Player Matchup

Sylvanus
Sylvanus
Asian1223
Sylvanus
Level 119
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 0L
1,686 Elo+
Party 3
Camazotz
Camazotz
CreditedClown2
Camazotz
Level 142
God Stats
9W - 6L
1,337 SR
Queue Stats
88W - 95L
1,436 Elo+
Party 4
Artemis
Artemis
EXTRACRISPYY
Artemis
Level 40
God Stats
4W - 1L
1,579 SR
Queue Stats
111W - 101L
1,474 Elo+
Party 4
Janus
Janus
Godspeace
Janus
Level 128
God Stats
2W - 0L
1,598 SR
Queue Stats
7W - 3L
1,549 Elo+
Party 3
Thanatos
Thanatos
ItzReversed
Thanatos
Level 24
God Stats
1W - 0L
1,205 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Team Averages
Level 91
1,485 SR
1,529 Elo+

VS

Team Averages
Level 71
1,506 SR
1,463 Elo+
Cerberus
Cerberus
 
Cerberus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Cheaky
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,455 Elo+
Party 1
Chaac
Chaac
Koolkid1771
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,417 Elo+
Party 1
Artemis
Artemis
bigpanda91
Artemis
Level 27
God Stats
35W - 41L
1,531 SR
Queue Stats
124W - 157L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asian1223
Sylvanus
14
4 / 2 / 7
9,156
539
5,448
11,389
11,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
17
9 / 1 / 3
10,737
632
14,629
17,552
8,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
EXTRACRISPYY
Artemis
14
4 / 2 / 7
8,643
508
13,078
15,782
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Godspeace
Janus
17
6 / 1 / 1
10,240
602
9,999
8,994
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ItzReversed
Thanatos
15
5 / 5 / 2
9,100
535
6,755
12,141
4,074
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 4 / 5
8,184
481
4,957
13,942
8,378
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
 
Hel
13
0 / 6 / 1
8,159
480
5,790
13,018
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Cheaky
Pele
14
6 / 6 / 1
8,808
518
12,375
15,658
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 5 / 0
6,897
406
3,140
9,677
4,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
bigpanda91
Artemis
14
3 / 7 / 1
8,635
508
13,192
12,988
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
28
Kills
11
11
Deaths
28
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
5
1.13
L
Hel
 
Hel
0
6
1
0.08
W
Sylvanus
Asian1223
Sylvanus
4
2
7
3.75
L
Pele
Cheaky
Pele
6
6
1
1.08
W
Camazotz
9
1
3
10.5
W
Artemis
EXTRACRISPYY
Artemis
4
2
7
3.75
W
Janus
Godspeace
Janus
6
1
1
6.5
W
Thanatos
ItzReversed
Thanatos
5
5
2
1.2
L
0
5
0
0
L
Artemis
bigpanda91
Artemis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,909
Damage
39,454
65,858
Taken
65,283
33,015
Mitigated
25,577
41,494
Healing
20,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,957
335
0
4,124
13,942
8,378
224
4,318
9,538
22,999
0
L
Hel
 
Hel
5,790
302
682
4,548
13,018
3,697
512
6,472
6,082
50,915
0
W
Sylvanus
Asian1223
Sylvanus
5,448
1,845
4,263
6,533
11,389
11,466
252
2,885
8,504
24,853
0
L
Pele
Cheaky
Pele
12,375
4,165
0
4,604
15,658
6,208
0
946
14,412
0
57,887
W
Camazotz
14,629
5,869
0
11,316
17,552
8,861
34
1,022
16,492
0
69,400
W
Artemis
EXTRACRISPYY
Artemis
13,078
7,291
0
6,600
15,782
5,795
448
1,658
14,124
0
63,923
W
Janus
Godspeace
Janus
9,999
747
423
3,436
8,994
2,819
720
3,563
5,221
73,595
0
W
Thanatos
ItzReversed
Thanatos
6,755
3,073
0
8,923
12,141
4,074
712
1,267
10,770
0
60,421
L
3,140
1,326
0
3,506
9,677
4,806
226
0
9,119
0
28,794
L
Artemis
bigpanda91
Artemis
13,192
7,683
0
2,627
12,988
2,488
1,108
3,175
9,737
0
56,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,876
Gold Earned
40,683
513
Minions Killed
400
0
Camps Cleared
0
1,609,638
Distance Traveled
1,546,930
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,184
481
59
3
0
305,245
2
L
Hel
8,159
480
111
7
0
303,120
7
W
Sylvanus
9,156
539
43
3
0
298,071
2
L
Pele
8,808
518
86
5
0
334,867
5
W
Camazotz
10,737
632
121
7
0
326,423
6
W
Artemis
8,643
508
93
5
0
291,338
5
W
Janus
10,240
602
160
9
0
365,569
4
W
Thanatos
9,100
535
96
6
0
328,237
3
L
Chaac
6,897
406
41
2
0
330,949
0
L
Artemis
8,635
508
103
6
0
272,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role