Player Matchup

Scylla
Scylla
AggressivePuttz
Scylla
Level 85
God Stats
12W - 22L
1,315 SR
Queue Stats
138W - 213L
1,261 Elo+
Party 1
Fenrir
Fenrir
GreenBayAllDay4
Fenrir
Level 137
God Stats
5W - 16L
1,376 SR
Queue Stats
137W - 199L
1,262 Elo+
Party 1
Sylvanus
Sylvanus
SmokeBubbles
Sylvanus
Level 72
God Stats
15W - 26L
1,272 SR
Queue Stats
115W - 191L
1,258 Elo+
Party 1
Team Averages
Level 98
1,321 SR
1,260 Elo+

VS

Team Averages
Level 22
1,459 SR
1,407 Elo+
Ymir
Ymir
Bieber-Fever-1D
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
BieberFever-143
Thanatos
Level 15
God Stats
1W - 3L
1,465 SR
Queue Stats
5W - 9L
1,276 Elo+
Party 2
Raijin
Raijin
cheekshwifts
Raijin
Level 46
God Stats
4W - 3L
1,411 SR
Queue Stats
70W - 83L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 16
8,626
784
12,010
7,241
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
15 / 2 / 2
10,380
944
12,164
8,026
2,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
SmokeBubbles
Sylvanus
13
1 / 2 / 13
8,699
791
2,489
8,943
10,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,808
619
2,020
11,582
6,112
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
11
1 / 7 / 0
7,248
659
2,909
9,927
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
12
1 / 7 / 2
7,589
690
4,971
11,704
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
19
Kills
2
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
16
11
L
0
5
2
0.2
L
Thanatos
1
7
0
0.14
W
15
2
2
8
W
Sylvanus
SmokeBubbles
Sylvanus
1
2
13
3.75
L
Raijin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
9,900
24,210
Taken
33,213
16,412
Mitigated
13,208
7,869
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,010
520
0
1,949
7,241
3,025
1,394
2,621
4,264
25,358
0
L
2,020
787
129
541
11,582
6,112
0
4,726
6,685
13,521
0
L
Thanatos
2,909
343
0
1,763
9,927
3,643
0
3,011
6,706
0
12,494
W
12,164
2,680
0
840
8,026
2,958
580
2,370
4,499
0
31,550
W
Sylvanus
SmokeBubbles
Sylvanus
2,489
631
2,060
3,020
8,943
10,429
637
1,960
6,921
14,492
0
L
Raijin
4,971
732
0
1,027
11,704
3,453
0
6,417
4,896
25,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,705
Gold Earned
21,645
95
Minions Killed
100
7
Camps Cleared
3
608,061
Distance Traveled
497,239
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,626
784
29
3
0
201,893
1
L
Ymir
6,808
619
29
3
3
158,274
0
L
Thanatos
7,248
659
15
1
0
168,880
0
W
Fenrir
10,380
944
38
3
6
226,370
2
W
Sylvanus
8,699
791
28
3
1
179,798
0
L
Raijin
7,589
690
56
5
0
170,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role