Player Matchup

Ra
Ra
AlwaysChase
Ra
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
67W - 1L
2,284 Elo+
Party 1
Osiris
Osiris
CaptJimbob
Osiris
Level 148
God Stats
2W - 0L
1,769 SR
Queue Stats
39W - 2L
2,106 Elo+
Party 1
Olorun
Olorun
PocariCalpico
Olorun
Level 160
God Stats
1W - 0L
1,643 SR
Queue Stats
273W - 11L
2,156 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Pringu
Kumbhakarna
Level 84
God Stats
3W - 0L
1,900 SR
Queue Stats
151W - 1L
2,357 Elo+
Party 1
Danzaburou
Danzaburou
zLethal
Danzaburou
Level 160
God Stats
5W - 1L
2,150 SR
Queue Stats
229W - 6L
2,268 Elo+
Party 1
Team Averages
Level 116
1,835 SR
2,234 Elo+

VS

Team Averages
Level 101
1,704 SR
1,581 Elo+
Loki
Loki
Kurasplays
Loki
Level 124
God Stats
23W - 22L
1,567 SR
Queue Stats
130W - 128L
1,497 Elo+
Party 2
Atlas
Atlas
M8WITAB8
Atlas
Level 160
God Stats
0W - 2L
1,723 SR
Queue Stats
18W - 9L
1,709 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Surazal
Tsukuyomi
Level 138
God Stats
4W - 5L
1,681 SR
Queue Stats
14W - 15L
1,562 Elo+
Party 2
Chang'e
Chang'e
iBraveThisStorm
Chang'e
Level 68
God Stats
0W - 1L
1,722 SR
Queue Stats
34W - 39L
1,420 Elo+
Party 2
Anhur
Anhur
jusnuggz
Anhur
Level 15
God Stats
1W - 1L
1,828 SR
Queue Stats
1W - 3L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 9
11,842
987
17,125
8,259
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
CaptJimbob
Osiris
16
3 / 2 / 10
9,914
826
10,220
8,355
9,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 3 / 12
10,452
871
12,554
11,783
6,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Pringu
Kumbhakarna
15
3 / 1 / 17
10,697
891
5,249
11,162
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
zLethal
Danzaburou
16
8 / 2 / 9
11,431
953
15,774
11,513
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,176
681
5,867
13,892
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
M8WITAB8
Atlas
16
4 / 4 / 5
10,012
834
7,390
16,264
19,389
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Surazal
Tsukuyomi
15
3 / 6 / 4
9,390
783
12,379
12,373
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 6 / 2
7,890
658
6,213
14,666
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
jusnuggz
Anhur
13
1 / 5 / 2
7,703
642
2,824
10,612
3,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
30
Kills
10
10
Deaths
30
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
2
9
7.75
W
Osiris
CaptJimbob
Osiris
3
2
10
4
L
1
9
3
0.28
L
Atlas
M8WITAB8
Atlas
4
4
5
1.63
W
5
3
12
3.67
W
Kumbhakarna
Pringu
Kumbhakarna
3
1
17
11.5
L
Tsukuyomi
Surazal
Tsukuyomi
3
6
4
0.83
L
1
6
2
0.33
L
Anhur
jusnuggz
Anhur
1
5
2
0.4
W
Danzaburou
zLethal
Danzaburou
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,922
Damage
34,673
51,072
Taken
67,807
41,428
Mitigated
38,682
16,461
Healing
8,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,125
1,704
3,890
2,120
8,259
3,903
280
2,500
5,429
46,166
0
W
Osiris
CaptJimbob
Osiris
10,220
1,591
0
734
8,355
9,721
0
2,155
5,761
0
32,279
L
5,867
1,289
0
1,047
13,892
4,922
0
8,091
5,675
0
17,785
L
Atlas
M8WITAB8
Atlas
7,390
1,920
0
1,023
16,264
19,389
1
7,768
8,324
25,599
0
W
12,554
5,108
1,283
3,907
11,783
6,039
4,612
3,307
8,160
39,942
4,092
W
Kumbhakarna
Pringu
Kumbhakarna
5,249
578
0
1,749
11,162
16,931
0
2,226
8,667
14,167
0
L
Tsukuyomi
Surazal
Tsukuyomi
12,379
2,980
0
1,137
12,373
5,893
0
6,846
5,457
0
32,771
L
6,213
262
829
3,509
14,666
4,829
0
5,582
8,534
21,025
0
L
Anhur
jusnuggz
Anhur
2,824
1,924
0
585
10,612
3,649
0
6,207
4,274
0
15,751
W
Danzaburou
zLethal
Danzaburou
15,774
8,411
0
2,778
11,513
4,834
2,739
3,078
8,189
0
38,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,336
Gold Earned
43,171
291
Minions Killed
201
9
Camps Cleared
7
1,198,752
Distance Traveled
1,036,645
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,842
987
72
6
2
255,310
3
W
Osiris
9,914
826
53
4
3
256,303
4
L
Loki
8,176
681
27
2
1
205,544
2
L
Atlas
10,012
834
34
3
0
207,634
1
W
Olorun
10,452
871
80
7
4
210,669
3
W
Kumbhakarna
10,697
891
16
1
0
249,088
3
L
Tsukuyomi
9,390
783
53
4
3
230,489
1
L
Chang'e
7,890
658
36
3
2
191,793
3
L
Anhur
7,703
642
51
4
1
201,185
0
W
Danzaburou
11,431
953
70
6
0
227,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role