Player Matchup

Anubis
Anubis
MORTEM33319
Anubis
Level 44
God Stats
1W - 6L
1,192 SR
Queue Stats
16W - 53L
1,119 Elo+
Party 2
Jormungandr
Jormungandr
dragoon928
Jormungandr
Level 6
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 6L
1,170 Elo+
Party 2
Serqet
Serqet
sinfulbane
Serqet
Level 62
God Stats
0W - 5L
1,018 SR
Queue Stats
40W - 92L
1,128 Elo+
Party 2
Team Averages
Level 37
1,153 SR
1,139 Elo+

VS

Team Averages
Level 77
1,404 SR
1,416 Elo+
Merlin
Merlin
HelpMePush
Merlin
Level 126
God Stats
5W - 1L
1,580 SR
Queue Stats
172W - 181L
1,519 Elo+
Solo
Mulan
Mulan
MartiinAMC
Mulan
Level 66
God Stats
1W - 1L
1,224 SR
Queue Stats
162W - 179L
1,364 Elo+
Party 1
Bacchus
Bacchus
bazan_castillon
Bacchus
Level 40
God Stats
11W - 9L
1,409 SR
Queue Stats
59W - 62L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 12 / 2
7,155
596
5,400
13,036
7,749
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
dragoon928
Jormungandr
12
2 / 10 / 1
9,210
768
8,642
17,426
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
sinfulbane
Serqet
11
0 / 10 / 2
7,701
642
4,234
13,074
7,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HelpMePush
Merlin
14
11 / 1 / 19
10,648
887
12,247
7,404
3,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
16
19 / 2 / 13
11,879
990
20,627
14,042
12,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 0 / 26
9,852
821
5,935
12,423
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
2
Kills
32
32
Deaths
3
5
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
HelpMePush
Merlin
11
1
19
20.5
L
Anubis
0
12
2
0.08
W
Mulan
19
2
13
12.75
W
2
0
26
15
L
Jormungandr
dragoon928
Jormungandr
2
10
1
0.25
L
Serqet
sinfulbane
Serqet
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,276
Damage
38,809
43,536
Taken
33,869
30,187
Mitigated
29,939
1,396
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
HelpMePush
Merlin
12,247
1,567
0
3,167
7,404
3,857
1,207
2,878
4,526
43,895
0
L
Anubis
5,400
331
0
1,109
13,036
7,749
0
5,031
7,531
16,483
0
W
Mulan
20,627
5,656
0
4,691
14,042
12,960
442
7,042
6,606
0
46,151
W
5,935
955
0
4,191
12,423
13,122
589
5,224
6,822
13,391
0
L
Jormungandr
dragoon928
Jormungandr
8,642
3,575
0
281
17,426
15,414
0
7,648
9,315
21,047
0
L
Serqet
sinfulbane
Serqet
4,234
1,590
0
6
13,074
7,024
0
5,833
6,767
0
17,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,066
Gold Earned
32,379
88
Minions Killed
127
3
Camps Cleared
6
511,395
Distance Traveled
630,662
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,648
887
56
5
2
189,870
3
L
Anubis
7,155
596
23
2
2
129,076
0
W
Mulan
11,879
990
63
5
3
236,190
2
W
Bacchus
9,852
821
8
1
1
204,602
0
L
Jormungandr
9,210
768
30
3
0
174,157
0
L
Serqet
7,701
642
35
3
1
208,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role