Player Matchup

Kuzenbo
Kuzenbo
DaNkdOuT420
Kuzenbo
Level 142
God Stats
13W - 17L
1,518 SR
Queue Stats
405W - 414L
1,491 Elo+
Party 1
Sol
Sol
GodlySandwich
Sol
Level 44
God Stats
3W - 5L
1,428 SR
Queue Stats
94W - 98L
1,392 Elo+
Party 4
Susano
Susano
HustlerKing89
Susano
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 95L
1,428 Elo+
Party 4
Skadi
Skadi
Salena559
Skadi
Level 108
God Stats
69W - 60L
1,534 SR
Queue Stats
98W - 83L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
indosmokeNmoney
Gilgamesh
Level 15
God Stats
4W - 0L
1,726 SR
Queue Stats
15W - 9L
1,523 Elo+
Party 1
Team Averages
Level 83
1,541 SR
1,459 Elo+

VS

Team Averages
Level 49
1,420 SR
1,417 Elo+
Sylvanus
Sylvanus
ArcticPanzerWolf
Sylvanus
Level 46
God Stats
0W - 2L
1,303 SR
Queue Stats
129W - 122L
1,445 Elo+
Party 3
Achilles
Achilles
Jay1065
Achilles
Level 85
God Stats
32W - 23L
1,427 SR
Queue Stats
316W - 310L
1,445 Elo+
Party 2
Charybdis
Charybdis
Maswat
Charybdis
Level 10
God Stats
2W - 7L
1,543 SR
Queue Stats
4W - 14L
1,300 Elo+
Party 2
Sol
Sol
OkamiJester
Sol
Level 68
God Stats
2W - 5L
1,329 SR
Queue Stats
239W - 231L
1,431 Elo+
Party 3
Erlang Shen
Erlang Shen
seemesh1ne
Erlang Shen
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 143L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DaNkdOuT420
Kuzenbo
12
1 / 1 / 0
6,583
598
4,491
8,211
7,668
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 4
6,605
600
4,098
3,897
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 0 / 3
6,953
632
4,330
4,349
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Salena559
Skadi
12
4 / 1 / 2
6,569
597
7,817
5,671
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
indosmokeNmoney
Gilgamesh
10
3 / 2 / 4
5,910
537
5,057
8,492
4,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,303
482
3,182
7,756
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Jay1065
Achilles
11
1 / 0 / 0
6,239
567
5,520
8,586
5,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Maswat
Charybdis
10
0 / 4 / 0
5,998
545
1,402
7,070
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 2
4,866
442
2,842
6,995
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
seemesh1ne
Erlang Shen
10
4 / 4 / 0
6,330
575
3,081
7,691
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Kuzenbo
DaNkdOuT420
Kuzenbo
1
1
0
1
W
2
1
4
4
W
4
0
3
5.5
L
Achilles
Jay1065
Achilles
1
0
0
1
L
Charybdis
Maswat
Charybdis
0
4
0
0
L
0
3
2
0.33
W
Skadi
Salena559
Skadi
4
1
2
5
W
Gilgamesh
indosmokeNmoney
Gilgamesh
3
2
4
2.5
L
Erlang Shen
seemesh1ne
Erlang Shen
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,793
Damage
16,027
30,620
Taken
38,098
16,274
Mitigated
15,941
9,501
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,182
1,541
1,647
3,304
7,756
3,341
52
0
7,756
15,937
0
W
Kuzenbo
DaNkdOuT420
Kuzenbo
4,491
1,677
0
2,818
8,211
7,668
0
0
7,545
33,903
0
W
4,098
643
0
1,455
3,897
1,329
1,084
0
3,897
28,627
2,565
W
4,330
576
0
2,870
4,349
1,273
777
0
4,315
0
37,182
L
Achilles
Jay1065
Achilles
5,520
1,276
0
3,486
8,586
5,940
0
4,108
4,478
0
32,476
L
Charybdis
Maswat
Charybdis
1,402
1,041
0
1,926
7,070
2,113
0
3,153
3,917
0
32,744
L
2,842
993
0
1,391
6,995
1,507
660
0
6,995
22,176
0
W
Skadi
Salena559
Skadi
7,817
3,697
0
570
5,671
1,755
680
2,662
3,009
0
48,088
W
Gilgamesh
indosmokeNmoney
Gilgamesh
5,057
1,029
438
1,350
8,492
4,249
174
3,362
5,130
0
14,564
L
Erlang Shen
seemesh1ne
Erlang Shen
3,081
1,313
0
1,873
7,691
3,040
0
1,149
6,542
0
32,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
28,736
343
Minions Killed
287
0
Camps Cleared
0
1,092,345
Distance Traveled
964,527
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,303
482
26
2
0
166,670
0
W
Kuzenbo
6,583
598
80
7
0
223,343
6
W
Sol
6,605
600
78
7
0
203,980
3
W
Susano
6,953
632
78
7
0
242,751
4
L
Achilles
6,239
567
71
6
0
227,517
2
L
Charybdis
5,998
545
74
7
0
175,948
4
L
Sol
4,866
442
52
5
0
175,946
1
W
Skadi
6,569
597
91
8
0
202,740
3
W
Gilgamesh
5,910
537
16
1
0
219,531
4
L
Erlang Shen
6,330
575
64
6
0
218,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role