Player Matchup

Zeus
Zeus
TheOfficialPark
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,375 Elo+
Party 1
Hachiman
Hachiman
WinterHippo321
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,375 Elo+
Party 1
Atlas
Atlas
gojirajim
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,375 Elo+

VS

Team Averages
Level 69
1,616 SR
1,678 Elo+
Zhong Kui
Zhong Kui
HoneyBadger_3232
Zhong Kui
Level 54
God Stats
15W - 4L
1,591 SR
Queue Stats
243W - 166L
1,638 Elo+
Party 2
Mulan
Mulan
iWillSweatonU
Mulan
Level 123
God Stats
23W - 8L
1,755 SR
Queue Stats
530W - 365L
1,703 Elo+
Party 2
Da Ji
Da Ji
lilsidebxtch
Da Ji
Level 29
God Stats
8W - 4L
1,500 SR
Queue Stats
144W - 68L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
10,018
668
10,285
11,847
3,475
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
12
1 / 7 / 3
8,976
598
8,916
15,991
4,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
gojirajim
Atlas
13
2 / 8 / 1
9,735
649
6,246
20,814
21,094
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
7 / 2 / 10
10,938
729
9,119
11,188
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
10 / 3 / 12
11,558
771
22,805
18,753
17,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 13
11,122
741
12,358
9,929
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
6
Kills
24
24
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
7
2
10
6
L
3
9
2
0.44
L
Hachiman
1
7
3
0.36
L
Atlas
gojirajim
Atlas
2
8
1
0.31
W
10
3
12
5.33
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,447
Damage
44,282
48,652
Taken
39,870
29,516
Mitigated
29,852
3,294
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
9,119
422
0
3,205
11,188
8,063
815
5,378
5,810
36,187
0
L
10,285
327
0
295
11,847
3,475
64
2,017
9,581
36,704
0
L
Hachiman
8,916
5,533
398
1,620
15,991
4,947
0
4,256
11,474
0
25,003
L
Atlas
gojirajim
Atlas
6,246
1,987
315
666
20,814
21,094
0
5,351
14,878
15,654
0
W
22,805
2,330
0
8,630
18,753
17,285
479
7,577
11,176
7,790
45,529
W
12,358
2,995
0
1,904
9,929
4,504
242
4,203
5,726
0
41,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,729
Gold Earned
33,618
114
Minions Killed
164
3
Camps Cleared
12
668,191
Distance Traveled
847,397
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,938
729
68
5
2
265,427
0
L
Zeus
10,018
668
62
4
2
214,210
0
L
Hachiman
8,976
598
35
2
0
231,812
1
L
Atlas
9,735
649
17
1
1
222,169
0
W
Mulan
11,558
771
53
4
3
279,154
1
W
Da Ji
11,122
741
43
3
7
302,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role