Player Matchup

Sun Wukong
Sun Wukong
AyoShee
Sun Wukong
Level 106
God Stats
5W - 2L
1,684 SR
Queue Stats
220W - 223L
1,544 Elo+
Party 3
Bastet
Bastet
IICreeplI
Bastet
Level 129
God Stats
7W - 1L
1,864 SR
Queue Stats
573W - 560L
1,592 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
Level 113
God Stats
3W - 3L
1,734 SR
Queue Stats
245W - 215L
1,586 Elo+
Party 3
Scylla
Scylla
YoungLexTown
Scylla
Level 160
God Stats
4W - 3L
1,585 SR
Queue Stats
116W - 94L
1,592 Elo+
Party 1
Yemoja
Yemoja
o KINGpenn
Yemoja
Level 66
God Stats
4W - 2L
1,804 SR
Queue Stats
99W - 66L
1,626 Elo+
Party 1
Team Averages
Level 115
1,734 SR
1,588 Elo+

VS

Team Averages
Level 141
1,535 SR
1,558 Elo+
Charybdis
Charybdis
ATenTonSkeleton
Charybdis
Level 127
God Stats
24W - 19L
1,573 SR
Queue Stats
212W - 186L
1,581 Elo+
Solo
Atlas
Atlas
Doughboy64xDV
Atlas
Level 160
God Stats
9W - 15L
1,454 SR
Queue Stats
487W - 446L
1,553 Elo+
Party 2
Cliodhna
Cliodhna
Nervy25
Cliodhna
Level 125
God Stats
3W - 4L
1,504 SR
Queue Stats
218W - 212L
1,561 Elo+
Party 2
Mulan
Mulan
ZeeDangle
Mulan
Level 135
God Stats
17W - 17L
1,491 SR
Queue Stats
367W - 357L
1,552 Elo+
Solo
Nu Wa
Nu Wa
yngjok3r
Nu Wa
Level 157
God Stats
30W - 21L
1,652 SR
Queue Stats
415W - 407L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AyoShee
Sun Wukong
14
3 / 1 / 3
8,575
536
12,609
12,831
7,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
IICreeplI
Bastet
16
9 / 1 / 3
9,421
589
10,888
13,235
4,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
15
2 / 6 / 1
8,887
555
9,823
15,290
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
16
4 / 0 / 2
9,281
580
9,609
5,853
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
o KINGpenn
Yemoja
12
0 / 5 / 5
7,472
467
3,417
10,754
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ATenTonSkeleton
Charybdis
16
6 / 2 / 4
9,629
602
11,064
10,902
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 1 / 3
7,563
473
3,994
11,438
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Nervy25
Cliodhna
13
2 / 4 / 4
7,945
497
5,250
12,011
4,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ZeeDangle
Mulan
12
1 / 7 / 0
7,336
459
12,122
19,658
13,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
yngjok3r
Nu Wa
14
1 / 4 / 2
8,019
501
6,632
7,024
2,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
18
Kills
13
13
Deaths
18
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ATenTonSkeleton
Charybdis
6
2
4
4
W
Sun Wukong
AyoShee
Sun Wukong
3
1
3
4.5
L
3
1
3
4.5
W
Bastet
IICreeplI
Bastet
9
1
3
10.5
L
Cliodhna
Nervy25
Cliodhna
2
4
4
1
W
Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
2
6
1
0.42
W
Scylla
4
0
2
5
L
Mulan
ZeeDangle
Mulan
1
7
0
0.14
W
Yemoja
o KINGpenn
Yemoja
0
5
5
0.5
L
Nu Wa
yngjok3r
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,346
Damage
39,062
57,963
Taken
61,033
26,386
Mitigated
32,535
20,871
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ATenTonSkeleton
Charybdis
11,064
6,561
0
5,200
10,902
2,386
0
1,159
9,743
0
74,300
W
Sun Wukong
AyoShee
Sun Wukong
12,609
3,627
0
4,884
12,831
7,549
0
2,205
9,915
0
53,449
L
3,994
1,460
0
2,109
11,438
9,699
0
3,744
7,536
15,968
0
W
Bastet
IICreeplI
Bastet
10,888
2,784
0
5,510
13,235
4,846
0
2,050
10,805
0
55,160
L
Cliodhna
Nervy25
Cliodhna
5,250
1,051
0
3,369
12,011
4,432
0
2,010
9,750
0
48,444
W
Ah Muzen Cab
SirWaveyy
Ah Muzen Cab
9,823
6,305
0
6,782
15,290
4,313
0
1,673
13,535
0
77,814
W
Scylla
9,609
1,403
0
1,341
5,853
2,075
160
1,620
4,129
83,054
0
L
Mulan
ZeeDangle
Mulan
12,122
1,901
0
4,772
19,658
13,553
0
2,096
16,680
0
50,965
W
Yemoja
o KINGpenn
Yemoja
3,417
440
999
1,355
10,754
7,603
0
2,497
8,079
16,551
0
L
Nu Wa
yngjok3r
Nu Wa
6,632
879
73
1,379
7,024
2,465
13
3,683
3,207
54,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,636
Gold Earned
40,492
494
Minions Killed
477
0
Camps Cleared
0
1,594,225
Distance Traveled
1,418,244
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,629
602
153
10
0
297,537
6
W
Sun Wukong
8,575
536
95
6
0
325,258
7
L
Atlas
7,563
473
37
2
0
286,706
0
W
Bastet
9,421
589
94
6
0
373,562
2
L
Cliodhna
7,945
497
81
5
0
298,441
7
W
Ah Muzen Cab
8,887
555
124
8
0
291,083
2
W
Scylla
9,281
580
154
10
0
299,153
7
L
Mulan
7,336
459
86
5
0
249,015
2
W
Yemoja
7,472
467
27
2
0
305,169
3
L
Nu Wa
8,019
501
120
8
0
286,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role