Player Matchup

Geb
Geb
Slushysam
Geb
Level 86
God Stats
6W - 0L
1,500 SR
Queue Stats
88W - 72L
1,503 Elo+
Party 1
Zhong Kui
Zhong Kui
knyanes79
Zhong Kui
Level 125
God Stats
7W - 7L
1,336 SR
Queue Stats
43W - 40L
1,543 Elo+
Party 1
Hachiman
Hachiman
oldcowyogurt
Hachiman
Level 108
God Stats
5W - 3L
1,818 SR
Queue Stats
92W - 62L
1,584 Elo+
Party 1
Team Averages
Level 106
1,551 SR
1,543 Elo+

VS

Team Averages
Level 45
1,481 SR
1,261 Elo+
Hel
Hel
Disgyzie
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 115L
1,258 Elo+
Party 2
Izanami
Izanami
Skullette
Izanami
Level 40
God Stats
0W - 1L
1,743 SR
Queue Stats
35W - 91L
1,259 Elo+
Party 2
Fenrir
Fenrir
TaterChipp
Fenrir
Level 34
God Stats
0W - 1L
1,202 SR
Queue Stats
43W - 107L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
9,968
623
6,631
8,938
7,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
knyanes79
Zhong Kui
16
5 / 0 / 4
10,938
684
6,603
7,949
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
oldcowyogurt
Hachiman
16
8 / 0 / 5
11,464
717
16,932
9,434
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,735
546
5,040
10,385
3,571
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Skullette
Izanami
13
1 / 2 / 0
9,294
581
5,322
11,147
4,008
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
TaterChipp
Fenrir
10
0 / 7 / 1
8,309
519
5,380
14,091
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
14
Kills
1
1
Deaths
14
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Izanami
Skullette
Izanami
1
2
0
0.5
W
1
1
11
6.5
L
Fenrir
TaterChipp
Fenrir
0
7
1
0.07
W
Zhong Kui
knyanes79
Zhong Kui
5
0
4
7
W
Hachiman
oldcowyogurt
Hachiman
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,166
Damage
15,742
26,321
Taken
35,623
21,520
Mitigated
12,434
13,762
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,040
1,256
1,688
1,642
10,385
3,571
0
4,687
5,604
33,826
0
L
Izanami
Skullette
Izanami
5,322
3,580
0
0
11,147
4,008
0
3,544
7,475
0
32,536
W
6,631
537
474
1,231
8,938
7,663
0
2,848
4,700
14,452
0
L
Fenrir
TaterChipp
Fenrir
5,380
883
0
985
14,091
4,855
0
4,964
8,875
0
19,064
W
Zhong Kui
knyanes79
Zhong Kui
6,603
1,706
0
5,167
7,949
10,285
1,267
1,976
5,973
42,392
0
W
Hachiman
oldcowyogurt
Hachiman
16,932
9,315
0
6,890
9,434
3,572
1,726
1,312
8,122
0
81,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
26,338
228
Minions Killed
163
13
Camps Cleared
3
888,723
Distance Traveled
757,491
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,735
546
51
3
1
235,667
2
L
Izanami
9,294
581
85
5
0
236,679
2
W
Geb
9,968
623
12
1
1
318,117
5
L
Fenrir
8,309
519
27
2
2
285,145
7
W
Zhong Kui
10,938
684
80
5
7
268,947
4
W
Hachiman
11,464
717
136
9
5
301,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role