Player Matchup

Loki
Loki
EightBitAlien
Loki
Level 22
God Stats
2W - 3L
1,490 SR
Queue Stats
19W - 32L
1,353 Elo+
Party 1
Fenrir
Fenrir
Hyperloop1208
Fenrir
Level 63
God Stats
7W - 10L
1,449 SR
Queue Stats
120W - 147L
1,340 Elo+
Party 1
Tiamat
Tiamat
IamBenjiT
Tiamat
Level 46
God Stats
0W - 2L
1,301 SR
Queue Stats
88W - 89L
1,390 Elo+
Party 3
Mulan
Mulan
OneAsianBoi420
Mulan
Level 88
God Stats
23W - 26L
1,509 SR
Queue Stats
287W - 297L
1,418 Elo+
Party 1
Atlas
Atlas
Xerezrogue
Atlas
Level 81
God Stats
2W - 2L
1,479 SR
Queue Stats
333W - 351L
1,432 Elo+
Party 3
Team Averages
Level 60
1,445 SR
1,387 Elo+

VS

Team Averages
Level 79
1,408 SR
1,399 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DeXterous_ULT
Bastet
Level 100
God Stats
1W - 3L
1,337 SR
Queue Stats
130W - 131L
1,444 Elo+
Party 2
Sol
Sol
Frostystarts
Sol
Level 84
God Stats
14W - 24L
1,408 SR
Queue Stats
362W - 453L
1,344 Elo+
Party 2
Sun Wukong
Sun Wukong
K0X Kommando
Sun Wukong
Level 105
God Stats
4W - 8L
1,417 SR
Queue Stats
285W - 307L
1,384 Elo+
Party 2
Athena
Athena
NNomaadic
Athena
Level 23
God Stats
13W - 18L
1,375 SR
Queue Stats
27W - 38L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,994
411
4,709
11,983
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 10 / 0
4,848
285
330
8,372
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
IamBenjiT
Tiamat
10
0 / 11 / 0
6,091
358
4,418
13,914
5,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 9 / 0
7,797
459
10,473
21,081
8,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
6
0 / 10 / 1
5,608
330
3,338
13,627
9,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
12 / 0 / 7
10,699
629
16,208
5,694
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
13 / 1 / 5
10,437
614
11,452
11,895
4,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 0 / 11
10,253
603
13,795
12,566
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
K0X Kommando
Sun Wukong
13
5 / 2 / 5
9,340
549
7,232
13,813
9,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
NNomaadic
Athena
13
5 / 0 / 12
9,724
572
4,440
13,686
11,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
2
Kills
42
46
Deaths
3
3
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
12
0
7
15.5
W
13
1
5
15.5
L
0
6
2
0.17
W
7
0
11
12.5
L
0
10
0
0
L
Tiamat
IamBenjiT
Tiamat
0
11
0
0
W
Sun Wukong
K0X Kommando
Sun Wukong
5
2
5
3.75
W
Athena
NNomaadic
Athena
5
0
12
11
L
2
9
0
0.22
L
Atlas
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,268
Damage
53,127
68,977
Taken
57,654
30,058
Mitigated
32,208
9,133
Healing
27,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
16,208
4,770
0
1,512
5,694
2,343
1,036
764
4,749
69,378
0
W
11,452
3,301
0
6,464
11,895
4,608
383
1,352
10,455
0
56,631
L
4,709
923
0
2,557
11,983
2,931
0
3,971
7,946
0
31,811
W
13,795
9,018
0
5,767
12,566
3,861
7,062
1,721
10,537
73,645
0
L
330
18
0
250
8,372
3,221
0
2,729
4,783
0
1,919
L
Tiamat
IamBenjiT
Tiamat
4,418
340
0
1,710
13,914
5,431
246
7,492
6,113
25,857
0
W
Sun Wukong
K0X Kommando
Sun Wukong
7,232
2,021
0
5,395
13,813
9,596
1,664
1,628
11,985
0
44,100
W
Athena
NNomaadic
Athena
4,440
1,341
3,610
4,331
13,686
11,800
638
1,804
11,379
15,049
0
L
10,473
858
0
3,433
21,081
8,968
0
15,169
5,671
0
38,121
L
Atlas
3,338
1,082
0
1,183
13,627
9,507
0
4,258
9,255
14,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,338
Gold Earned
50,453
202
Minions Killed
432
0
Camps Cleared
0
1,260,594
Distance Traveled
1,641,145
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,699
629
105
6
0
319,359
2
W
Bastet
10,437
614
103
6
0
364,215
6
L
Loki
6,994
411
65
4
0
363,278
0
W
Sol
10,253
603
120
7
0
280,536
6
L
Fenrir
4,848
285
2
0
0
223,581
0
L
Tiamat
6,091
358
43
3
0
242,606
0
W
Sun Wukong
9,340
549
79
5
0
291,319
3
W
Athena
9,724
572
25
1
0
385,716
1
L
Mulan
7,797
459
66
4
0
256,506
3
L
Atlas
5,608
330
26
2
0
174,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role