Player Matchup

Ymir
Ymir
Buddah_Kills_77
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Nemesis
Nemesis
Merciless_3D
Nemesis
Level 67
God Stats
5W - 11L
1,487 SR
Queue Stats
230W - 237L
1,443 Elo+
Party 2
Artemis
Artemis
Squarecheif1738
Artemis
Level 28
God Stats
15W - 18L
1,505 SR
Queue Stats
73W - 89L
1,370 Elo+
Party 2
Erlang Shen
Erlang Shen
ToxicGangsterpig
Erlang Shen
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 106L
1,338 Elo+
Party 2
Ah Puch
Ah Puch
Toxic_alan1234
Ah Puch
Level 55
God Stats
7W - 15L
1,183 SR
Queue Stats
113W - 166L
1,321 Elo+
Party 2
Team Averages
Level 39
1,435 SR
1,342 Elo+

VS

Team Averages
Level 50
1,423 SR
1,407 Elo+
Neith
Neith
Dababy32
Neith
Level 69
God Stats
11W - 15L
1,462 SR
Queue Stats
119W - 106L
1,466 Elo+
Party 1
Horus
Horus
Psycho kiwi9088
Horus
Level 33
God Stats
1W - 1L
1,314 SR
Queue Stats
20W - 25L
1,335 Elo+
Solo
Baba Yaga
Baba Yaga
Ronald898
Baba Yaga
Level 65
God Stats
5W - 1L
1,714 SR
Queue Stats
137W - 146L
1,462 Elo+
Party 1
Fenrir
Fenrir
esegueyangelito
Fenrir
Level 38
God Stats
11W - 11L
1,219 SR
Queue Stats
109W - 125L
1,355 Elo+
Solo
Cthulhu
Cthulhu
swiftwheels
Cthulhu
Level 46
God Stats
14W - 15L
1,409 SR
Queue Stats
63W - 84L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,588
349
2,596
14,470
10,376
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Merciless_3D
Nemesis
13
2 / 5 / 1
7,965
498
7,192
12,872
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 8 / 0
6,923
433
7,901
11,033
3,019
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
ToxicGangsterpig
Erlang Shen
13
2 / 2 / 0
8,037
502
6,275
9,201
7,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 6 / 2
7,359
460
6,147
10,511
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dababy32
Neith
15
11 / 1 / 5
9,053
566
12,293
8,835
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 2
7,800
488
2,571
7,537
4,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Ronald898
Baba Yaga
16
10 / 1 / 0
10,027
627
11,044
11,475
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 3
8,108
507
7,072
14,186
5,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
swiftwheels
Cthulhu
14
4 / 0 / 15
8,457
529
10,226
9,023
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
5
Kills
28
29
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Neith
Dababy32
Neith
11
1
5
13.5
L
Nemesis
Merciless_3D
Nemesis
2
5
1
0.5
W
1
2
2
1
W
Baba Yaga
Ronald898
Baba Yaga
10
1
0
10
L
1
8
0
0.13
L
Erlang Shen
ToxicGangsterpig
Erlang Shen
2
2
0
1
L
0
6
2
0.17
W
2
2
3
1.75
W
Cthulhu
swiftwheels
Cthulhu
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,111
Damage
43,206
58,087
Taken
51,056
28,949
Mitigated
25,852
8,097
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,596
234
0
740
14,470
10,376
0
5,701
8,144
12,673
0
W
Neith
Dababy32
Neith
12,293
6,355
0
4,214
8,835
3,236
2,293
1,288
7,547
0
57,576
L
Nemesis
Merciless_3D
Nemesis
7,192
3,593
0
3,065
12,872
4,154
0
2,288
10,275
0
48,316
W
2,571
744
1,060
1,460
7,537
4,872
606
0
7,215
4,081
29,957
W
Baba Yaga
Ronald898
Baba Yaga
11,044
356
0
3,189
11,475
4,962
1,126
4,725
6,750
58,726
0
L
7,901
3,326
0
787
11,033
3,019
0
3,674
7,012
0
32,062
L
Erlang Shen
ToxicGangsterpig
Erlang Shen
6,275
3,744
0
945
9,201
7,906
628
790
8,044
0
43,894
L
6,147
148
0
2,560
10,511
3,494
0
7,793
2,173
36,902
0
W
7,072
2,710
0
6,349
14,186
5,424
0
282
13,682
0
48,820
W
Cthulhu
swiftwheels
Cthulhu
10,226
784
366
2,865
9,023
7,358
702
2,448
6,541
37,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
43,445
300
Minions Killed
464
0
Camps Cleared
0
1,399,013
Distance Traveled
1,582,974
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,588
349
23
1
0
288,995
0
W
Neith
9,053
566
97
6
0
285,114
6
L
Nemesis
7,965
498
77
5
0
309,691
1
W
Horus
7,800
488
81
5
0
296,723
3
W
Baba Yaga
10,027
627
141
9
0
324,193
2
L
Artemis
6,923
433
51
3
0
265,166
1
L
Erlang Shen
8,037
502
90
6
0
271,959
0
L
Ah Puch
7,359
460
59
4
0
263,202
1
W
Fenrir
8,108
507
82
5
0
359,520
0
W
Cthulhu
8,457
529
63
4
0
317,424
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role