Player Matchup

Ra
Ra
Killer Skye
Ra
Level 82
God Stats
0W - 2L
1,241 SR
Queue Stats
103W - 141L
1,333 Elo+
Party 2
Danzaburou
Danzaburou
OnlyTopNotchPrz
Danzaburou
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 113L
1,405 Elo+
Party 2
Serqet
Serqet
red rum523
Serqet
Level 121
God Stats
0W - 1L
1,210 SR
Queue Stats
66W - 50L
1,560 Elo+
Party 2
Team Averages
Level 95
1,317 SR
1,433 Elo+

VS

Team Averages
Level 76
1,613 SR
1,437 Elo+
Sun Wukong
Sun Wukong
Father Simp
Sun Wukong
Level 81
God Stats
11W - 9L
1,652 SR
Queue Stats
86W - 100L
1,393 Elo+
Party 1
Sol
Sol
OminousHail28
Sol
Level 103
God Stats
1W - 1L
1,751 SR
Queue Stats
34W - 26L
1,530 Elo+
Solo
Susano
Susano
kawaiidre
Susano
Level 43
God Stats
11W - 13L
1,435 SR
Queue Stats
38W - 37L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 8
13,471
641
14,530
10,239
8,061
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
OnlyTopNotchPrz
Danzaburou
15
1 / 9 / 8
12,425
592
12,916
19,298
7,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serqet
red rum523
Serqet
16
7 / 5 / 4
14,004
667
13,041
18,754
16,093
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Father Simp
Sun Wukong
18
9 / 3 / 8
14,672
699
15,881
20,886
20,015
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 4 / 9
13,824
658
11,435
14,415
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
kawaiidre
Susano
18
4 / 4 / 10
13,598
648
14,985
16,263
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
11
Kills
17
17
Deaths
11
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Father Simp
Sun Wukong
9
3
8
4.33
L
3
3
8
2.33
W
4
4
9
2.13
L
Danzaburou
OnlyTopNotchPrz
Danzaburou
1
9
8
0.56
W
Susano
kawaiidre
Susano
4
4
10
2.25
L
Serqet
red rum523
Serqet
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,487
Damage
42,301
48,291
Taken
51,564
31,449
Mitigated
31,031
9,879
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Father Simp
Sun Wukong
15,881
2,854
0
2,320
20,886
20,015
526
5,247
15,089
0
65,631
L
14,530
2,016
1,637
3,075
10,239
8,061
249
3,005
7,234
64,896
0
W
11,435
3,083
0
3,823
14,415
5,281
1,529
5,184
8,774
71,469
4,068
L
Danzaburou
OnlyTopNotchPrz
Danzaburou
12,916
6,303
428
4,239
19,298
7,295
1,027
1,453
17,845
0
39,350
W
Susano
kawaiidre
Susano
14,985
2,823
0
2,887
16,263
5,735
412
5,208
10,163
0
47,244
L
Serqet
red rum523
Serqet
13,041
3,079
0
500
18,754
16,093
159
6,927
11,827
0
19,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
42,094
217
Minions Killed
291
3
Camps Cleared
17
1,034,071
Distance Traveled
1,132,517
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,672
699
89
4
6
394,943
5
L
Ra
13,471
641
138
7
0
368,632
10
W
Sol
13,824
658
140
7
3
330,256
3
L
Danzaburou
12,425
592
55
3
2
331,406
3
W
Susano
13,598
648
62
3
8
407,318
3
L
Serqet
14,004
667
24
1
1
334,033
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role