Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chiron
Chiron
Monsspeet
Chiron
Level 147
God Stats
3W - 6L
1,713 SR
Queue Stats
151W - 158L
1,559 Elo+
Solo
Thoth
Thoth
TenInchWilly
Thoth
Level 148
God Stats
5W - 4L
1,765 SR
Queue Stats
25W - 16L
1,788 Elo+
Party 1
Sylvanus
Sylvanus
Xylotik
Sylvanus
Level 160
God Stats
1W - 0L
2,026 SR
Queue Stats
68W - 31L
1,764 Elo+
Party 4
Hun Batz
Hun Batz
donkeysarestinky
Hun Batz
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,349 Elo+
Party 1
Team Averages
Level 143
1,701 SR
1,592 Elo+

VS

Team Averages
Level 124
1,720 SR
1,636 Elo+
Zeus
Zeus
Frankwest2006
Zeus
Level 129
God Stats
1W - 3L
1,633 SR
Queue Stats
216W - 115L
1,647 Elo+
Party 2
Guan Yu
Guan Yu
MïndIess
Guan Yu
Level 160
God Stats
13W - 5L
1,792 SR
Queue Stats
198W - 143L
1,686 Elo+
Solo
Bakasura
Bakasura
RedBuffBandit
Bakasura
Level 160
God Stats
6W - 2L
1,829 SR
Queue Stats
577W - 445L
1,685 Elo+
Party 3
Ganesha
Ganesha
ScuffedP0tato
Ganesha
Level 105
God Stats
1W - 5L
1,563 SR
Queue Stats
532W - 406L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
itsAkashii
Xbalanque
Level 67
God Stats
0W - 1L
1,783 SR
Queue Stats
144W - 120L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 0 / 1
7,798
520
5,858
9,889
4,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Monsspeet
Chiron
16
5 / 1 / 2
9,496
633
7,791
8,751
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 2 / 2
8,049
537
8,478
6,214
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Xylotik
Sylvanus
12
1 / 0 / 8
7,740
516
3,413
10,207
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 0 / 4
9,190
613
7,869
8,353
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,720
515
6,574
4,966
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MïndIess
Guan Yu
14
1 / 0 / 0
8,226
548
6,369
11,508
10,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
RedBuffBandit
Bakasura
11
0 / 5 / 2
7,131
475
4,975
12,407
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
11
1 / 2 / 2
7,333
489
4,172
12,743
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
itsAkashii
Xbalanque
13
1 / 5 / 0
7,875
525
3,329
9,139
2,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
3
3
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
L
0
3
0
0
W
Chiron
Monsspeet
Chiron
5
1
2
6
L
Guan Yu
MïndIess
Guan Yu
1
0
0
1
L
Bakasura
RedBuffBandit
Bakasura
0
5
2
0.2
L
Ganesha
1
2
2
1
W
3
2
2
2
W
Sylvanus
Xylotik
Sylvanus
1
0
8
5
W
5
0
4
7
L
Xbalanque
itsAkashii
Xbalanque
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
25,419
43,414
Taken
50,763
21,999
Mitigated
26,898
20,002
Healing
13,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,858
1,254
0
2,069
9,889
4,601
0
1,901
7,662
0
49,970
L
6,574
318
0
361
4,966
1,115
0
1,011
3,873
51,031
0
W
Chiron
Monsspeet
Chiron
7,791
4,654
208
5,570
8,751
3,108
1,719
1,172
7,383
0
76,585
L
Guan Yu
MïndIess
Guan Yu
6,369
1,357
609
6,126
11,508
10,195
0
2,558
8,154
0
52,677
L
Bakasura
RedBuffBandit
Bakasura
4,975
3,600
0
2,261
12,407
3,804
26
2,286
9,983
0
34,648
L
Ganesha
4,172
153
568
2,685
12,743
9,320
0
5,135
7,167
23,596
0
W
8,478
138
0
676
6,214
2,316
744
2,265
3,883
59,983
0
W
Sylvanus
Xylotik
Sylvanus
3,413
565
2,302
4,637
10,207
9,109
156
3,860
5,541
17,958
0
W
7,869
2,570
0
4,540
8,353
2,865
0
1,689
6,314
0
72,548
L
Xbalanque
itsAkashii
Xbalanque
3,329
1,512
0
956
9,139
2,464
598
359
8,780
0
57,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,273
Gold Earned
38,285
531
Minions Killed
481
0
Camps Cleared
0
1,513,636
Distance Traveled
1,516,901
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,798
520
101
7
0
279,690
4
L
Zeus
7,720
515
138
9
0
294,090
6
W
Chiron
9,496
633
148
10
0
290,872
6
L
Guan Yu
8,226
548
101
7
0
319,846
7
L
Bakasura
7,131
475
102
7
0
335,462
2
L
Ganesha
7,333
489
15
1
0
300,383
3
W
Thoth
8,049
537
119
8
0
292,891
8
W
Sylvanus
7,740
516
27
2
0
277,686
4
W
Hun Batz
9,190
613
136
9
0
372,497
3
L
Xbalanque
7,875
525
125
8
0
267,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role