Player Matchup

Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Hiperpanda123
Zeus
Level 64
God Stats
2W - 0L
1,681 SR
Queue Stats
74W - 73L
1,431 Elo+
Party 1
Geb
Geb
Lazabel
Geb
Level 81
God Stats
3W - 1L
1,596 SR
Queue Stats
104W - 120L
1,383 Elo+
Party 1
Cerberus
Cerberus
M1lan0r
Cerberus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,465 Elo+
Party 1
Serqet
Serqet
MLGMATT2
Serqet
Level 141
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 13L
1,528 Elo+
Party 1
Team Averages
Level 101
1,596 SR
1,461 Elo+

VS

Team Averages
Level 111
1,539 SR
1,435 Elo+
Ne Zha
Ne Zha
Fluffyjhuffy
Ne Zha
Level 126
God Stats
0W - 1L
1,312 SR
Queue Stats
6W - 16L
1,360 Elo+
Party 2
Eset
Eset
MiniBlasto
Eset
Level 80
God Stats
1W - 1L
1,725 SR
Queue Stats
64W - 67L
1,511 Elo+
Solo
Thor
Thor
TrulyTheLegend
Thor
Level 108
God Stats
2W - 5L
1,388 SR
Queue Stats
67W - 76L
1,415 Elo+
Solo
Vulcan
Vulcan
bennyd03
Vulcan
Level 137
God Stats
5W - 2L
1,773 SR
Queue Stats
139W - 137L
1,518 Elo+
Solo
Chiron
Chiron
blackvoodoo19
Chiron
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
21 / 1 / 6
11,934
1,193
22,490
11,217
6,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 4 / 8
7,928
793
3,897
8,465
3,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
14
0 / 2 / 16
8,882
888
4,402
11,930
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
M1lan0r
Cerberus
17
2 / 3 / 19
9,561
956
12,267
18,045
21,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
MLGMATT2
Serqet
13
3 / 3 / 9
8,418
842
5,769
11,978
7,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
2 / 7 / 5
7,367
737
6,985
11,771
4,670
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 6 / 6
7,497
750
7,312
11,231
3,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 4 / 2
7,711
771
7,154
9,903
3,351
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
bennyd03
Vulcan
14
2 / 8 / 6
8,360
836
11,630
10,819
2,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 3 / 6
8,124
812
11,693
8,326
3,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
28
Kills
12
13
Deaths
28
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
21
1
6
24
L
Ne Zha
2
7
5
0.64
W
2
4
8
1.5
W
Geb
0
2
16
4
W
Cerberus
M1lan0r
Cerberus
2
3
19
3.83
W
Serqet
MLGMATT2
Serqet
3
3
9
2.5
L
1
6
6
0.67
L
5
4
2
1.5
L
Vulcan
bennyd03
Vulcan
2
8
6
0.63
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,825
Damage
44,774
61,635
Taken
52,050
49,669
Mitigated
17,445
23,011
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
22,490
10,118
1,424
5,939
11,217
6,273
3,444
3,112
8,105
0
44,214
L
Ne Zha
6,985
1,614
806
1,021
11,771
4,670
0
4,108
7,397
0
12,561
W
3,897
459
266
1,343
8,465
3,268
496
3,033
5,432
12,735
0
W
Geb
4,402
104
1,399
2,632
11,930
10,648
77
4,603
7,327
10,589
0
W
Cerberus
M1lan0r
Cerberus
12,267
444
589
5,990
18,045
21,845
216
4,276
13,769
27,380
0
W
Serqet
MLGMATT2
Serqet
5,769
835
1,344
2,085
11,978
7,635
183
3,918
8,060
0
8,273
L
7,312
788
1,099
1,585
11,231
3,641
220
5,035
5,892
12,933
0
L
7,154
1,777
260
1,132
9,903
3,351
0
3,408
5,837
0
13,273
L
Vulcan
bennyd03
Vulcan
11,630
4,806
381
1,155
10,819
2,767
0
3,912
6,510
22,712
0
L
11,693
5,090
1,261
2,633
8,326
3,016
0
3,038
5,107
0
25,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,723
Gold Earned
39,059
134
Minions Killed
89
0
Camps Cleared
0
979,446
Distance Traveled
886,552
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,934
1,193
61
6
0
196,201
2
L
Ne Zha
7,367
737
6
1
0
176,347
4
W
Zeus
7,928
793
9
1
0
167,208
1
W
Geb
8,882
888
13
1
0
225,159
1
W
Cerberus
9,561
956
47
5
0
171,167
1
W
Serqet
8,418
842
4
0
0
219,711
0
L
Eset
7,497
750
16
2
0
174,143
0
L
Thor
7,711
771
10
1
0
178,814
0
L
Vulcan
8,360
836
29
3
0
181,875
0
L
Chiron
8,124
812
28
3
0
175,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role