Player Matchup

Hachiman
Hachiman
DNghtHwk
Hachiman
Level 122
God Stats
3W - 3L
1,700 SR
Queue Stats
144W - 148L
1,508 Elo+
Party 3
Aphrodite
Aphrodite
Plangelier
Aphrodite
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 78L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
Stormsz
Sun Wukong
Level 127
God Stats
7W - 10L
1,471 SR
Queue Stats
214W - 185L
1,518 Elo+
Party 3
He Bo
He Bo
Wagoo
He Bo
Level 129
God Stats
2W - 3L
1,343 SR
Queue Stats
93W - 85L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
iVarility
Kumbhakarna
Level 123
God Stats
3W - 1L
1,665 SR
Queue Stats
85W - 72L
1,549 Elo+
Party 2
Team Averages
Level 117
1,536 SR
1,531 Elo+

VS

Team Averages
Level 133
1,544 SR
1,549 Elo+
Neith
Neith
GhostBladeTV
Neith
Level 107
God Stats
7W - 6L
1,496 SR
Queue Stats
393W - 385L
1,473 Elo+
Party 1
Scylla
Scylla
HP PistolPete
Scylla
Level 144
God Stats
6W - 7L
1,516 SR
Queue Stats
393W - 387L
1,487 Elo+
Solo
Ullr
Ullr
MissingÑ0
Ullr
Level 128
God Stats
0W - 1L
1,975 SR
Queue Stats
8W - 3L
1,658 Elo+
Party 1
Erlang Shen
Erlang Shen
Shascade
Erlang Shen
Level 127
God Stats
0W - 4L
1,143 SR
Queue Stats
386W - 274L
1,563 Elo+
Party 1
Aphrodite
Aphrodite
mirrorball
Aphrodite
Level 160
God Stats
1W - 4L
1,588 SR
Queue Stats
406W - 284L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DNghtHwk
Hachiman
20
8 / 6 / 11
13,002
813
21,649
17,118
7,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Plangelier
Aphrodite
17
1 / 4 / 15
10,977
686
11,361
18,536
11,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Stormsz
Sun Wukong
18
5 / 6 / 9
12,254
766
18,367
27,782
25,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
Wagoo
He Bo
17
5 / 6 / 9
11,311
707
17,868
13,337
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kumbhakarna
iVarility
Kumbhakarna
20
3 / 4 / 19
12,214
763
9,296
24,690
32,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
10,624
664
10,676
14,034
6,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 13
12,103
756
23,437
15,019
6,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 4 / 17
12,193
762
26,803
18,332
8,714
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Shascade
Erlang Shen
18
3 / 5 / 17
10,865
679
7,445
27,432
23,506
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
mirrorball
Aphrodite
20
5 / 3 / 20
11,931
746
15,484
16,280
16,547
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
101
22
Kills
26
26
Deaths
22
63
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DNghtHwk
Hachiman
8
6
11
2.25
L
2
6
8
1
L
8
4
13
3.63
L
8
4
17
4.13
W
Aphrodite
Plangelier
Aphrodite
1
4
15
2.13
L
Erlang Shen
Shascade
Erlang Shen
3
5
17
2.3
W
Sun Wukong
Stormsz
Sun Wukong
5
6
9
1.58
W
He Bo
Wagoo
He Bo
5
6
9
1.58
W
Kumbhakarna
iVarility
Kumbhakarna
3
4
19
3.13
L
Aphrodite
mirrorball
Aphrodite
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,541
Damage
83,845
101,463
Taken
91,097
81,589
Mitigated
61,116
37,888
Healing
47,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DNghtHwk
Hachiman
21,649
14,673
538
2,773
17,118
7,148
3,461
6,086
11,032
0
40,498
L
10,676
3,595
1,387
2,025
14,034
6,029
1,633
6,602
6,972
0
29,202
L
23,437
1,045
2,436
4,538
15,019
6,320
1,030
6,230
8,651
44,041
0
L
26,803
11,041
1,643
2,390
18,332
8,714
2,616
8,334
9,555
0
45,337
W
Aphrodite
Plangelier
Aphrodite
11,361
1,279
8,599
8,408
18,536
11,593
383
9,216
9,320
33,507
0
L
Erlang Shen
Shascade
Erlang Shen
7,445
1,943
1,696
7,743
27,432
23,506
397
9,529
17,633
0
12,841
W
Sun Wukong
Stormsz
Sun Wukong
18,367
1,505
1,671
4,790
27,782
25,894
129
10,907
16,875
0
31,309
W
He Bo
Wagoo
He Bo
17,868
855
2,052
1,142
13,337
4,358
268
2,630
10,707
29,332
0
W
Kumbhakarna
iVarility
Kumbhakarna
9,296
301
3,465
4,450
24,690
32,596
327
10,082
14,608
25,550
0
L
Aphrodite
mirrorball
Aphrodite
15,484
1,843
13,687
9,874
16,280
16,547
648
7,830
8,202
33,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,758
Gold Earned
57,716
168
Minions Killed
156
0
Camps Cleared
0
1,468,591
Distance Traveled
1,478,549
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,002
813
41
3
0
271,695
0
L
Neith
10,624
664
39
2
0
280,577
0
L
Scylla
12,103
756
34
2
0
295,238
3
L
Ullr
12,193
762
35
2
0
309,324
0
W
Aphrodite
10,977
686
53
3
0
311,915
0
L
Erlang Shen
10,865
679
4
0
0
295,094
3
W
Sun Wukong
12,254
766
27
2
0
303,000
5
W
He Bo
11,311
707
25
2
0
274,229
4
W
Kumbhakarna
12,214
763
22
1
0
307,752
0
L
Aphrodite
11,931
746
44
3
0
298,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role