Player Matchup

Zeus
Zeus
Chaos177122
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 2
Horus
Horus
Robinsama2
Horus
Level 145
God Stats
5W - 2L
1,791 SR
Queue Stats
278W - 219L
1,653 Elo+
Party 2
Awilix
Awilix
TempestRain180
Awilix
Level 130
God Stats
6W - 2L
1,200 SR
Queue Stats
163W - 117L
1,644 Elo+
Party 2
Team Averages
Level 99
1,497 SR
1,605 Elo+

VS

Team Averages
Level 62
1,439 SR
1,633 Elo+
Vamana
Vamana
CptRonRonKush
Vamana
Level 147
God Stats
1W - 0L
1,316 SR
Queue Stats
63W - 37L
1,720 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSplashmaster
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,729 Elo+
Party 1
Thoth
Thoth
oddshivers
Thoth
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
10,617
531
11,660
14,164
7,033
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
15
0 / 4 / 5
10,690
535
10,557
28,079
29,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 5 / 1
12,176
609
20,513
22,157
16,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 5
14,008
700
28,945
28,165
28,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 1 / 11
13,226
661
12,962
18,396
30,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
16
5 / 4 / 8
12,932
647
11,551
8,006
2,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
17
17
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
10
2
5
6.25
L
Horus
0
4
5
0.63
L
6
5
1
1.3
W
2
1
11
7.5
W
Thoth
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,730
Damage
53,458
64,400
Taken
54,567
52,430
Mitigated
62,252
9,464
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,660
2,652
0
402
14,164
7,033
0
3,236
10,928
48,478
0
W
28,945
20,243
306
6,396
28,165
28,527
1,059
5,628
22,537
687
73,382
L
Horus
10,557
5,737
2,514
6,223
28,079
29,125
0
13,010
15,069
0
39,662
L
20,513
7,771
0
325
22,157
16,272
0
9,371
12,786
0
48,515
W
12,962
4,794
0
4,345
18,396
30,987
442
5,843
12,553
34,787
0
W
Thoth
11,551
497
0
1,070
8,006
2,738
931
967
7,039
41,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
40,166
205
Minions Killed
193
8
Camps Cleared
7
970,153
Distance Traveled
1,098,441
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,617
531
85
4
2
265,941
0
W
Vamana
14,008
700
88
4
2
380,877
4
L
Horus
10,690
535
57
3
1
351,508
2
L
Awilix
12,176
609
63
3
5
352,704
5
W
Kuzenbo
13,226
661
37
2
1
364,307
4
W
Thoth
12,932
647
68
3
4
353,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role