Player Matchup

Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
A1C_Philly
Bastet
Platinum II
Level 159
God Stats
16W - 12L
1,677 SR
Queue Stats
449W - 444L
1,869 MMR
Solo
King Arthur
King Arthur
Platinum V
InsaniityxPRX
King Arthur
Platinum V
Level 146
God Stats
7W - 4L
1,657 SR
Queue Stats
141W - 122L
1,766 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
ShAd0w P3pP3r
Ah Muzen Cab
Platinum IV
Level 160
God Stats
1W - 2L
1,722 SR
Queue Stats
328W - 323L
1,912 MMR
Solo
Scylla
Scylla
Gold II
Shhilent
Scylla
Gold II
Level 132
God Stats
8W - 3L
1,867 SR
Queue Stats
50W - 50L
1,768 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 151
1,685 SR
1,763 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,479 SR
1,812 MMR
Mulan
Mulan
Gold III
IISoketII
Mulan
Gold III
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 40L
1,772 MMR
Solo
Neith
Neith
Platinum I
LION SNATCH
Neith
Platinum I
Level 130
God Stats
167W - 123L
1,676 SR
Queue Stats
251W - 246L
1,822 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
LuizR13
Tsukuyomi
Diamond V
Level 160
God Stats
2W - 7L
1,259 SR
Queue Stats
334W - 333L
1,946 MMR
Solo
Hades
Hades
Gold II
TDS Holmes
Hades
Gold II
Level 136
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 142L
1,848 MMR
Solo
Ganesha
Ganesha
Gold I
iSuperSaiyanSam
Ganesha
Gold I
Level 128
God Stats
5W - 6L
1,461 SR
Queue Stats
162W - 161L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 2
8,188
390
5,836
20,558
18,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
A1C_Philly
Bastet
16
1 / 4 / 1
9,406
448
5,851
15,255
4,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
InsaniityxPRX
King Arthur
13
0 / 9 / 1
8,217
391
6,275
19,275
11,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ShAd0w P3pP3r
Ah Muzen Cab
16
0 / 3 / 0
9,318
444
7,613
12,330
4,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Shhilent
Scylla
15
2 / 3 / 1
9,142
435
6,735
10,406
3,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Hou YiArtioLoki

VS

Bans
CliodhnaGebZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IISoketII
Mulan
20
10 / 0 / 7
13,703
653
19,733
21,802
25,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 0 / 3
11,952
569
9,218
11,299
5,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
LuizR13
Tsukuyomi
20
6 / 2 / 7
12,790
609
12,695
17,203
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hades
18
3 / 1 / 7
12,042
573
13,428
15,414
7,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 0 / 11
10,678
508
4,676
11,186
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
22
22
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
2
0.33
L
Bastet
A1C_Philly
Bastet
1
4
1
0.38
W
Mulan
IISoketII
Mulan
10
0
7
13.5
L
King Arthur
InsaniityxPRX
King Arthur
0
9
1
0.06
W
3
0
3
4.5
W
Tsukuyomi
LuizR13
Tsukuyomi
6
2
7
4.75
L
Ah Muzen Cab
ShAd0w P3pP3r
Ah Muzen Cab
0
3
0
0
L
Scylla
Shhilent
Scylla
2
3
1
0.83
W
Hades
3
1
7
6.5
W
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,310
Damage
59,750
77,824
Taken
76,904
42,480
Mitigated
56,691
18,995
Healing
39,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,836
403
0
5,593
20,558
18,213
0
6,219
14,147
29,364
0
L
Bastet
A1C_Philly
Bastet
5,851
1,363
0
5,634
15,255
4,935
1,242
4,568
10,473
0
60,139
W
Mulan
IISoketII
Mulan
19,733
2,157
178
9,270
21,802
25,693
117
2,855
18,682
12,865
85,287
L
King Arthur
InsaniityxPRX
King Arthur
6,275
402
0
1,980
19,275
11,611
0
4,144
14,452
6,215
37,366
W
9,218
2,825
0
7,630
11,299
5,372
7,377
1,483
9,816
0
110,708
W
Tsukuyomi
LuizR13
Tsukuyomi
12,695
3,117
0
7,799
17,203
8,070
1,946
4,117
12,822
0
106,350
L
Ah Muzen Cab
ShAd0w P3pP3r
Ah Muzen Cab
7,613
3,431
0
4,396
12,330
4,227
0
2,795
9,436
0
79,629
L
Scylla
Shhilent
Scylla
6,735
884
0
1,392
10,406
3,494
0
2,525
7,775
56,762
0
W
Hades
13,428
2,161
1,385
9,755
15,414
7,703
803
4,820
10,476
87,119
0
W
4,676
540
947
2,929
11,186
9,853
192
2,605
7,993
24,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,271
Gold Earned
61,165
509
Minions Killed
753
0
Camps Cleared
0
1,936,336
Distance Traveled
2,134,121
33
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,188
390
41
2
0
398,621
14
L
Bastet
9,406
448
111
5
0
427,948
1
W
Mulan
13,703
653
177
8
0
434,705
3
L
King Arthur
8,217
391
82
4
0
374,016
10
W
Neith
11,952
569
210
10
0
401,513
7
W
Tsukuyomi
12,790
609
191
9
0
465,786
7
L
Ah Muzen Cab
9,318
444
163
8
0
374,866
1
L
Scylla
9,142
435
112
5
0
360,885
7
W
Hades
12,042
573
158
8
0
413,481
7
W
Ganesha
10,678
508
17
1
0
418,636
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role