Player Matchup

Heimdallr
Heimdallr
Asmodeus3435
Heimdallr
Level 25
God Stats
1W - 2L
1,163 SR
Queue Stats
16W - 38L
1,237 Elo+
Party 1
Fafnir
Fafnir
Luna-_-Lux
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 561L
1,130 Elo+
Party 1
Merlin
Merlin
xKOJACKx
Merlin
Level 103
God Stats
2W - 9L
1,159 SR
Queue Stats
138W - 406L
1,090 Elo+
Party 1
Team Averages
Level 79
1,274 SR
1,152 Elo+

VS

Team Averages
Level 54
1,440 SR
1,297 Elo+
Kukulkan
Kukulkan
Abpugnant
Kukulkan
Level 80
God Stats
1W - 3L
1,461 SR
Queue Stats
8W - 19L
1,275 Elo+
Solo
Chaac
Chaac
GAMER20093
Chaac
Level 35
God Stats
1W - 1L
1,322 SR
Queue Stats
8W - 15L
1,224 Elo+
Solo
Jormungandr
Jormungandr
secrect777
Jormungandr
Level 46
God Stats
5W - 7L
1,537 SR
Queue Stats
16W - 20L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Asmodeus3435
Heimdallr
14
2 / 9 / 2
12,072
604
15,059
16,543
7,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Luna-_-Lux
Fafnir
13
0 / 5 / 2
10,884
544
9,614
20,536
21,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
xKOJACKx
Merlin
16
3 / 4 / 1
12,589
629
12,936
11,853
4,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abpugnant
Kukulkan
5
0 / 0 / 0
9,007
450
0
0
0
Chaac
17
7 / 3 / 9
12,939
647
16,462
24,909
19,773
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
secrect777
Jormungandr
18
11 / 2 / 5
13,590
680
21,091
22,767
22,267
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
18
18
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abpugnant
Kukulkan
0
0
0
0
W
Heimdallr
Asmodeus3435
Heimdallr
2
9
2
0.33
L
Chaac
7
3
9
3.83
W
Fafnir
Luna-_-Lux
Fafnir
0
5
2
0.2
L
Jormungandr
secrect777
Jormungandr
11
2
5
6.75
W
Merlin
xKOJACKx
Merlin
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,609
Damage
37,553
48,932
Taken
47,676
34,549
Mitigated
42,040
7,199
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abpugnant
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
Asmodeus3435
Heimdallr
15,059
8,003
768
2,055
16,543
7,642
1,472
7,845
8,302
0
44,418
L
Chaac
16,462
2,269
0
10,722
24,909
19,773
0
13,257
11,652
0
53,920
W
Fafnir
Luna-_-Lux
Fafnir
9,614
4,708
112
1,885
20,536
21,965
763
7,992
11,472
27,183
0
L
Jormungandr
secrect777
Jormungandr
21,091
5,021
0
5,274
22,767
22,267
0
10,419
12,348
64,366
0
W
Merlin
xKOJACKx
Merlin
12,936
747
220
2,159
11,853
4,942
1,036
3,936
7,589
45,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
35,536
163
Minions Killed
158
6
Camps Cleared
7
841,790
Distance Traveled
831,078
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,007
450
0
0
0
0
0
W
Heimdallr
12,072
604
49
2
5
243,405
3
L
Chaac
12,939
647
68
3
4
494,917
4
W
Fafnir
10,884
544
26
1
1
284,006
1
L
Jormungandr
13,590
680
90
5
3
336,161
3
W
Merlin
12,589
629
88
4
0
314,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role