Player Matchup

Chang'e
Chang'e
ItchyVolcano312
Chang'e
Level 116
God Stats
1W - 5L
1,179 SR
Queue Stats
314W - 289L
1,486 Elo+
Solo
Bacchus
Bacchus
RaptorMan-187
Bacchus
Level 158
God Stats
0W - 3L
1,445 SR
Queue Stats
116W - 122L
1,436 Elo+
Party 1
Discordia
Discordia
Rusty_Doom
Discordia
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 96L
1,446 Elo+
Party 2
Sun Wukong
Sun Wukong
captnsavemallday
Sun Wukong
Level 160
God Stats
5W - 3L
1,447 SR
Queue Stats
472W - 532L
1,418 Elo+
Party 2
Tyr
Tyr
hung_solo-01
Tyr
Level 141
God Stats
8W - 6L
1,493 SR
Queue Stats
191W - 189L
1,451 Elo+
Party 1
Team Averages
Level 142
1,413 SR
1,447 Elo+

VS

Team Averages
Level 92
1,522 SR
1,432 Elo+
Bacchus
Bacchus
Flailing_Branch
Bacchus
Level 108
God Stats
7W - 2L
1,584 SR
Queue Stats
308W - 315L
1,415 Elo+
Party 3
Jing Wei
Jing Wei
NightChubs
Jing Wei
Level 88
God Stats
3W - 1L
1,592 SR
Queue Stats
261W - 280L
1,430 Elo+
Party 3
Persephone
Persephone
TheIndqtGamer
Persephone
Level 107
God Stats
9W - 6L
1,597 SR
Queue Stats
300W - 305L
1,424 Elo+
Party 3
Merlin
Merlin
jobama2012
Merlin
Level 88
God Stats
9W - 18L
1,425 SR
Queue Stats
356W - 364L
1,469 Elo+
Solo
Pele
Pele
mojojojo0819
Pele
Level 67
God Stats
8W - 6L
1,411 SR
Queue Stats
155W - 170L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
7,497
375
5,738
14,196
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
12
3 / 5 / 3
8,015
401
9,556
14,573
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Rusty_Doom
Discordia
13
0 / 7 / 1
7,929
396
11,807
9,654
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
captnsavemallday
Sun Wukong
13
1 / 1 / 0
8,609
430
7,880
20,054
15,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 4 / 1
8,493
425
7,698
15,082
13,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
9,574
479
11,737
17,446
19,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
NightChubs
Jing Wei
16
5 / 0 / 4
10,046
502
5,597
11,744
4,101
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
TheIndqtGamer
Persephone
17
6 / 3 / 8
11,292
565
14,634
12,235
4,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
jobama2012
Merlin
16
6 / 3 / 5
10,300
515
12,160
11,675
5,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
5 / 1 / 9
10,506
525
9,472
16,167
6,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
8
Kills
25
25
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
1
8
0
0.13
W
Jing Wei
NightChubs
Jing Wei
5
0
4
7
L
Bacchus
3
5
3
0.9
L
Discordia
Rusty_Doom
Discordia
0
7
1
0.07
W
Persephone
TheIndqtGamer
Persephone
6
3
8
3.33
L
Sun Wukong
captnsavemallday
Sun Wukong
1
1
0
1
L
3
4
1
0.88
W
Merlin
jobama2012
Merlin
6
3
5
2.83
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,679
Damage
53,600
73,559
Taken
69,267
46,051
Mitigated
40,972
17,044
Healing
31,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,737
1,061
1,025
4,795
17,446
19,788
0
7,130
9,515
28,835
0
L
5,738
206
625
3,375
14,196
4,730
160
9,368
4,828
37,684
0
W
Jing Wei
NightChubs
Jing Wei
5,597
4,640
613
7,134
11,744
4,101
2,174
4,780
6,379
0
60,537
L
Bacchus
9,556
764
0
1,052
14,573
8,734
44
7,934
6,639
26,645
0
L
Discordia
Rusty_Doom
Discordia
11,807
606
0
570
9,654
3,301
0
4,143
5,511
48,810
0
W
Persephone
TheIndqtGamer
Persephone
14,634
1,543
330
3,469
12,235
4,935
1,305
4,914
6,790
78,353
0
L
Sun Wukong
captnsavemallday
Sun Wukong
7,880
1,335
0
7,007
20,054
15,411
0
9,663
10,391
0
40,763
L
7,698
893
0
4,415
15,082
13,875
0
7,423
7,659
0
40,324
W
Merlin
jobama2012
Merlin
12,160
830
151
4,856
11,675
5,873
697
3,944
6,839
60,481
0
W
9,472
1,619
0
9,138
16,167
6,275
1,191
4,002
11,660
0
67,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
51,718
346
Minions Killed
508
0
Camps Cleared
0
1,734,171
Distance Traveled
1,913,364
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,574
479
36
2
0
400,615
2
L
Chang'e
7,497
375
73
4
0
259,160
4
W
Jing Wei
10,046
502
118
6
0
385,545
0
L
Bacchus
8,015
401
35
2
0
376,307
0
L
Discordia
7,929
396
102
5
0
330,621
3
W
Persephone
11,292
565
135
7
0
384,215
4
L
Sun Wukong
8,609
430
64
3
0
384,652
6
L
Tyr
8,493
425
72
4
0
383,431
1
W
Merlin
10,300
515
110
6
0
331,850
4
W
Pele
10,506
525
109
5
0
411,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role