Player Matchup

Skadi
Skadi
DDemon BBK
Skadi
Level 125
God Stats
1W - 2L
1,736 SR
Queue Stats
192W - 242L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
Lahqn
Kukulkan
Level 44
God Stats
3W - 9L
1,280 SR
Queue Stats
116W - 138L
1,423 Elo+
Party 1
Sobek
Sobek
N9NTHofNosgoth
Sobek
Level 89
God Stats
23W - 26L
1,390 SR
Queue Stats
194W - 272L
1,294 Elo+
Party 1
Team Averages
Level 86
1,469 SR
1,379 Elo+

VS

Team Averages
Level 102
1,672 SR
1,436 Elo+
Hel
Hel
FATbaron
Hel
Level 116
God Stats
0W - 2L
1,746 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Tyr
Tyr
ShogunOfSorrow
Tyr
Level 81
God Stats
1W - 2L
1,668 SR
Queue Stats
6W - 6L
1,425 Elo+
Party 2
Fenrir
Fenrir
zaeProGamer
Fenrir
Level 108
God Stats
42W - 29L
1,601 SR
Queue Stats
909W - 1,122L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
6 / 0 / 2
8,090
809
9,741
6,476
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Lahqn
Kukulkan
11
2 / 0 / 5
7,280
728
4,170
3,798
1,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 6
6,673
667
3,367
6,264
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,459
646
5,364
9,339
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 2
6,083
608
4,071
10,809
8,485
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
3
0 / 1 / 0
5,132
513
631
1,076
461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
6
0
2
7
L
2
4
0
0.5
W
Kukulkan
Lahqn
Kukulkan
2
0
5
4.5
W
0
2
6
1.5
L
0
3
2
0.33
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,278
Damage
10,066
16,538
Taken
21,224
8,002
Mitigated
12,292
1,992
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
9,741
4,319
0
1,191
6,476
2,708
1,415
2,474
4,002
0
31,131
L
5,364
719
1,413
4,276
9,339
3,346
0
3,252
6,087
24,092
0
W
Kukulkan
Lahqn
Kukulkan
4,170
1,075
0
0
3,798
1,592
1,031
1,342
2,456
18,056
0
W
3,367
323
0
801
6,264
3,702
415
2,186
4,078
13,764
0
L
4,071
122
0
3,007
10,809
8,485
0
3,964
6,845
0
17,328
L
Fenrir
631
103
0
60
1,076
461
0
433
643
0
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,043
Gold Earned
17,674
112
Minions Killed
81
7
Camps Cleared
1
541,065
Distance Traveled
555,572
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,090
809
47
5
4
184,657
3
L
Hel
6,459
646
51
5
0
170,933
3
W
Kukulkan
7,280
728
38
4
1
173,103
0
W
Sobek
6,673
667
27
3
2
183,305
0
L
Tyr
6,083
608
30
3
1
197,889
3
L
Fenrir
5,132
513
0
0
0
186,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role