Player Matchup

Thanatos
Thanatos
BlueLink14
Thanatos
Level 146
God Stats
4W - 10L
1,417 SR
Queue Stats
265W - 225L
1,584 Elo+
Party 2
Charybdis
Charybdis
DocAwkward
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 75L
1,563 Elo+
Party 2
Kuzenbo
Kuzenbo
GrimmIV
Kuzenbo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 152L
1,526 Elo+
Party 2
Merlin
Merlin
WhiplashWallace
Merlin
Level 156
God Stats
8W - 5L
1,579 SR
Queue Stats
333W - 278L
1,576 Elo+
Party 2
Hachiman
Hachiman
beattyboii_
Hachiman
Level 137
God Stats
4W - 10L
1,193 SR
Queue Stats
511W - 451L
1,542 Elo+
Solo
Team Averages
Level 135
1,438 SR
1,558 Elo+

VS

Team Averages
Level 122
1,507 SR
1,533 Elo+
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DarkSoulJake
Raijin
Level 119
God Stats
1W - 1L
1,235 SR
Queue Stats
53W - 52L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
LarryLegend414
Cthulhu
Level 108
God Stats
2W - 0L
1,583 SR
Queue Stats
14W - 18L
1,486 Elo+
Party 1
Apollo
Apollo
Smith3y
Apollo
Level 106
God Stats
1W - 1L
1,572 SR
Queue Stats
45W - 36L
1,587 Elo+
Party 1
Da Ji
Da Ji
nepine
Da Ji
Level 156
God Stats
9W - 4L
1,644 SR
Queue Stats
493W - 489L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlueLink14
Thanatos
13
3 / 5 / 3
7,770
777
4,655
8,724
3,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
DocAwkward
Charybdis
13
0 / 4 / 6
6,969
697
2,862
8,252
3,664
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
GrimmIV
Kuzenbo
12
0 / 5 / 7
6,966
697
4,228
12,245
16,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 4 / 3
8,494
849
9,497
7,192
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
beattyboii_
Hachiman
14
3 / 4 / 5
7,651
765
7,257
9,620
3,636
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
6 / 2 / 9
9,067
907
9,932
8,795
3,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
15
3 / 3 / 14
9,038
904
9,172
6,583
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 14
8,225
823
6,957
8,355
8,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Smith3y
Apollo
16
6 / 2 / 11
9,085
909
8,733
8,415
3,223
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
nepine
Da Ji
15
6 / 2 / 10
8,985
899
6,421
9,076
8,211
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
11
Kills
22
22
Deaths
12
24
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
2
9
5.25
L
Thanatos
BlueLink14
Thanatos
3
5
3
0.9
W
Raijin
3
3
14
3.33
L
Charybdis
DocAwkward
Charybdis
0
4
6
0.75
L
Kuzenbo
GrimmIV
Kuzenbo
0
5
7
0.7
W
1
3
14
2.67
W
Apollo
Smith3y
Apollo
6
2
11
5.75
L
5
4
3
1.63
L
Hachiman
beattyboii_
Hachiman
3
4
5
1.38
W
Da Ji
nepine
Da Ji
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,499
Damage
41,215
46,033
Taken
41,224
30,114
Mitigated
24,993
10,786
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,932
851
51
3,056
8,795
3,028
822
2,826
5,969
0
20,794
L
Thanatos
BlueLink14
Thanatos
4,655
505
1,319
3,900
8,724
3,393
0
2,424
6,300
0
8,422
W
Raijin
9,172
481
542
173
6,583
2,150
1,092
2,256
4,327
25,086
0
L
Charybdis
DocAwkward
Charybdis
2,862
1,144
778
601
8,252
3,664
0
2,763
5,360
0
12,469
L
Kuzenbo
GrimmIV
Kuzenbo
4,228
1,373
476
610
12,245
16,226
244
4,509
7,410
4,561
0
W
6,957
31
1,694
1,619
8,355
8,381
0
3,034
5,321
18,179
0
W
Apollo
Smith3y
Apollo
8,733
5,433
428
2,672
8,415
3,223
2,124
2,696
5,719
0
21,005
L
9,497
241
88
679
7,192
3,195
0
3,276
3,804
25,847
0
L
Hachiman
beattyboii_
Hachiman
7,257
3,403
873
1,462
9,620
3,636
104
2,554
7,030
0
21,025
W
Da Ji
nepine
Da Ji
6,421
1,261
1,546
2,586
9,076
8,211
594
2,913
6,163
0
11,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,850
Gold Earned
44,400
111
Minions Killed
119
0
Camps Cleared
0
910,987
Distance Traveled
971,465
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,067
907
31
3
0
222,874
3
L
Thanatos
7,770
777
13
1
0
188,497
2
W
Raijin
9,038
904
34
3
0
168,302
0
L
Charybdis
6,969
697
31
3
0
171,071
1
L
Kuzenbo
6,966
697
1
0
0
189,057
0
W
Cthulhu
8,225
823
27
3
0
199,779
0
W
Apollo
9,085
909
22
2
0
194,390
1
L
Merlin
8,494
849
38
4
0
176,545
1
L
Hachiman
7,651
765
28
3
0
185,817
0
W
Da Ji
8,985
899
5
1
0
186,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role