Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
CHILLIN_N_SC
Jing Wei
Level 156
God Stats
0W - 2L
1,194 SR
Queue Stats
62W - 45L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
Death-Masta3
Ao Kuang
Level 126
God Stats
3W - 8L
1,349 SR
Queue Stats
732W - 751L
1,482 Elo+
Solo
The Morrigan
The Morrigan
doubletrouble-12
The Morrigan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 42L
1,568 Elo+
Party 1
Geb
Geb
iNNOMINATE ID
Geb
Level 119
God Stats
6W - 10L
1,495 SR
Queue Stats
299W - 288L
1,557 Elo+
Solo
Team Averages
Level 131
1,408 SR
1,533 Elo+

VS

Team Averages
Level 89
1,535 SR
1,573 Elo+
Bastet
Bastet
Captainapoll0
Bastet
Level 88
God Stats
2W - 2L
1,530 SR
Queue Stats
100W - 58L
1,590 Elo+
Party 2
Ah Puch
Ah Puch
HoneyNutty
Ah Puch
Level 41
God Stats
1W - 0L
1,643 SR
Queue Stats
25W - 14L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
Yozzie
Cthulhu
Level 66
God Stats
3W - 0L
1,683 SR
Queue Stats
60W - 21L
1,698 Elo+
Party 2
Yemoja
Yemoja
find_stork
Yemoja
Level 160
God Stats
2W - 1L
1,378 SR
Queue Stats
233W - 223L
1,470 Elo+
Solo
Chaac
Chaac
soysauce31
Chaac
Level 89
God Stats
2W - 1L
1,441 SR
Queue Stats
88W - 51L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
2 / 4 / 4
8,918
686
9,833
16,945
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
CHILLIN_N_SC
Jing Wei
18
0 / 4 / 3
8,941
688
8,009
17,527
7,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Death-Masta3
Ao Kuang
16
5 / 5 / 1
9,608
739
10,077
13,971
5,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
doubletrouble-12
The Morrigan
14
3 / 5 / 2
8,556
658
8,074
9,871
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 5 / 3
8,075
621
10,923
18,273
19,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 8
11,344
873
18,758
12,225
5,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
HoneyNutty
Ah Puch
16
2 / 2 / 14
9,751
750
13,721
11,707
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Yozzie
Cthulhu
17
5 / 4 / 14
10,705
823
16,742
15,098
15,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
find_stork
Yemoja
17
1 / 1 / 15
10,444
803
2,440
9,346
7,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
16
4 / 2 / 10
10,417
801
14,404
13,192
8,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
10
Kills
23
23
Deaths
10
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
4
4
1
L
Jing Wei
CHILLIN_N_SC
Jing Wei
0
4
3
0.38
W
11
1
8
15
L
Ao Kuang
Death-Masta3
Ao Kuang
5
5
1
1.1
W
Ah Puch
HoneyNutty
Ah Puch
2
2
14
4.5
W
Cthulhu
Yozzie
Cthulhu
5
4
14
3
L
The Morrigan
doubletrouble-12
The Morrigan
3
5
2
0.8
W
Yemoja
find_stork
Yemoja
1
1
15
8.5
L
0
5
3
0.3
W
Chaac
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,916
Damage
66,065
76,587
Taken
61,568
43,256
Mitigated
42,394
39,631
Healing
35,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,833
352
13,938
8,989
16,945
7,144
0
6,518
10,168
20,433
0
L
Jing Wei
CHILLIN_N_SC
Jing Wei
8,009
4,251
543
3,926
17,527
7,486
0
7,881
9,272
0
27,909
W
18,758
4,162
1,272
3,053
12,225
5,771
1,190
5,490
6,735
0
28,408
L
Ao Kuang
Death-Masta3
Ao Kuang
10,077
3,779
1,318
3,256
13,971
5,467
0
4,115
9,686
12,950
0
W
Ah Puch
HoneyNutty
Ah Puch
13,721
806
0
1,798
11,707
4,748
1,702
10,283
1,385
31,302
0
W
Cthulhu
Yozzie
Cthulhu
16,742
576
565
2,020
15,098
15,561
63
7,288
7,765
30,311
0
L
The Morrigan
doubletrouble-12
The Morrigan
8,074
456
1,566
2,567
9,871
4,029
0
3,982
5,730
15,402
0
W
Yemoja
find_stork
Yemoja
2,440
403
14,406
5,026
9,346
7,795
1,143
6,601
2,582
7,199
0
L
10,923
561
787
2,741
18,273
19,130
0
8,995
8,828
20,510
0
W
Chaac
14,404
1,255
2,829
4,893
13,192
8,519
447
8,919
4,194
0
35,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
52,661
128
Minions Killed
127
0
Camps Cleared
0
1,095,802
Distance Traveled
1,351,385
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,918
686
15
1
0
269,145
0
L
Jing Wei
8,941
688
73
6
0
252,968
0
W
Bastet
11,344
873
27
2
0
289,552
0
L
Ao Kuang
9,608
739
9
1
0
196,179
0
W
Ah Puch
9,751
750
30
2
0
247,578
0
W
Cthulhu
10,705
823
36
3
0
265,997
0
L
The Morrigan
8,556
658
17
1
0
162,611
0
W
Yemoja
10,444
803
9
1
0
261,434
3
L
Geb
8,075
621
14
1
0
214,899
0
W
Chaac
10,417
801
25
2
0
286,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role