Player Matchup

Heimdallr
Heimdallr
GalaxySukiru
Heimdallr
Level 105
God Stats
1W - 3L
1,438 SR
Queue Stats
27W - 38L
1,387 Elo+
Party 1
Tiamat
Tiamat
II Akuma Ryu II
Tiamat
Level 124
God Stats
1W - 1L
1,515 SR
Queue Stats
132W - 173L
1,386 Elo+
Party 1
Vamana
Vamana
MrLecona17
Vamana
Level 119
God Stats
1W - 3L
1,657 SR
Queue Stats
11W - 18L
1,341 Elo+
Party 1
Ganesha
Ganesha
Rushī
Ganesha
Level 125
God Stats
0W - 2L
1,165 SR
Queue Stats
53W - 99L
1,349 Elo+
Party 1
Thor
Thor
arcos001
Thor
Level 139
God Stats
14W - 18L
1,470 SR
Queue Stats
572W - 533L
1,436 Elo+
Solo
Team Averages
Level 122
1,449 SR
1,380 Elo+

VS

Team Averages
Level 122
1,527 SR
1,550 Elo+
Xbalanque
Xbalanque
FoxxieGamin
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,622 Elo+
Party 2
Merlin
Merlin
Glenn3312
Merlin
Level 83
God Stats
54W - 35L
1,679 SR
Queue Stats
356W - 324L
1,513 Elo+
Party 3
Sol
Sol
MarranoAnsioso
Sol
Level 142
God Stats
4W - 3L
1,432 SR
Queue Stats
97W - 99L
1,515 Elo+
Party 3
Kumbhakarna
Kumbhakarna
iWaBaFET
Kumbhakarna
Level 109
God Stats
1W - 2L
1,523 SR
Queue Stats
21W - 24L
1,495 Elo+
Party 2
Cliodhna
Cliodhna
wrayglen
Cliodhna
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 50L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GalaxySukiru
Heimdallr
17
1 / 2 / 8
10,052
670
4,281
9,452
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 3
9,677
645
11,414
11,068
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
MrLecona17
Vamana
16
1 / 3 / 5
9,660
644
5,022
22,728
12,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ganesha
Rushī
Ganesha
17
0 / 1 / 11
10,486
699
11,050
18,199
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
17
9 / 2 / 1
10,805
720
8,494
12,226
7,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FoxxieGamin
Xbalanque
16
1 / 4 / 5
9,593
640
15,734
10,965
4,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
Glenn3312
Merlin
18
1 / 0 / 6
10,389
693
16,113
7,331
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 2 / 5
11,092
739
14,776
7,508
2,807
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
iWaBaFET
Kumbhakarna
16
1 / 3 / 8
10,499
700
4,282
15,681
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
wrayglen
Cliodhna
18
7 / 5 / 1
11,735
782
11,976
11,181
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
14
Kills
12
12
Deaths
14
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
FoxxieGamin
Xbalanque
1
4
5
0.88
L
Heimdallr
GalaxySukiru
Heimdallr
1
2
8
2.5
W
Merlin
Glenn3312
Merlin
1
0
6
4
L
3
4
3
1.13
W
2
2
5
2.25
L
Vamana
MrLecona17
Vamana
1
3
5
1.17
L
Ganesha
Rushī
Ganesha
0
1
11
5.5
L
Thor
9
2
1
4.75
W
Kumbhakarna
iWaBaFET
Kumbhakarna
1
3
8
1.67
W
Cliodhna
wrayglen
Cliodhna
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,261
Damage
62,881
73,673
Taken
52,666
52,473
Mitigated
32,332
19,753
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
FoxxieGamin
Xbalanque
15,734
6,811
0
505
10,965
4,919
353
4,314
6,651
0
38,844
L
Heimdallr
GalaxySukiru
Heimdallr
4,281
1,846
945
1,771
9,452
4,545
0
4,985
4,297
0
31,245
W
Merlin
Glenn3312
Merlin
16,113
1,226
0
118
7,331
2,963
597
3,559
3,772
58,364
0
L
11,414
176
0
2,618
11,068
7,097
0
3,813
7,173
30,385
0
W
14,776
3,698
0
2,525
7,508
2,807
3,138
4,713
2,795
58,316
0
L
Vamana
MrLecona17
Vamana
5,022
1,457
1,847
8,083
22,728
12,378
1
12,749
9,614
4,155
31,356
L
Ganesha
Rushī
Ganesha
11,050
561
758
3,731
18,199
20,688
0
7,944
10,013
39,431
0
L
Thor
8,494
922
0
0
12,226
7,765
0
4,728
7,195
101
25,258
W
Kumbhakarna
iWaBaFET
Kumbhakarna
4,282
178
675
1,796
15,681
16,703
141
6,858
8,823
13,993
0
W
Cliodhna
wrayglen
Cliodhna
11,976
1,290
0
517
11,181
4,940
529
4,697
6,484
0
36,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,680
Gold Earned
53,308
325
Minions Killed
381
8
Camps Cleared
8
1,358,774
Distance Traveled
1,378,863
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,593
640
68
5
2
254,350
2
L
Heimdallr
10,052
670
96
6
2
263,495
2
W
Merlin
10,389
693
128
9
1
310,032
2
L
Tiamat
9,677
645
70
5
2
247,336
3
W
Sol
11,092
739
99
7
4
276,035
4
L
Vamana
9,660
644
93
6
1
289,882
0
L
Ganesha
10,486
699
16
1
0
274,010
1
L
Thor
10,805
720
50
3
3
284,051
2
W
Kumbhakarna
10,499
700
20
1
0
287,608
4
W
Cliodhna
11,735
782
66
4
1
250,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role