Player Matchup

Geb
Geb
Gold III
Champ
Geb
Gold III
Level 159
God Stats
0W - 3L
1,501 SR
Queue Stats
43W - 49L
1,692 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver I
Gongall
Ah Muzen Cab
Silver I
Level 157
God Stats
0W - 1L
1,760 SR
Queue Stats
8W - 5L
1,568 MMR
Party 1
Janus
Janus
Silver I
iGAkWarsman
Janus
Silver I
Level 86
God Stats
0W - 1L
1,438 SR
Queue Stats
14W - 12L
1,527 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,567 SR
1,595 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 64
1,690 SR
1,389 MMR
Odin
Odin
Silver I
Derpasawrus
Odin
Silver I
Level 66
God Stats
1W - 1L
1,673 SR
Queue Stats
21W - 25L
1,423 MMR
Party 2
Sol
Sol
Silver II
Endetium
Sol
Silver II
Level 63
God Stats
6W - 1L
1,661 SR
Queue Stats
21W - 25L
1,373 MMR
Party 2
Thanatos
Thanatos
Silver II
Zaanavichk
Thanatos
Silver II
Level 62
God Stats
4W - 1L
1,736 SR
Queue Stats
21W - 25L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Champ
Geb
14
3 / 9 / 18
13,046
687
9,388
28,126
31,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Gongall
Ah Muzen Cab
18
14 / 10 / 10
15,644
823
32,994
24,640
11,364
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
7 / 11 / 14
13,096
689
9,580
15,360
5,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothGilgameshLokiSobekThor

VS

Bans
AnhurCupidMorgan Le FayArtemisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 4 / 16
15,675
825
20,486
25,604
21,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 7 / 9
13,538
713
21,292
19,013
5,003
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Zaanavichk
Thanatos
18
7 / 13 / 14
14,531
765
13,558
19,506
4,833
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
68
24
Kills
29
30
Deaths
24
42
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Geb
Champ
Geb
3
9
18
1.33
W
13
4
16
5.25
W
9
7
9
1.93
L
Ah Muzen Cab
Gongall
Ah Muzen Cab
14
10
10
1.9
W
Thanatos
Zaanavichk
Thanatos
7
13
14
1.08
L
7
11
14
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,962
Damage
55,336
68,126
Taken
64,123
48,554
Mitigated
31,573
11,891
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Champ
Geb
9,388
2,306
0
2,359
28,126
31,728
264
13,281
13,986
20,423
0
W
20,486
4,134
0
3,139
25,604
21,737
243
8,725
16,879
9,895
37,902
W
21,292
9,806
0
6,124
19,013
5,003
1,374
6,564
12,449
57,594
0
L
Ah Muzen Cab
Gongall
Ah Muzen Cab
32,994
19,984
1,332
7,852
24,640
11,364
2,271
6,626
17,583
0
81,496
W
Thanatos
Zaanavichk
Thanatos
13,558
3,555
0
9,855
19,506
4,833
1,012
4,934
14,572
0
47,629
L
9,580
1,536
0
348
15,360
5,462
177
6,245
8,825
32,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
43,744
194
Minions Killed
189
8
Camps Cleared
8
887,337
Distance Traveled
934,695
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
13,046
687
9
0
0
301,475
1
W
Odin
15,675
825
46
2
3
326,556
1
W
Sol
13,538
713
73
4
2
313,299
2
L
Ah Muzen Cab
15,644
823
121
6
4
286,230
3
W
Thanatos
14,531
765
70
4
3
294,840
4
L
Janus
13,096
689
64
3
4
299,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role