
L
Kukulkan
KxDMonst3r
Kukulkan
6,619
1,204
0
1,025
15,543
4,928
0
8,227
6,924
45,686
0
W
Medusa
10,978
4,019
0
4,008
11,223
3,725
516
2,123
9,100
0
64,866
L
7,023
363
0
1,499
8,578
1,756
404
2,607
5,955
48,556
0
W
13,535
1,817
0
1,344
11,293
4,383
0
5,932
5,361
86,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,978
Gold Earned
44,164
602
Minions Killed
431
0
Camps Cleared
0
1,898,063
Distance Traveled
1,593,546
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,943
347
56
3
0
250,236
0
W
Gilgamesh
10,936
547
135
7
0
401,982
1
W
Ganesha
9,825
491
16
1
0
365,398
4
W
Cliodhna
12,108
605
182
9
0
386,110
1
L
Set
9,592
480
88
4
0
353,588
2
L
Anhur
8,892
445
117
6
0
329,491
2
L
Kukulkan
10,277
514
94
5
0
308,119
4
W
Medusa
11,191
560
114
6
0
407,033
6
L
Scylla
8,460
423
76
4
0
352,112
5
W
Zeus
11,918
596
155
8
0
337,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role