Player Matchup

Horus
Horus
OMGItsHarryy
Horus
Level 138
God Stats
18W - 10L
1,711 SR
Queue Stats
546W - 335L
1,695 Elo+
Party 2
Rama
Rama
RightKitKat
Rama
Level 106
God Stats
4W - 0L
1,738 SR
Queue Stats
267W - 212L
1,680 Elo+
Party 2
Hercules
Hercules
TiraTira1
Hercules
Level 108
God Stats
12W - 16L
1,572 SR
Queue Stats
374W - 300L
1,648 Elo+
Party 2
Atlas
Atlas
Trvp_Messiah
Atlas
Level 157
God Stats
34W - 29L
1,475 SR
Queue Stats
298W - 292L
1,504 Elo+
Party 2
Anhur
Anhur
huntinghunterrev
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 97L
1,450 Elo+
Party 2
Team Averages
Level 107
1,599 SR
1,596 Elo+

VS

Team Averages
Level 41
1,652 SR
1,619 Elo+
Chiron
Chiron
Inei1
Chiron
Level 69
God Stats
9W - 4L
1,854 SR
Queue Stats
225W - 166L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
Shrekzerker
Gilgamesh
Level 25
God Stats
107W - 56L
1,644 SR
Queue Stats
175W - 99L
1,619 Elo+
Party 1
Ra
Ra
dirgles
Ra
Level 4
God Stats
1W - 1L
1,635 SR
Queue Stats
4W - 2L
1,768 Elo+
Party 1
Cthulhu
Cthulhu
eaaem
Cthulhu
Level 76
God Stats
4W - 6L
1,559 SR
Queue Stats
316W - 226L
1,557 Elo+
Party 1
Fafnir
Fafnir
plau26
Fafnir
Level 29
God Stats
10W - 10L
1,567 SR
Queue Stats
85W - 57L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 13
13,301
554
19,215
25,494
17,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
16 / 1 / 9
15,450
644
40,590
25,822
11,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
TiraTira1
Hercules
17
8 / 3 / 12
12,239
510
14,472
25,990
14,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
3 / 2 / 7
12,161
507
15,004
22,873
21,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 6 / 13
10,802
450
7,132
15,877
4,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Inei1
Chiron
18
6 / 5 / 2
11,501
479
17,094
20,171
9,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Shrekzerker
Gilgamesh
16
3 / 9 / 3
10,449
435
17,439
22,142
11,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 14 / 4
8,940
373
6,393
18,038
6,224
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
eaaem
Cthulhu
15
3 / 5 / 2
10,124
422
18,564
25,390
25,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
plau26
Fafnir
13
1 / 4 / 6
10,014
417
4,378
28,343
42,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
31
37
Kills
14
16
Deaths
37
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
Inei1
Chiron
6
5
2
1.4
W
10
4
13
4.13
W
16
1
9
20.5
L
Gilgamesh
Shrekzerker
Gilgamesh
3
9
3
0.5
W
Hercules
TiraTira1
Hercules
8
3
12
4.67
W
3
2
7
3.25
L
1
14
4
0.21
L
Cthulhu
eaaem
Cthulhu
3
5
2
0.8
W
0
6
13
1.08
L
Fafnir
plau26
Fafnir
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,413
Damage
63,868
116,056
Taken
114,084
69,732
Mitigated
95,250
47,262
Healing
20,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Inei1
Chiron
17,094
5,278
872
5,513
20,171
9,981
384
1,916
18,093
0
90,212
W
19,215
9,907
3,851
9,851
25,494
17,395
1,555
6,265
18,754
0
84,389
W
40,590
35,832
0
18,500
25,822
11,360
6,406
5,943
18,930
0
141,240
L
Gilgamesh
Shrekzerker
Gilgamesh
17,439
4,668
0
3,611
22,142
11,692
0
1,956
20,186
0
80,986
W
Hercules
TiraTira1
Hercules
14,472
3,751
105
6,036
25,990
14,476
514
5,971
19,736
0
54,368
W
15,004
4,059
0
5,734
22,873
21,676
1,424
7,028
14,691
71,020
0
L
6,393
746
510
884
18,038
6,224
0
748
17,290
39,510
0
L
Cthulhu
eaaem
Cthulhu
18,564
1,349
327
5,312
25,390
25,099
0
8,301
17,089
59,778
0
W
7,132
4,860
0
3,185
15,877
4,825
2,048
2,277
13,554
0
62,608
L
Fafnir
plau26
Fafnir
4,378
1,135
0
3,104
28,343
42,254
0
2,083
26,260
14,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,953
Gold Earned
51,028
589
Minions Killed
459
0
Camps Cleared
0
2,281,900
Distance Traveled
2,153,651
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,501
479
151
6
0
420,817
4
W
Horus
13,301
554
110
5
0
471,359
5
W
Rama
15,450
644
221
9
0
426,284
3
L
Gilgamesh
10,449
435
120
5
0
454,422
2
W
Hercules
12,239
510
74
3
0
506,584
5
W
Atlas
12,161
507
100
4
0
441,025
1
L
Ra
8,940
373
79
3
0
378,047
1
L
Cthulhu
10,124
422
94
4
0
441,355
3
W
Anhur
10,802
450
84
4
0
436,648
1
L
Fafnir
10,014
417
15
1
0
459,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role