Player Matchup

Izanami
Izanami
GabeSteel
Izanami
Level 127
God Stats
1W - 0L
1,726 SR
Queue Stats
8W - 5L
1,463 Elo+
Party 1
Freya
Freya
Kalos023
Freya
Level 15
God Stats
1W - 0L
1,692 SR
Queue Stats
5W - 1L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
Spamfolgers
Gilgamesh
Level 17
God Stats
1W - 0L
1,322 SR
Queue Stats
16W - 16L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
Spikezim
Kuzenbo
Level 86
God Stats
2W - 0L
1,256 SR
Queue Stats
5W - 2L
1,507 Elo+
Party 1
The Morrigan
The Morrigan
Stompemup360
The Morrigan
Level 87
God Stats
4W - 2L
1,668 SR
Queue Stats
7W - 3L
1,559 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,558 Elo+

VS

Team Averages
Level 112
1,553 SR
1,446 Elo+
Ares
Ares
GNOMECHOMPSKI69
Ares
Level 100
God Stats
0W - 2L
1,192 SR
Queue Stats
3W - 9L
1,388 Elo+
Party 2
Izanami
Izanami
Tbar Jr
Izanami
Level 155
God Stats
0W - 2L
1,634 SR
Queue Stats
21W - 24L
1,525 Elo+
Party 2
Cliodhna
Cliodhna
XStone71
Cliodhna
Level 158
God Stats
1W - 2L
1,574 SR
Queue Stats
24W - 28L
1,515 Elo+
Party 2
Achilles
Achilles
dark knight775
Achilles
Level 119
God Stats
0W - 2L
1,668 SR
Queue Stats
2W - 8L
1,354 Elo+
Party 2
Hel
Hel
yert38
Hel
Level 29
God Stats
1W - 4L
1,695 SR
Queue Stats
5W - 9L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GabeSteel
Izanami
15
0 / 1 / 7
7,624
762
4,552
6,439
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Kalos023
Freya
12
2 / 4 / 6
7,155
716
6,087
6,094
2,027
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Spamfolgers
Gilgamesh
14
3 / 0 / 10
8,430
843
9,990
10,278
8,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Spikezim
Kuzenbo
13
1 / 0 / 13
7,503
750
5,422
7,239
7,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
Stompemup360
The Morrigan
16
11 / 1 / 0
9,925
993
10,809
5,879
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,032
703
2,341
8,174
6,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Tbar Jr
Izanami
12
2 / 2 / 1
6,656
666
6,326
8,466
3,102
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
XStone71
Cliodhna
13
1 / 3 / 2
6,801
680
7,948
8,427
2,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
13
2 / 4 / 3
6,999
700
8,856
10,207
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
yert38
Hel
11
0 / 6 / 3
6,033
603
2,558
8,904
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
17
Kills
6
6
Deaths
17
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Izanami
GabeSteel
Izanami
0
1
7
3.5
W
Freya
Kalos023
Freya
2
4
6
1.25
W
Gilgamesh
Spamfolgers
Gilgamesh
3
0
10
8
W
Kuzenbo
Spikezim
Kuzenbo
1
0
13
7.5
W
The Morrigan
Stompemup360
The Morrigan
11
1
0
11
L
Izanami
Tbar Jr
Izanami
2
2
1
1.25
L
Cliodhna
XStone71
Cliodhna
1
3
2
0.67
L
Achilles
2
4
3
0.88
L
Hel
yert38
Hel
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,860
Damage
28,029
35,929
Taken
44,178
22,238
Mitigated
24,525
7,355
Healing
10,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,341
34
0
1,984
8,174
6,996
0
3,557
4,509
13,208
0
W
Izanami
GabeSteel
Izanami
4,552
1,863
0
623
6,439
2,040
2,795
86
6,153
0
38,268
W
Freya
Kalos023
Freya
6,087
2,080
260
802
6,094
2,027
24
1,074
4,832
11,403
0
W
Gilgamesh
Spamfolgers
Gilgamesh
9,990
2,930
495
1,266
10,278
8,866
173
1,971
8,163
0
25,019
W
Kuzenbo
Spikezim
Kuzenbo
5,422
1,527
800
1,107
7,239
7,096
136
2,085
4,938
11,881
0
W
The Morrigan
Stompemup360
The Morrigan
10,809
1,284
0
2,002
5,879
2,209
51
387
5,404
32,248
0
L
Izanami
Tbar Jr
Izanami
6,326
3,792
0
746
8,466
3,102
38
4,592
3,696
0
26,207
L
Cliodhna
XStone71
Cliodhna
7,948
621
0
814
8,427
2,975
0
5,827
2,462
0
32,046
L
Achilles
8,856
1,028
0
1,747
10,207
8,372
169
5,409
4,628
833
26,092
L
Hel
yert38
Hel
2,558
157
3,148
2,201
8,904
3,080
0
2,547
6,291
10,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,637
Gold Earned
33,521
221
Minions Killed
206
9
Camps Cleared
6
935,626
Distance Traveled
913,781
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,032
703
32
3
2
188,681
1
W
Izanami
7,624
762
92
9
0
180,497
2
W
Freya
7,155
716
15
2
0
172,316
3
W
Gilgamesh
8,430
843
25
3
4
187,276
2
W
Kuzenbo
7,503
750
16
2
0
212,923
1
W
The Morrigan
9,925
993
73
7
5
182,614
1
L
Izanami
6,656
666
51
5
0
163,811
1
L
Cliodhna
6,801
680
55
6
4
187,732
0
L
Achilles
6,999
700
45
5
0
196,702
2
L
Hel
6,033
603
23
2
0
176,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role