Player Matchup

Kukulkan
Kukulkan
AvastV2
Kukulkan
Level 123
God Stats
17W - 16L
1,543 SR
Queue Stats
312W - 541L
1,314 Elo+
Solo
Fenrir
Fenrir
Blackm0re
Fenrir
Level 121
God Stats
5W - 4L
1,445 SR
Queue Stats
11W - 10L
1,531 Elo+
Solo
Cthulhu
Cthulhu
IYOBGodSMASH
Cthulhu
Level 109
God Stats
5W - 3L
1,697 SR
Queue Stats
41W - 35L
1,524 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,456 Elo+

VS

Team Averages
Level 101
1,453 SR
1,392 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Chеrry
Ah Puch
Level 159
God Stats
2W - 2L
1,637 SR
Queue Stats
124W - 106L
1,516 Elo+
Solo
Vulcan
Vulcan
SEBASTIAN4812
Vulcan
Level 23
God Stats
0W - 4L
1,222 SR
Queue Stats
0W - 5L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AvastV2
Kukulkan
11
2 / 5 / 5
7,783
708
5,107
7,775
2,925
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Blackm0re
Fenrir
13
9 / 2 / 4
8,896
809
9,807
10,128
5,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IYOBGodSMASH
Cthulhu
14
4 / 0 / 8
9,241
840
9,774
9,752
8,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 3
7,329
666
10,656
12,105
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Chеrry
Ah Puch
11
5 / 5 / 2
8,068
733
8,743
7,766
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 7 / 5
6,670
606
1,892
8,104
2,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
15
Kills
7
7
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
3
1.17
W
Kukulkan
AvastV2
Kukulkan
2
5
5
0.9
W
Fenrir
Blackm0re
Fenrir
9
2
4
5.5
L
Ah Puch
Chеrry
Ah Puch
5
5
2
1.2
W
Cthulhu
IYOBGodSMASH
Cthulhu
4
0
8
8
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
21,291
27,655
Taken
27,975
16,077
Mitigated
12,493
5,546
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,656
2,374
0
3,903
12,105
7,798
0
6,470
5,635
0
26,507
W
Kukulkan
AvastV2
Kukulkan
5,107
0
0
857
7,775
2,925
60
4,684
2,979
20,679
0
W
Fenrir
Blackm0re
Fenrir
9,807
2,610
0
2,459
10,128
5,065
235
2,364
7,345
0
23,674
L
Ah Puch
Chеrry
Ah Puch
8,743
564
0
891
7,766
2,359
114
4,588
3,178
29,141
0
W
Cthulhu
IYOBGodSMASH
Cthulhu
9,774
780
185
2,045
9,752
8,087
0
4,088
5,340
30,202
0
L
1,892
637
0
352
8,104
2,336
0
3,867
4,237
6,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
22,067
114
Minions Killed
110
6
Camps Cleared
4
600,881
Distance Traveled
594,860
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,329
666
35
3
1
236,372
0
W
Kukulkan
7,783
708
44
4
2
161,608
3
W
Fenrir
8,896
809
26
2
2
213,887
4
L
Ah Puch
8,068
733
63
6
3
179,299
2
W
Cthulhu
9,241
840
44
4
2
225,386
1
L
Vulcan
6,670
606
12
1
0
179,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role