Player Matchup

Loki
Loki
CThroughGaming
Loki
Level 29
God Stats
0W - 3L
1,224 SR
Queue Stats
4W - 11L
1,283 Elo+
Party 2
Atlas
Atlas
PlottingPumpkin
Atlas
Level 88
God Stats
1W - 2L
1,471 SR
Queue Stats
4W - 11L
1,283 Elo+
Party 2
Chaac
Chaac
XxPSYCH0PUNKZxX
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2
Xbalanque
Xbalanque
fallenavenger56
Xbalanque
Level 64
God Stats
1W - 3L
1,471 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 2
Vulcan
Vulcan
srBssTurd
Vulcan
Level 48
God Stats
1W - 4L
1,231 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2
Team Averages
Level 48
1,379 SR
1,316 Elo+

VS

Team Averages
Level 61
1,316 SR
1,297 Elo+
Arachne
Arachne
Efect25
Arachne
Level 65
God Stats
6W - 11L
1,366 SR
Queue Stats
73W - 146L
1,320 Elo+
Party 1
Discordia
Discordia
Infrik
Discordia
Level 63
God Stats
8W - 7L
1,413 SR
Queue Stats
60W - 134L
1,295 Elo+
Party 1
Ymir
Ymir
Ollim2001
Ymir
Level 86
God Stats
7W - 16L
1,191 SR
Queue Stats
123W - 191L
1,349 Elo+
Party 1
Chaac
Chaac
RockyHydra
Chaac
Level 44
God Stats
1W - 4L
1,178 SR
Queue Stats
37W - 86L
1,272 Elo+
Party 1
Izanami
Izanami
peito48
Izanami
Level 45
God Stats
4W - 6L
1,431 SR
Queue Stats
33W - 70L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,188
516
3,164
8,558
2,299
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 4
5,684
474
2,235
7,379
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 4 / 0
5,102
425
1,154
4,178
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Xbalanque
fallenavenger56
Xbalanque
8
0 / 6 / 2
5,064
422
2,293
7,511
2,283
Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
srBssTurd
Vulcan
10
2 / 6 / 1
6,462
539
5,135
6,616
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Efect25
Arachne
13
14 / 1 / 2
8,016
668
9,193
6,836
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Infrik
Discordia
12
3 / 1 / 5
7,639
637
4,145
5,074
1,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
10
2 / 1 / 6
6,545
545
4,104
8,405
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
11
1 / 0 / 3
6,547
546
2,156
2,787
1,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
peito48
Izanami
11
2 / 2 / 7
6,887
574
4,937
6,079
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
4
Kills
22
22
Deaths
5
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Arachne
Efect25
Arachne
14
1
2
15
W
Discordia
Infrik
Discordia
3
1
5
5.5
W
Ymir
2
1
6
5
L
0
2
4
1
W
Chaac
1
0
3
2.5
L
0
4
0
0
L
Xbalanque
fallenavenger56
Xbalanque
0
6
2
0.17
W
Izanami
peito48
Izanami
2
2
7
2.75
L
Vulcan
srBssTurd
Vulcan
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
24,535
34,242
Taken
29,181
13,788
Mitigated
13,749
3,368
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,164
1,157
0
380
8,558
2,299
0
1,906
6,652
0
26,168
W
Arachne
Efect25
Arachne
9,193
7,211
0
2,324
6,836
2,254
0
1,600
5,174
0
39,721
W
Discordia
Infrik
Discordia
4,145
281
0
902
5,074
1,426
726
1,814
3,090
44,529
0
W
Ymir
4,104
567
0
1,013
8,405
6,440
120
2,153
6,189
19,564
0
L
2,235
736
0
1,473
7,379
5,586
0
2,199
5,180
11,319
0
W
Chaac
2,156
917
0
747
2,787
1,614
538
0
2,787
0
24,826
L
1,154
238
0
239
4,178
1,783
0
0
4,178
0
10,971
L
Xbalanque
fallenavenger56
Xbalanque
2,293
474
209
567
7,511
2,283
0
1,772
5,739
0
20,700
W
Izanami
peito48
Izanami
4,937
3,300
0
1,863
6,079
2,015
571
1,488
4,571
0
44,706
L
Vulcan
srBssTurd
Vulcan
5,135
972
0
500
6,616
1,837
0
2,372
4,244
29,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
35,634
197
Minions Killed
340
0
Camps Cleared
0
1,101,173
Distance Traveled
1,186,578
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,188
516
51
4
0
241,795
3
W
Arachne
8,016
668
73
6
0
300,672
5
W
Discordia
7,639
637
95
8
0
222,626
2
W
Ymir
6,545
545
24
2
0
237,551
6
L
Atlas
5,684
474
19
2
0
221,316
0
W
Chaac
6,547
546
59
5
0
207,568
2
L
Chaac
5,102
425
22
2
0
180,468
1
L
Xbalanque
5,064
422
49
4
0
236,682
0
W
Izanami
6,887
574
89
7
0
218,161
2
L
Vulcan
6,462
539
56
5
0
220,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role