Player Matchup

Fafnir
Fafnir
AmpergarB
Fafnir
Level 16
God Stats
28W - 32L
1,445 SR
Queue Stats
73W - 72L
1,405 Elo+
Party 1
Anubis
Anubis
Cerberus2102
Anubis
Level 103
God Stats
5W - 7L
1,500 SR
Queue Stats
672W - 624L
1,462 Elo+
Party 1
Hachiman
Hachiman
Mang0Fresc0
Hachiman
Level 81
God Stats
4W - 4L
1,518 SR
Queue Stats
405W - 361L
1,508 Elo+
Party 1
Achilles
Achilles
Sancal
Achilles
Level 81
God Stats
26W - 22L
1,560 SR
Queue Stats
417W - 400L
1,488 Elo+
Party 1
Loki
Loki
liteze14
Loki
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 159L
1,434 Elo+
Party 1
Team Averages
Level 74
1,505 SR
1,459 Elo+

VS

Team Averages
Level 96
1,362 SR
1,462 Elo+
King Arthur
King Arthur
 
King Arthur
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Thee_Royal1
Susano
Level 159
God Stats
0W - 2L
1,250 SR
Queue Stats
177W - 193L
1,441 Elo+
Party 2
Sol
Sol
Toymitten
Sol
Level 157
God Stats
0W - 4L
1,183 SR
Queue Stats
343W - 353L
1,461 Elo+
Party 2
Kuzenbo
Kuzenbo
killingsgood
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,577 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
skitter07
Morgan Le Fay
Level 62
God Stats
5W - 10L
1,377 SR
Queue Stats
50W - 76L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AmpergarB
Fafnir
12
1 / 1 / 10
8,421
495
4,356
11,814
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
12 / 2 / 4
11,236
661
15,771
14,415
7,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Mang0Fresc0
Hachiman
14
1 / 4 / 3
7,766
457
11,348
8,899
3,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Sancal
Achilles
16
10 / 0 / 6
10,171
598
14,943
11,048
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Loki
16
3 / 2 / 6
9,096
535
7,737
10,183
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 8 / 0
8,028
472
4,934
13,434
8,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
16
4 / 5 / 1
9,535
561
6,651
14,883
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 4 / 2
8,131
478
11,640
16,223
6,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
killingsgood
Kuzenbo
11
0 / 4 / 4
7,617
448
5,411
13,429
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
skitter07
Morgan Le Fay
12
1 / 6 / 2
8,025
472
6,867
11,987
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
27
Kills
9
9
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
8
0
0.25
W
Fafnir
AmpergarB
Fafnir
1
1
10
6
W
Anubis
12
2
4
7
W
Hachiman
Mang0Fresc0
Hachiman
1
4
3
0.63
W
Achilles
Sancal
Achilles
10
0
6
13
L
Susano
4
5
1
0.9
L
2
4
2
0.75
L
Kuzenbo
killingsgood
Kuzenbo
0
4
4
0.5
W
Loki
3
2
6
3
L
Morgan Le Fay
skitter07
Morgan Le Fay
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,155
Damage
35,503
56,359
Taken
69,956
40,922
Mitigated
38,671
20,955
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,934
592
0
529
13,434
8,356
182
3,290
9,566
0
28,364
W
Fafnir
AmpergarB
Fafnir
4,356
1,344
0
4,330
11,814
13,688
7
7,228
4,506
15,254
0
W
Anubis
15,771
431
0
9,179
14,415
7,670
167
4,326
9,635
82,410
0
W
Hachiman
Mang0Fresc0
Hachiman
11,348
5,490
0
1,319
8,899
3,690
0
5,759
3,140
0
61,563
W
Achilles
Sancal
Achilles
14,943
3,968
0
2,111
11,048
12,253
730
2,073
8,937
10,863
40,801
L
Susano
6,651
840
0
4,702
14,883
5,035
0
5,712
8,927
0
67,083
L
11,640
4,849
0
8,150
16,223
6,141
920
2,370
13,728
66,983
0
L
Kuzenbo
killingsgood
Kuzenbo
5,411
2,097
0
1,895
13,429
15,733
300
4,636
8,674
15,654
0
W
Loki
7,737
2,572
0
4,016
10,183
3,621
744
3,800
6,223
0
60,591
L
Morgan Le Fay
skitter07
Morgan Le Fay
6,867
472
0
2,350
11,987
3,406
273
6,803
5,066
34,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
41,336
462
Minions Killed
381
0
Camps Cleared
0
1,706,042
Distance Traveled
1,604,751
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,028
472
44
3
0
346,712
0
W
Fafnir
8,421
495
21
1
0
345,625
3
W
Anubis
11,236
661
143
8
0
316,974
8
W
Hachiman
7,766
457
104
6
0
295,010
6
W
Achilles
10,171
598
86
5
0
347,435
4
L
Susano
9,535
561
136
8
0
355,135
1
L
Sol
8,131
478
110
6
0
274,208
2
L
Kuzenbo
7,617
448
30
2
0
325,460
0
W
Loki
9,096
535
108
6
0
400,998
1
L
Morgan Le Fay
8,025
472
61
4
0
303,236
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role