Player Matchup

Danzaburou
Danzaburou
Aggro Addy
Danzaburou
Level 15
God Stats
11W - 10L
1,628 SR
Queue Stats
54W - 45L
1,538 Elo+
Party 1
Nemesis
Nemesis
DPatt2104
Nemesis
Level 111
God Stats
5W - 3L
1,663 SR
Queue Stats
162W - 154L
1,479 Elo+
Party 1
Rama
Rama
TigerOoOv
Rama
Level 64
God Stats
5W - 7L
1,691 SR
Queue Stats
148W - 174L
1,490 Elo+
Solo
Cthulhu
Cthulhu
birdi524
Cthulhu
Level 25
God Stats
3W - 10L
1,577 SR
Queue Stats
128W - 147L
1,445 Elo+
Party 3
Xing Tian
Xing Tian
dogmantis
Xing Tian
Level 101
God Stats
25W - 11L
1,535 SR
Queue Stats
186W - 214L
1,445 Elo+
Party 3
Team Averages
Level 63
1,619 SR
1,479 Elo+

VS

Team Averages
Level 86
1,621 SR
1,587 Elo+
Izanami
Izanami
GhostsDreams
Izanami
Level 160
God Stats
1W - 0L
1,337 SR
Queue Stats
111W - 60L
1,643 Elo+
Party 4
Atlas
Atlas
GluttonousFury
Atlas
Level 158
God Stats
9W - 2L
1,697 SR
Queue Stats
286W - 177L
1,694 Elo+
Party 4
Zhong Kui
Zhong Kui
IROBotNeverDie
Zhong Kui
Level 27
God Stats
4W - 0L
1,801 SR
Queue Stats
65W - 53L
1,478 Elo+
Party 2
Bacchus
Bacchus
KasevonAffen
Bacchus
Level 25
God Stats
6W - 0L
1,816 SR
Queue Stats
54W - 18L
1,716 Elo+
Party 4
Chaac
Chaac
SageBigly7
Chaac
Level 62
God Stats
5W - 4L
1,454 SR
Queue Stats
125W - 148L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aggro Addy
Danzaburou
17
1 / 6 / 7
11,095
1,009
10,602
16,613
4,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DPatt2104
Nemesis
18
12 / 9 / 1
13,549
1,232
19,460
26,444
8,997
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
18
0 / 8 / 12
10,686
971
10,239
18,203
5,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
birdi524
Cthulhu
17
0 / 7 / 10
10,115
920
9,984
26,483
24,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
dogmantis
Xing Tian
17
0 / 6 / 10
9,961
906
9,989
23,534
26,635
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhostsDreams
Izanami
19
5 / 1 / 18
12,467
1,133
22,121
9,169
3,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 1 / 23
12,550
1,141
21,632
11,229
5,495
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
IROBotNeverDie
Zhong Kui
19
5 / 3 / 20
11,872
1,079
19,250
14,107
10,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
KasevonAffen
Bacchus
18
13 / 3 / 12
13,143
1,195
27,643
11,446
7,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
19
5 / 5 / 20
11,466
1,042
13,583
19,006
12,551
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
129
13
Kills
36
36
Deaths
13
40
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aggro Addy
Danzaburou
1
6
7
0.75
L
Nemesis
DPatt2104
Nemesis
12
9
1
1.39
W
Izanami
GhostsDreams
Izanami
5
1
18
14
W
8
1
23
19.5
W
Zhong Kui
IROBotNeverDie
Zhong Kui
5
3
20
5
W
Bacchus
KasevonAffen
Bacchus
13
3
12
6.33
W
Chaac
5
5
20
3
L
Rama
0
8
12
0.75
L
Cthulhu
birdi524
Cthulhu
0
7
10
0.71
L
Xing Tian
dogmantis
Xing Tian
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,274
Damage
104,229
111,277
Taken
64,957
70,009
Mitigated
39,927
7,550
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aggro Addy
Danzaburou
10,602
4,602
0
405
16,613
4,658
0
12,537
3,859
0
36,179
L
Nemesis
DPatt2104
Nemesis
19,460
11,493
0
3,597
26,444
8,997
0
16,038
10,175
0
38,773
W
Izanami
GhostsDreams
Izanami
22,121
11,909
0
1,192
9,169
3,897
0
2,981
6,101
0
65,867
W
21,632
7,219
0
1,198
11,229
5,495
0
3,402
7,656
33,895
0
W
Zhong Kui
IROBotNeverDie
Zhong Kui
19,250
3,967
182
3,663
14,107
10,135
0
3,921
10,068
25,308
0
W
Bacchus
KasevonAffen
Bacchus
27,643
2,681
0
1,329
11,446
7,849
0
4,046
7,142
42,988
0
W
Chaac
13,583
4,076
439
5,917
19,006
12,551
0
4,646
14,017
261
33,857
L
Rama
10,239
6,175
0
2,022
18,203
5,409
0
12,325
5,672
0
36,038
L
Cthulhu
birdi524
Cthulhu
9,984
191
0
776
26,483
24,310
0
12,411
13,773
18,607
0
L
Xing Tian
dogmantis
Xing Tian
9,989
641
50
700
23,534
26,635
0
14,155
9,159
19,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,406
Gold Earned
61,498
193
Minions Killed
238
5
Camps Cleared
8
1,074,597
Distance Traveled
1,065,128
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,095
1,009
77
7
1
212,755
0
L
Nemesis
13,549
1,232
38
3
3
242,881
0
W
Izanami
12,467
1,133
113
10
3
204,573
1
W
Atlas
12,550
1,141
25
2
0
226,278
0
W
Zhong Kui
11,872
1,079
18
2
1
207,722
0
W
Bacchus
13,143
1,195
42
4
3
211,648
0
W
Chaac
11,466
1,042
40
4
1
214,907
0
L
Rama
10,686
971
47
4
1
180,268
1
L
Cthulhu
10,115
920
23
2
0
232,094
0
L
Xing Tian
9,961
906
8
1
0
206,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role