Player Matchup

Medusa
Medusa
BeamyGorilla1
Medusa
Level 109
God Stats
10W - 5L
1,512 SR
Queue Stats
364W - 439L
1,414 Elo+
Solo
Bellona
Bellona
KillCamLikesYou
Bellona
Level 88
God Stats
1W - 1L
1,368 SR
Queue Stats
195W - 234L
1,436 Elo+
Solo
Atlas
Atlas
retrac02
Atlas
Level 43
God Stats
2W - 5L
1,578 SR
Queue Stats
31W - 41L
1,421 Elo+
Solo
Team Averages
Level 80
1,486 SR
1,424 Elo+

VS

Team Averages
Level 71
1,563 SR
1,525 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
A_Possible_Rylen
Cliodhna
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,643 Elo+
Solo
Cerberus
Cerberus
Cardierr
Cerberus
Level 58
God Stats
7W - 5L
1,688 SR
Queue Stats
155W - 185L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,644
764
5,542
7,171
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 3
7,653
765
3,629
6,050
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
retrac02
Atlas
12
1 / 0 / 5
7,806
781
3,144
10,126
8,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
0 / 0 / 1
5,893
589
2,548
2,553
444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 6 / 0
7,051
705
6,562
10,818
3,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Cardierr
Cerberus
5
0 / 1 / 1
5,654
565
0
1,538
222

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
1
0.5
L
2
6
0
0.33
W
3
1
3
4.5
L
Cerberus
Cardierr
Cerberus
0
1
1
0.5
W
3
1
3
4.5
W
Atlas
retrac02
Atlas
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,315
Damage
9,110
23,347
Taken
14,909
13,416
Mitigated
3,837
4,502
Healing
651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,548
296
0
0
2,553
444
0
562
1,991
6,751
0
L
6,562
146
0
651
10,818
3,171
0
2,439
8,379
0
27,879
W
5,542
2,024
0
1,212
7,171
2,163
1,328
831
6,280
0
32,192
L
Cerberus
Cardierr
Cerberus
0
0
0
0
1,538
222
0
143
1,395
0
0
W
3,629
441
0
833
6,050
2,965
522
776
3,979
0
22,083
W
Atlas
retrac02
Atlas
3,144
995
0
2,457
10,126
8,288
628
1,554
8,390
21,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
18,598
122
Minions Killed
55
8
Camps Cleared
1
534,541
Distance Traveled
243,150
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,893
589
12
1
1
56,196
1
L
Cliodhna
7,051
705
43
4
0
186,954
0
W
Medusa
7,644
764
48
5
4
183,917
2
L
Cerberus
5,654
565
0
0
0
0
0
W
Bellona
7,653
765
40
4
4
161,145
2
W
Atlas
7,806
781
34
3
0
189,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role