Player Matchup

Guan Yu
Guan Yu
Diamond III
L0v3ly Smith
Guan Yu
Diamond III
Level 126
God Stats
8W - 4L
1,595 SR
Queue Stats
262W - 235L
2,170 MMR
Party 2
Ullr
Ullr
Platinum I
MissingÑ0
Ullr
Platinum I
Level 128
God Stats
8W - 3L
1,940 SR
Queue Stats
55W - 16L
2,349 MMR
Solo
Fenrir
Fenrir
Diamond IV
MoRaNsItOu
Fenrir
Diamond IV
Level 135
God Stats
8W - 10L
1,600 SR
Queue Stats
188W - 168L
2,239 MMR
Party 2
Scylla
Scylla
Diamond I
NO_WARDS_NO_GANK
Scylla
Diamond I
Level 112
God Stats
4W - 8L
1,532 SR
Queue Stats
847W - 840L
2,357 MMR
Solo
Ares
Ares
Diamond II
pibo007
Ares
Diamond II
Level 156
God Stats
19W - 19L
1,601 SR
Queue Stats
770W - 754L
2,150 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,654 SR
2,253 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,621 SR
2,085 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond III
BagelG0D
Artio
Diamond III
Level 149
God Stats
3W - 3L
1,803 SR
Queue Stats
731W - 731L
2,224 MMR
Solo
Charybdis
Charybdis
Platinum II
GR33NMONST3R
Charybdis
Platinum II
Level 148
God Stats
3W - 2L
1,862 SR
Queue Stats
52W - 38L
2,216 MMR
Party 1
Sylvanus
Sylvanus
Platinum V
Run Sheepo
Sylvanus
Platinum V
Level 121
God Stats
0W - 1L
1,301 SR
Queue Stats
33W - 23L
2,056 MMR
Solo
Hun Batz
Hun Batz
Platinum III
SuperTopNachh
Hun Batz
Platinum III
Level 68
God Stats
2W - 2L
1,638 SR
Queue Stats
103W - 84L
2,428 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
L0v3ly Smith
Guan Yu
20
2 / 2 / 9
15,946
532
13,149
33,350
32,795
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 7 / 8
18,919
631
26,069
24,142
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
MoRaNsItOu
Fenrir
20
6 / 1 / 7
16,552
552
16,461
26,043
20,346
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 2 / 8
16,305
544
12,512
10,189
3,366
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
pibo007
Ares
20
4 / 3 / 10
15,436
515
12,646
29,441
35,108
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
BastetCliodhnaLokiOdin

VS

Bans
YmirMulanAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
5 / 2 / 2
14,105
470
23,559
6,784
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
BagelG0D
Artio
20
0 / 4 / 4
14,058
469
13,481
34,944
38,077
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
GR33NMONST3R
Charybdis
20
1 / 6 / 6
14,733
491
7,861
22,614
8,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Run Sheepo
Sylvanus
17
3 / 5 / 4
12,554
418
11,403
25,509
27,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
SuperTopNachh
Hun Batz
20
6 / 7 / 6
15,757
525
20,664
23,790
10,209
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
24
Kills
15
15
Deaths
24
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
2
2
3
L
Artio
BagelG0D
Artio
0
4
4
0.5
L
Charybdis
GR33NMONST3R
Charybdis
1
6
6
0.67
W
Guan Yu
L0v3ly Smith
Guan Yu
2
2
9
3.25
W
10
7
8
2
W
Fenrir
MoRaNsItOu
Fenrir
6
1
7
9.5
W
2
2
8
3
L
Sylvanus
Run Sheepo
Sylvanus
3
5
4
1
L
Hun Batz
SuperTopNachh
Hun Batz
6
7
6
1.29
W
Ares
pibo007
Ares
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,837
Damage
76,968
123,165
Taken
113,641
99,136
Mitigated
86,258
49,505
Healing
37,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
23,559
262
0
613
6,784
2,125
0
1,423
5,132
94,481
0
L
Artio
BagelG0D
Artio
13,481
1,992
101
13,365
34,944
38,077
630
8,114
25,615
110,139
0
L
Charybdis
GR33NMONST3R
Charybdis
7,861
3,496
0
8,118
22,614
8,101
2,460
2,449
20,061
0
138,771
W
Guan Yu
L0v3ly Smith
Guan Yu
13,149
3,071
4,791
16,492
33,350
32,795
2,585
15,362
16,897
0
103,495
W
26,069
13,451
0
3,908
24,142
7,521
10,569
8,009
15,995
0
218,641
W
Fenrir
MoRaNsItOu
Fenrir
16,461
4,349
0
12,443
26,043
20,346
2,666
9,279
16,608
0
123,446
W
12,512
98
0
1,568
10,189
3,366
402
4,819
5,080
114,498
0
L
Sylvanus
Run Sheepo
Sylvanus
11,403
1,859
4,193
4,754
25,509
27,746
0
7,831
16,915
31,190
0
L
Hun Batz
SuperTopNachh
Hun Batz
20,664
3,388
0
6,322
23,790
10,209
0
4,925
18,609
0
157,040
W
Ares
pibo007
Ares
12,646
238
158
10,145
29,441
35,108
773
12,478
16,129
51,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,158
Gold Earned
71,207
840
Minions Killed
842
0
Camps Cleared
0
3,054,509
Distance Traveled
2,831,199
36
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
14,105
470
177
6
0
624,846
1
L
Artio
14,058
469
188
6
0
541,282
9
L
Charybdis
14,733
491
209
7
0
506,205
15
W
Guan Yu
15,946
532
171
6
0
630,641
11
W
Ullr
18,919
631
240
8
0
552,540
5
W
Fenrir
16,552
552
158
5
0
653,125
7
W
Scylla
16,305
544
211
7
0
631,798
6
L
Sylvanus
12,554
418
40
1
0
544,255
4
L
Hun Batz
15,757
525
228
8
0
614,611
4
W
Ares
15,436
515
60
2
0
586,405
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role