Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Brogdini
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Cupid
Cupid
MySoju
Cupid
Level 17
God Stats
4W - 5L
1,570 SR
Queue Stats
45W - 50L
1,478 Elo+
Party 3
Sol
Sol
Picklefish1300
Sol
Level 38
God Stats
2W - 5L
1,318 SR
Queue Stats
39W - 46L
1,460 Elo+
Party 2
Artio
Artio
PyreofAshes
Artio
Level 29
God Stats
2W - 4L
1,443 SR
Queue Stats
35W - 41L
1,442 Elo+
Party 2
Team Averages
Level 39
1,466 SR
1,476 Elo+

VS

Team Averages
Level 75
1,474 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
erikscrazy
Fenrir
Level 89
God Stats
1W - 0L
1,286 SR
Queue Stats
8W - 14L
1,347 Elo+
Party 1
Sol
Sol
karticaya
Sol
Level 150
God Stats
17W - 13L
1,457 SR
Queue Stats
148W - 159L
1,533 Elo+
Solo
Artemis
Artemis
magicdoeshappen
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
redrider923
Merlin
Level 6
God Stats
4W - 4L
1,627 SR
Queue Stats
8W - 12L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 3 / 2
6,658
1,110
5,889
8,667
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Brogdini
Neith
11
0 / 1 / 3
6,025
1,004
2,003
2,341
852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
MySoju
Cupid
12
2 / 4 / 1
6,704
1,117
5,587
11,222
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,210
868
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
3,710
618
0
0
0
Team 1 Tickets

293

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 0 / 5
6,632
1,105
5,997
5,108
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
erikscrazy
Fenrir
12
1 / 3 / 5
6,072
1,012
4,374
7,016
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 0 / 6
6,188
1,031
3,101
1,197
387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 6
6,607
1,101
2,477
1,990
777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
12
2 / 0 / 6
6,643
1,107
3,469
1,077
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
8
8
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
2
1
W
Cthulhu
 
Cthulhu
3
0
5
5.5
L
Neith
Brogdini
Neith
0
1
3
1.5
L
Cupid
MySoju
Cupid
2
4
1
0.63
L
0
0
0
0
L
0
0
0
0
W
Fenrir
erikscrazy
Fenrir
1
3
5
1.17
W
0
0
6
3
W
2
1
6
5
W
Merlin
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,479
Damage
19,418
22,230
Taken
16,388
7,521
Mitigated
9,550
2,106
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,889
392
541
1,420
8,667
2,801
0
4,743
3,549
23,740
0
W
Cthulhu
 
Cthulhu
5,997
344
317
909
5,108
4,342
0
1,919
3,189
12,763
0
L
Neith
Brogdini
Neith
2,003
650
0
49
2,341
852
0
1,524
786
0
10,915
L
Cupid
MySoju
Cupid
5,587
3,438
33
63
11,222
3,868
0
5,666
4,958
0
13,644
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
erikscrazy
Fenrir
4,374
1,259
0
426
7,016
3,675
0
2,488
4,528
0
5,829
W
3,101
957
0
499
1,197
387
0
43
1,154
18,617
0
W
2,477
1,544
0
252
1,990
777
0
1,123
867
0
13,492
W
Merlin
3,469
283
0
550
1,077
369
0
316
761
16,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
32,142
79
Minions Killed
116
3
Camps Cleared
4
287,374
Distance Traveled
555,091
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,658
1,110
34
6
1
124,110
2
W
Cthulhu
6,632
1,105
13
2
1
126,388
0
L
Neith
6,025
1,004
16
3
1
78,787
0
L
Cupid
6,704
1,117
29
5
1
84,477
1
L
Sol
5,210
868
0
0
0
0
0
L
Artio
3,710
618
0
0
0
0
0
W
Fenrir
6,072
1,012
4
1
0
114,184
1
W
Sol
6,188
1,031
39
7
2
101,507
1
W
Artemis
6,607
1,101
34
6
1
96,710
0
W
Merlin
6,643
1,107
26
4
0
116,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role