Player Matchup

Chronos
Chronos
Chuckleslovakia
Chronos
Level 64
God Stats
3W - 1L
1,204 SR
Queue Stats
62W - 49L
1,559 Elo+
Party 1
Apollo
Apollo
MeloStan
Apollo
Level 155
God Stats
3W - 2L
1,613 SR
Queue Stats
143W - 76L
1,678 Elo+
Party 1
Zeus
Zeus
MoonMan822
Zeus
Level 149
God Stats
2W - 0L
1,567 SR
Queue Stats
94W - 66L
1,587 Elo+
Party 1
Cerberus
Cerberus
Soccerfan97
Cerberus
Level 86
God Stats
4W - 0L
1,617 SR
Queue Stats
104W - 84L
1,593 Elo+
Party 1
Odin
Odin
cocoplant
Odin
Level 153
God Stats
4W - 3L
1,726 SR
Queue Stats
81W - 79L
1,497 Elo+
Party 1
Team Averages
Level 121
1,545 SR
1,583 Elo+

VS

Team Averages
Level 53
1,617 SR
1,513 Elo+
Hades
Hades
AntiochGhost
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,415 Elo+
Solo
Persephone
Persephone
NiceTryWhiteBoiy
Persephone
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 43L
1,610 Elo+
Party 2
Chaac
Chaac
StabUrKidsThroat
Chaac
Level 24
God Stats
2W - 2L
1,872 SR
Queue Stats
51W - 36L
1,585 Elo+
Party 2
Rama
Rama
tetteness
Rama
Level 159
God Stats
20W - 29L
1,395 SR
Queue Stats
1,586W - 1,699L
1,434 Elo+
Solo
Kuzenbo
Kuzenbo
xNohellz
Kuzenbo
Level 28
God Stats
1W - 1L
1,817 SR
Queue Stats
144W - 135L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 8
9,436
786
6,943
9,916
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
MeloStan
Apollo
16
2 / 2 / 16
9,147
762
9,606
7,770
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 3 / 11
10,790
899
23,825
11,214
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Soccerfan97
Cerberus
16
1 / 2 / 20
9,817
818
7,485
19,649
21,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odin
18
8 / 2 / 15
10,764
897
5,588
12,965
16,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
8,020
668
6,646
17,150
7,144
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Persephone
NiceTryWhiteBoiy
Persephone
15
3 / 3 / 5
8,672
723
10,505
7,793
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 5 / 3
9,560
797
18,628
14,040
6,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
2 / 4 / 4
7,870
656
8,042
7,335
2,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
xNohellz
Kuzenbo
12
0 / 7 / 7
7,465
622
8,334
16,555
17,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
24
Kills
13
13
Deaths
24
70
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
4
4
8
2
W
Apollo
MeloStan
Apollo
2
2
16
5
W
9
3
11
4.83
L
Persephone
NiceTryWhiteBoiy
Persephone
3
3
5
1.83
W
Cerberus
Soccerfan97
Cerberus
1
2
20
5.5
L
6
5
3
1.5
W
Odin
8
2
15
7.75
L
Rama
2
4
4
1
L
Kuzenbo
xNohellz
Kuzenbo
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,447
Damage
52,155
61,514
Taken
62,873
49,375
Mitigated
36,995
27,745
Healing
20,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,646
496
261
4,876
17,150
7,144
56
11,422
5,728
18,538
0
W
6,943
1,712
879
1,572
9,916
4,053
2,570
3,295
6,621
15,039
0
W
Apollo
MeloStan
Apollo
9,606
4,482
3,354
2,165
7,770
3,263
1,901
3,378
4,392
0
24,774
W
23,825
2,180
2,711
4,144
11,214
4,753
629
2,776
8,438
44,804
0
L
Persephone
NiceTryWhiteBoiy
Persephone
10,505
963
345
2,438
7,793
2,652
0
5,139
2,651
23,300
0
W
Cerberus
Soccerfan97
Cerberus
7,485
233
1,166
6,553
19,649
21,277
262
10,264
9,385
15,331
0
L
18,628
796
0
4,733
14,040
6,467
0
8,472
5,568
0
25,429
W
Odin
5,588
1,407
2,310
2,891
12,965
16,029
81
5,772
7,193
0
11,934
L
Rama
8,042
5,675
0
1,235
7,335
2,754
0
3,871
3,464
0
12,470
L
Kuzenbo
xNohellz
Kuzenbo
8,334
2,316
2,858
3,513
16,555
17,978
0
9,348
7,207
16,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,954
Gold Earned
41,587
151
Minions Killed
100
0
Camps Cleared
0
1,120,387
Distance Traveled
1,076,318
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,020
668
30
3
0
200,390
0
W
Chronos
9,436
786
20
2
0
214,597
0
W
Apollo
9,147
762
46
4
0
215,531
0
W
Zeus
10,790
899
60
5
0
195,781
2
L
Persephone
8,672
723
20
2
0
214,507
0
W
Cerberus
9,817
818
7
1
0
244,580
0
L
Chaac
9,560
797
23
2
0
266,150
0
W
Odin
10,764
897
18
2
0
249,898
5
L
Rama
7,870
656
11
1
0
173,567
0
L
Kuzenbo
7,465
622
16
1
0
221,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role