Player Matchup

Thor
Thor
Delta202
Thor
Level 109
God Stats
1W - 5L
1,168 SR
Queue Stats
287W - 306L
1,420 Elo+
Party 2
Atlas
Atlas
GearComanderCam
Atlas
Level 102
God Stats
0W - 3L
1,205 SR
Queue Stats
103W - 108L
1,454 Elo+
Party 2
Bellona
Bellona
Jahownd
Bellona
Level 155
God Stats
22W - 17L
1,608 SR
Queue Stats
493W - 461L
1,580 Elo+
Solo
Sol
Sol
LightFlunky5207
Sol
Level 84
God Stats
5W - 2L
1,776 SR
Queue Stats
128W - 134L
1,437 Elo+
Party 2
Ra
Ra
SecretShadow00
Ra
Level 121
God Stats
0W - 3L
1,205 SR
Queue Stats
14W - 14L
1,568 Elo+
Solo
Team Averages
Level 114
1,392 SR
1,492 Elo+

VS

Team Averages
Level 95
1,503 SR
1,466 Elo+
Bastet
Bastet
DJxShinglex
Bastet
Level 97
God Stats
2W - 2L
1,508 SR
Queue Stats
195W - 233L
1,428 Elo+
Party 1
Zeus
Zeus
SoloStalker 10
Zeus
Level 104
God Stats
18W - 11L
1,603 SR
Queue Stats
124W - 134L
1,504 Elo+
Party 1
Tyr
Tyr
SomeSoviet
Tyr
Level 68
God Stats
1W - 2L
1,182 SR
Queue Stats
142W - 174L
1,437 Elo+
Party 1
Baron Samedi
Baron Samedi
TimbrWoof
Baron Samedi
Level 103
God Stats
80W - 55L
1,616 SR
Queue Stats
595W - 572L
1,493 Elo+
Solo
Cupid
Cupid
atkocska
Cupid
Level 101
God Stats
45W - 37L
1,606 SR
Queue Stats
295W - 287L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
3 / 2 / 2
5,575
558
3,390
6,783
2,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,491
449
1,954
7,531
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Jahownd
Bellona
6
1 / 0 / 0
4,428
443
2,276
2,589
1,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 5 / 1
4,943
494
2,715
5,154
1,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 2
6,288
629
3,890
6,819
2,384
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
2 / 3 / 3
5,687
569
4,732
7,740
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 2
6,268
627
4,038
4,087
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 1 / 0
5,332
533
1,694
4,809
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
TimbrWoof
Baron Samedi
10
4 / 0 / 5
6,001
600
4,548
4,413
2,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
atkocska
Cupid
11
5 / 1 / 4
6,539
654
6,031
5,791
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
8
Kills
13
13
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
2
3
3
1.17
L
Thor
3
2
2
2
L
0
3
0
0
L
Bellona
Jahownd
Bellona
1
0
0
1
L
1
5
1
0.3
L
3
3
2
1.33
W
2
3
2
1
W
0
1
0
0
W
Baron Samedi
TimbrWoof
Baron Samedi
4
0
5
6.5
W
Cupid
atkocska
Cupid
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,225
Damage
21,043
28,876
Taken
26,840
10,366
Mitigated
10,131
6,707
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
4,732
1,404
0
2,638
7,740
2,171
0
1,904
5,792
0
25,063
L
Thor
3,390
1,085
0
863
6,783
2,030
0
1,165
5,396
0
25,902
L
1,954
617
154
1,548
7,531
3,101
120
1,799
5,509
13,147
0
L
Bellona
Jahownd
Bellona
2,276
844
0
1,316
2,589
1,471
0
0
2,440
0
11,538
L
2,715
160
0
733
5,154
1,380
728
714
4,288
18,879
2,772
L
3,890
973
37
2,056
6,819
2,384
0
3,880
2,472
37,627
0
W
4,038
236
0
1,065
4,087
1,145
884
2,142
1,897
32,471
0
W
1,694
635
0
2,445
4,809
2,273
664
0
4,536
0
22,883
W
Baron Samedi
TimbrWoof
Baron Samedi
4,548
619
604
1,824
4,413
2,934
0
1,657
2,736
17,801
0
W
Cupid
atkocska
Cupid
6,031
3,425
0
2,777
5,791
1,608
0
2,690
3,101
0
29,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,725
Gold Earned
29,827
229
Minions Killed
267
0
Camps Cleared
0
831,957
Distance Traveled
952,373
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,687
569
54
5
0
220,810
0
L
Thor
5,575
558
57
6
0
203,377
0
L
Atlas
4,491
449
14
1
0
178,917
2
L
Bellona
4,428
443
32
3
0
94,335
1
L
Sol
4,943
494
48
5
0
171,621
1
L
Ra
6,288
629
78
8
0
183,707
1
W
Zeus
6,268
627
72
7
0
183,121
3
W
Tyr
5,332
533
55
6
0
197,793
4
W
Baron Samedi
6,001
600
27
3
0
184,165
6
W
Cupid
6,539
654
59
6
0
166,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role