Player Matchup

Thanatos
Thanatos
BankBlanxz
Thanatos
Level 149
God Stats
1W - 1L
1,758 SR
Queue Stats
23W - 18L
1,509 Elo+
Solo
Vamana
Vamana
Chywiss11
Vamana
Level 90
God Stats
9W - 10L
1,501 SR
Queue Stats
845W - 902L
1,500 Elo+
Solo
Sol
Sol
Macdubber99
Sol
Level 108
God Stats
4W - 3L
1,510 SR
Queue Stats
434W - 484L
1,520 Elo+
Party 1
Zhong Kui
Zhong Kui
illusion116
Zhong Kui
Level 68
God Stats
4W - 3L
1,590 SR
Queue Stats
279W - 267L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
theflyingshaft
Ao Kuang
Level 103
God Stats
0W - 2L
1,162 SR
Queue Stats
52W - 47L
1,512 Elo+
Solo
Team Averages
Level 104
1,504 SR
1,514 Elo+

VS

Team Averages
Level 130
1,546 SR
1,481 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DubcityJro
Nemesis
Level 133
God Stats
7W - 4L
1,283 SR
Queue Stats
351W - 368L
1,404 Elo+
Party 2
Artemis
Artemis
J0Universe
Artemis
Level 117
God Stats
7W - 2L
1,776 SR
Queue Stats
144W - 160L
1,494 Elo+
Solo
Ah Puch
Ah Puch
KOartist
Ah Puch
Level 152
God Stats
2W - 1L
1,515 SR
Queue Stats
60W - 59L
1,531 Elo+
Solo
Zeus
Zeus
TheDarkMage175
Zeus
Level 128
God Stats
10W - 3L
1,656 SR
Queue Stats
125W - 123L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BankBlanxz
Thanatos
14
3 / 6 / 5
8,355
836
8,887
9,352
3,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Chywiss11
Vamana
11
1 / 7 / 1
7,413
741
3,287
14,984
10,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 8 / 3
6,422
642
5,845
9,888
3,566
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
illusion116
Zhong Kui
16
3 / 3 / 2
8,511
851
8,732
12,751
9,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
13
2 / 7 / 5
7,590
759
6,261
12,322
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 3 / 9
7,964
796
5,996
6,449
1,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DubcityJro
Nemesis
16
4 / 2 / 19
9,170
917
7,904
18,211
11,578
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
J0Universe
Artemis
16
9 / 2 / 16
10,092
1,009
15,272
6,241
2,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
KOartist
Ah Puch
16
9 / 1 / 16
9,909
991
9,937
8,656
2,616
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
6 / 1 / 19
9,190
919
13,871
6,623
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
110
9
Kills
31
31
Deaths
9
16
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
9
2.5
L
Thanatos
BankBlanxz
Thanatos
3
6
5
0.92
L
Vamana
Chywiss11
Vamana
1
7
1
0.21
W
Nemesis
DubcityJro
Nemesis
4
2
19
6.75
W
Artemis
J0Universe
Artemis
9
2
16
8.5
W
Ah Puch
KOartist
Ah Puch
9
1
16
17
L
0
8
3
0.19
W
6
1
19
15.5
L
Zhong Kui
illusion116
Zhong Kui
3
3
2
1.33
L
Ao Kuang
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
52,980
59,297
Taken
46,180
31,858
Mitigated
20,277
21,147
Healing
25,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,996
120
726
941
6,449
1,530
120
2,989
3,444
12,409
0
L
Thanatos
BankBlanxz
Thanatos
8,887
1,102
845
3,770
9,352
3,634
0
4,174
4,757
0
11,659
L
Vamana
Chywiss11
Vamana
3,287
1,024
1,025
4,458
14,984
10,853
0
7,438
7,033
666
10,080
W
Nemesis
DubcityJro
Nemesis
7,904
1,655
1,578
8,902
18,211
11,578
741
7,492
10,371
0
14,605
W
Artemis
J0Universe
Artemis
15,272
6,777
2,209
2,053
6,241
2,201
3,072
2,611
3,620
0
35,155
W
Ah Puch
KOartist
Ah Puch
9,937
391
1,503
3,349
8,656
2,616
656
4,291
4,259
17,526
0
L
5,845
1,603
545
1,286
9,888
3,566
0
5,443
4,269
11,934
0
W
13,871
564
2,089
2,406
6,623
2,352
394
3,086
3,519
20,927
0
L
Zhong Kui
illusion116
Zhong Kui
8,732
685
656
5,840
12,751
9,346
0
6,051
6,527
23,182
0
L
Ao Kuang
6,261
838
234
2,488
12,322
4,459
0
6,136
5,905
10,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
46,325
90
Minions Killed
99
0
Camps Cleared
0
747,304
Distance Traveled
1,019,222
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,964
796
14
1
0
185,585
2
L
Thanatos
8,355
836
10
1
0
169,415
0
L
Vamana
7,413
741
7
1
0
134,685
3
W
Nemesis
9,170
917
14
1
0
223,433
2
W
Artemis
10,092
1,009
46
5
0
179,334
0
W
Ah Puch
9,909
991
9
1
0
216,135
1
L
Sol
6,422
642
17
2
0
131,322
0
W
Zeus
9,190
919
16
2
0
214,735
2
L
Zhong Kui
8,511
851
44
4
0
169,772
0
L
Ao Kuang
7,590
759
12
1
0
142,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role