Player Matchup

Geb
Geb
Attomysk
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,918 Elo+
Party 2
Thor
Thor
Corvar
Thor
Level 159
God Stats
4W - 5L
1,575 SR
Queue Stats
285W - 174L
1,790 Elo+
Party 2
Anubis
Anubis
JohnnyQuasar
Anubis
Level 160
God Stats
2W - 3L
1,746 SR
Queue Stats
313W - 213L
1,740 Elo+
Party 2
Baba Yaga
Baba Yaga
KingBopBop
Baba Yaga
Level 156
God Stats
2W - 0L
1,811 SR
Queue Stats
146W - 102L
1,774 Elo+
Party 2
Rama
Rama
TheTacoJesus
Rama
Level 121
God Stats
12W - 9L
1,555 SR
Queue Stats
356W - 277L
1,697 Elo+
Solo
Team Averages
Level 148
1,638 SR
1,784 Elo+

VS

Team Averages
Level 138
1,648 SR
1,745 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ArgentSurge
Cupid
Level 155
God Stats
1W - 1L
1,723 SR
Queue Stats
274W - 210L
1,729 Elo+
Party 1
Erlang Shen
Erlang Shen
CallMeRich
Erlang Shen
Level 160
God Stats
8W - 9L
1,714 SR
Queue Stats
603W - 477L
1,738 Elo+
Party 1
Fafnir
Fafnir
Samurai525
Fafnir
Level 68
God Stats
0W - 1L
1,576 SR
Queue Stats
4W - 2L
2,002 Elo+
Party 1
Ah Puch
Ah Puch
TheRubrDuky
Ah Puch
Level 159
God Stats
3W - 2L
1,728 SR
Queue Stats
270W - 223L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
6,725
560
4,760
9,738
6,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Corvar
Thor
14
11 / 2 / 6
8,586
716
10,583
8,338
2,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
12
6 / 4 / 3
7,804
650
8,568
10,004
3,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
KingBopBop
Baba Yaga
14
7 / 2 / 10
8,241
687
12,627
6,242
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 1 / 1
7,422
619
4,642
5,820
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
2 / 7 / 3
6,465
539
5,698
11,840
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 4 / 2
6,661
555
5,898
8,672
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
CallMeRich
Erlang Shen
11
1 / 6 / 3
7,047
587
6,710
12,465
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fafnir
Samurai525
Fafnir
10
2 / 3 / 5
6,985
582
3,588
11,947
8,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
TheRubrDuky
Ah Puch
10
3 / 8 / 0
6,634
553
4,381
9,435
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
28
Kills
10
10
Deaths
28
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
7
3
0.5
L
2
4
2
0.75
W
1
1
11
6.5
L
Erlang Shen
CallMeRich
Erlang Shen
1
6
3
0.42
W
Thor
Corvar
Thor
11
2
6
7
W
Anubis
6
4
3
1.88
W
Baba Yaga
KingBopBop
Baba Yaga
7
2
10
6
L
Fafnir
Samurai525
Fafnir
2
3
5
1.5
L
Ah Puch
TheRubrDuky
Ah Puch
3
8
0
0.38
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
26,275
40,142
Taken
54,359
18,608
Mitigated
23,994
15,643
Healing
13,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,698
1,642
0
3,006
11,840
3,350
0
4,645
7,009
35,056
0
L
5,898
3,683
130
1,502
8,672
2,463
0
4,328
4,257
0
41,245
W
4,760
1,225
333
2,172
9,738
6,649
0
3,551
6,187
16,474
0
L
Erlang Shen
CallMeRich
Erlang Shen
6,710
3,871
0
2,936
12,465
6,716
0
7,221
5,174
0
37,789
W
Thor
Corvar
Thor
10,583
3,231
0
4,018
8,338
2,464
0
3,707
4,631
0
45,434
W
Anubis
8,568
1,483
0
5,578
10,004
3,819
376
1,382
8,622
37,334
0
W
Baba Yaga
KingBopBop
Baba Yaga
12,627
937
0
2,139
6,242
3,875
350
3,078
3,164
46,656
0
L
Fafnir
Samurai525
Fafnir
3,588
1,641
1,644
3,180
11,947
8,733
0
5,699
6,050
9,810
0
L
Ah Puch
TheRubrDuky
Ah Puch
4,381
305
0
1,119
9,435
2,732
0
3,284
5,914
33,027
0
W
4,642
3,465
0
1,403
5,820
1,801
0
2,015
3,805
0
58,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,778
Gold Earned
33,792
372
Minions Killed
334
0
Camps Cleared
0
1,194,722
Distance Traveled
1,192,682
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,465
539
77
6
0
239,675
1
L
Cupid
6,661
555
88
7
0
216,731
5
W
Geb
6,725
560
24
2
0
249,452
1
L
Erlang Shen
7,047
587
81
7
0
249,390
4
W
Thor
8,586
716
80
7
0
246,422
2
W
Anubis
7,804
650
82
7
0
227,944
5
W
Baba Yaga
8,241
687
73
6
0
247,628
3
L
Fafnir
6,985
582
14
1
0
253,626
2
L
Ah Puch
6,634
553
74
6
0
233,260
4
W
Rama
7,422
619
113
9
0
223,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role