Player Matchup

Fafnir
Fafnir
BigDaddySniffo
Fafnir
Level 125
God Stats
1W - 0L
1,880 SR
Queue Stats
132W - 62L
1,758 Elo+
Party 2
Bellona
Bellona
FLETCHu2theWALL
Bellona
Level 89
God Stats
11W - 3L
1,749 SR
Queue Stats
122W - 63L
1,692 Elo+
Party 2
Cabrakan
Cabrakan
bboyneezy
Cabrakan
Level 26
God Stats
7W - 2L
1,835 SR
Queue Stats
16W - 5L
1,727 Elo+
Party 2
Vamana
Vamana
unequalskills
Vamana
Level 145
God Stats
11W - 0L
1,796 SR
Queue Stats
162W - 78L
1,696 Elo+
Party 2
Team Averages
Level 96
1,815 SR
1,718 Elo+

VS

Team Averages
Level 75
1,520 SR
1,287 Elo+
Achilles
Achilles
JJ12HDZM
Achilles
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,230 Elo+
Party 1
Geb
Geb
KENNYMURIO
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Party 1
Sol
Sol
PRDT BLACK
Sol
Level 109
God Stats
1W - 3L
1,393 SR
Queue Stats
1W - 6L
1,237 Elo+
Party 1
Hun Batz
Hun Batz
PRDT lALEXl
Hun Batz
Level 82
God Stats
0W - 1L
1,686 SR
Queue Stats
3W - 7L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
9,912
901
10,008
11,141
16,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 0 / 11
10,132
921
7,770
13,376
16,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
bboyneezy
Cabrakan
13
1 / 1 / 12
8,505
773
6,740
11,267
8,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 0 / 8
10,405
946
8,861
10,154
9,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JJ12HDZM
Achilles
10
0 / 7 / 0
6,655
605
3,685
12,755
10,234
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 1
6,823
620
4,241
9,120
4,330
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 5 / 0
6,787
617
7,495
6,507
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
PRDT lALEXl
Hun Batz
13
1 / 4 / 0
7,820
711
9,109
9,531
3,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
20
Kills
1
1
Deaths
20
42
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
6
0
11
11.5
L
Achilles
JJ12HDZM
Achilles
0
7
0
0
L
0
4
1
0.13
L
0
5
0
0
L
Hun Batz
PRDT lALEXl
Hun Batz
1
4
0
0.25
W
Cabrakan
bboyneezy
Cabrakan
1
1
12
7
W
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,379
Damage
24,530
45,938
Taken
37,913
51,345
Mitigated
20,829
19,222
Healing
4,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,008
2,651
0
2,776
11,141
16,922
173
3,783
7,358
25,783
0
W
7,770
2,459
2,360
4,905
13,376
16,105
473
2,969
10,407
0
17,548
L
Achilles
JJ12HDZM
Achilles
3,685
491
0
1,030
12,755
10,234
52
6,278
6,051
340
9,434
L
4,241
428
207
1,440
9,120
4,330
0
5,829
2,812
9,790
0
L
7,495
3,209
0
739
6,507
2,416
0
2,064
4,320
13,925
1,937
L
Hun Batz
PRDT lALEXl
Hun Batz
9,109
1,127
0
605
9,531
3,849
0
2,878
6,413
0
30,958
W
Cabrakan
bboyneezy
Cabrakan
6,740
1,142
147
4,360
11,267
8,957
968
2,396
8,871
25,045
0
W
8,861
4,026
1,248
3,426
10,154
9,361
1,918
2,721
7,433
3,415
33,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
28,085
157
Minions Killed
102
11
Camps Cleared
6
921,833
Distance Traveled
719,658
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,912
901
30
3
3
225,155
3
W
Bellona
10,132
921
27
2
2
253,155
3
L
Achilles
6,655
605
18
2
0
148,179
3
L
Geb
6,823
620
8
1
1
194,964
0
L
Sol
6,787
617
23
2
1
170,005
0
L
Hun Batz
7,820
711
53
5
4
206,510
4
W
Cabrakan
8,505
773
22
2
2
202,684
3
W
Vamana
10,405
946
78
7
4
240,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role